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Zub

Member Since 22 Feb 2008
Offline Last Active Yesterday, 11:19 PM
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#3905735 So when are they nerfing rets?

Posted Capstone on 29 June 2013 - 02:22 AM

View PostVeronica, on 29 June 2013 - 02:16 AM, said:

Mage crying about Ret? Ret is a mid tier melee at BEST, if you can't deal with them right now you're bad plain and simple.
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#3901065 New Arena tournament hosted by Bleached Bones ~30 000$ prize pool

Posted Kettu on 17 June 2013 - 12:13 PM

View PostTalbadar, on 17 June 2013 - 11:36 AM, said:

Why not PM him about the rules before you post stupid comments?
Why are you implying his comments are stupid? He's got a clear point.

People who watch tournies tend to prefer watching top players play their main class & spec,
Instead of watching Derekroth's & co (name changed for obvious reason(s)) play their 7th fotm alt's offspecs against each other.


#3900758 New Arena tournament hosted by Bleached Bones ~30 000$ prize pool

Posted Nokilolz on 16 June 2013 - 08:43 PM

Khunas dick 8======D O: hildegards mouth


#3898531 i'm having a party at Duckers' house so I made a party invite music v...

Posted Slappywag on 12 June 2013 - 07:24 AM

https://vimeo.com/68139974

still using dem old school wow-based video skills one facebook video at a time


#3898311 france caught on tape

Posted Arete on 12 June 2013 - 12:29 AM

Once u +rep me, u are free to close this window.


#3898175 Finding partners with no achievements

Posted Thaya on 11 June 2013 - 08:28 PM

View PostBraindance, on 11 June 2013 - 05:14 PM, said:

On my many journeys, when I wasn't called Braindance, I played with many players. I have thousands of games with low caliber players that I picked from trade, helped them gear up, teach them the basics, get them to low glad range, only to be ditched because they decided that they are worth more than that and they deserve "better" rating. I even helped them get their cap by playing their characters when they couldn't play.  All that because I considered it my obligation to a fellow man. I was a nice guy.

Being a nice guy in this game gets you nowhere. It's all about being in a clique and being a douche. You can ask your friends, the braxyn brothers and icynoise about that Felic. Or bludz you can ask your friend Shezze.

I have met only ONE player that was both very good as a player and as a guy. A paladin named cleaveburger. I convinced him quit the game to get his life shorted out; that's how devoted I anyone that proves to me that he is a nice guy.

In a game where there is no sense of punishment or reward don't expect anyone to be nice. Hit them before they hit you.
Wow, this post is more arrogant than the US foreign policy.

You seem to consider yourself very important and proudly take all this credit for being kind. But that's not what being kind is about. An act of kindness is selfless, it doesn't imply benefit for yourself. What you describe is doing a favor, and it sounds like you were quite insistent about having those favors payed back. Maybe not while you had everything under your exclusive control, but soon as your servant did anything else, you'd remind them who's their benefactor, in this exact manner you displayed here. If that's true, maybe "chasing higher ratings" isn't really the reason people left you. Few things are more annoying than someone acting like he is a godsend to you, and nobody is going to tolerate control. But of course, you are the victim, unjustly getting ditched and mistreated by the world.

Punishment or reward wouldn't make anybody any nicer, just more polite and calculated. In fact, the greedy and weak would backstab you at any opportunity, making kindness a risky virtue. You'd see even less of it. Would make it easier to control and manipulate people though, just stab em when they disobey.

I honestly don't think there's a relation between your success in a game and attitude. That's common sense. It's easy to throw some wild generalizations, but they all look humorous. It's just prejudice, and mistreating someone just because of a statistic makes you look like a closed-minded fool.

I can't see how it's all about being a douchebag. Maybe because douchebags get more attention and/or are attention whoring themselves, so every time someone gets lucky, you hear about it. Don't really hear from the other side of the spectrum.


#3898026 Finding partners with no achievements

Posted Razorx on 11 June 2013 - 04:03 PM

I met almost all my partners through dueling / skirmishes / TR (mostly TR).

Quote

I honestly would like to see how Bludz approached people.

I was on a mage with, no achievements, no statistics etc, and told them i was a high rated player with no success.

Blizzard really need to start removing achievements / statistics at the start of each season to be able to start helping players find it easier to get partners, most people have the achievements / stats in seasons where its totally irreverent and almost a different game.


#3897721 Official Hunter Hotfix Notes

Posted Dakkrothy on 11 June 2013 - 04:06 AM

View PostBraindeadly, on 11 June 2013 - 03:51 AM, said:

how come you haven't FOTM rerolled to hunter yet?
how come u offered me a razer sponsorship in order for me to disband my team so u could get a shot on r1? stfu fucking faggot



And to answer your question, taken a break from the game, havent played for 3 weeks



peace


#3897947 Hunter changes incoming: Share your ideas

Posted jiliang on 11 June 2013 - 11:39 AM

亲爱的玻璃渣吗,你们可以读中文吗
Dear blizzard,can you read chinese?
   首先,我认为关于猎人的奔腾的改动真是糟透了。Firstly, I think the change on Stampede is awful.以前的设定我觉得很Coooooooooooool。Previous setting I feel very Coooooooooooool.猎人们通过对自己身上携带宠物的自主选择可以让我们搭配出各种各样不同的效果来,The hunters to choose own pets can let us get a variety of different effects.可以自己决定技能的效果。We can decide skill effects.但是现在你们砍掉了动物园的宠物使用技能的能力了,这样一来,这个技能除了增加点伤害还有什么意义? But now, the zoo's pet can no longer use skill. So, what's the meaning of this skill , only increase some damage?猎人们不管携带什么宠物不再有区别,The hunters whether carry there will be no distinction between what pet. 另外现在只能自动攻击,爪机和撕咬也不能释放了,如果是这样那么不仅仅是动物园的补充BUFF的能力,控制能力被削弱了,连伤害也没多少了了,你们干脆删除这个技能算了。Now only can automatically attack, claw and bite is not released, no buffs/debuffs/cc,you've basically removed this skill from the game.
其次,我觉得猎人的生存和射击这2个专精之所以在PVP的表现无法跟兽王抗衡很大一个原因是兽王野兽之心解除控制的能力,而且准备就绪可以再解除一次。Secondly, I think Survival and Marksman specs can't compete with BM in PVP because of the extra PVP trinkets ,Bestial Wrath.You can then use this skill at a time after Readness。多了2次解除控制的机会使得没有人选择生存和射击专精,Two more lift control opportunities make no one choose Survival and Marksman,所以如果想提高生存和射击在PVP上面的地位我想可以这么改 。So if you want to improve the status of Survival and Marksman in PVP,you Can change like this.1Bestial Wrath移除狂野怒火解除所有控制技能的能力,改为只可以解除定身,减速,诱捕等效果,并在接下来的5秒内免疫此类效果。You should make Bestial Wrath only remove
snares/roots and give a 5 second freedom, don't make it break other CC. 2. Master's Call,现在可以解除宠物和目标受到的所有控制的效果, Your pet attempts to remove all effects which cause loss of control from itself and its target,这个技能不会被准备就绪重置CD时间,This skill will not reset the CD time by Readness,这样猎人就可以成为一个可以为队友解所有类型控制的职业了,这不Coooool吗?So the hunter can become one can remove all effects which cause loss of control from teammates,it is cooooooool.(大家都知道,如果宠物离开目标过远或者看不到目标的话,而且这个技能不会变的太逆天As we all know, if a pet away from its target too far or Something in between pets and target, Master's Call  will can not be used,so this skill will not become too fate)


#3897710 Hunter changes incoming: Share your ideas

Posted jiliang on 11 June 2013 - 03:44 AM


  • Dear Blizzard.Can you understand Chinese?
    First of all, I think you are the hunter, herd rushing skills are weak burst changes. Previous settings I feel very Coooooooooooool. The hunters to choose own pets can let us with a variety of different effects of symbiosis, like Druid, can decide skill effects. But now you cut off ability zoo pet skills, in this way, the skills in addition to still have what meaning damage? Be like the death knight's legions of undead very like, hunters no matter carry there will be no distinction between what pet, and now into self can automatically attack, is it right? Even Claw Machine bite has not released, if so, is not only able to supplement the BUFF zoo, control ability is weakened, even damage is not how much, you simply delete this skill.
    Secondly, I think the hunter survival and shooting the 2 specialization is in PVP performance cannot compete with the lion is a big reason is the Beastmaster beast heart lift control ability, and is ready to lift once, 2 more lift control opportunities that no people choose to live and shooting specialization, so if I want so to change to improve the status of survival and shooting in PVP. 1 remove the beasts in the heart of the lifting of all control skills, instead can only unlock, deceleration, trapping effect, and for the next 5 seconds immune to this effect. 2 master Summoner skills can be released now modify, pets and target by all of the control effect, and make the pet and the target when control skills of shortened to 30% in 6 seconds of the next, if the owner is coma, so can not allow pets help teammates lift control blinding effect, can only help yourself, this skills will not be ready to reset the CD time, so the hunter could be a solution for all types of control of occupation as teammates, isn't Coooool? (and for the master's call in the pet and target distance or restriction of convenient angle makes this skill is not so negative.)
    The above want Blizzard to consider.

  • This damn translation tools, you deal with it



#3897410 Help salvage s13: We need Hunters fixed!

Posted dionim on 10 June 2013 - 04:42 PM

lol nice changes blizzard, close to when your car is broken and you change its color to fix it


#3896245 Help salvage s13: We need Hunters fixed!

Posted Ruddx on 07 June 2013 - 07:08 PM

I play Hunter since TBC and I never disliked my own class that much. It seriously disgusts me playing this game right now. Not even to mention that 99% of all the Hunters in this Game suck complete ass, now you can't even tell any diffrence anymore.
Time to quit once and forever.


#3895832 Help salvage s13: We need Hunters fixed!

Posted brosearch on 06 June 2013 - 06:09 PM

Please guys post on official forums too. I would love to que again, but Hunters alone ruin arena.
http://us.battle.net...opic/9245384869

I want to start by clarifying that I have no personal animosity against Hunters. I am not the typical wow pvper who wants to see xxx class nerfed into oblivion because I have a long lasting hatred toward said class. Having said that, arena is totally unplayable currently because of Hunters. Yes it is unplayable; this is not an exaggeration. There is absolutely no chance of enjoying arena while hunters exist in their current state.

I am not making this post to whine about WOW or MOP. I prefer not to do such things. I am not going to make a long post about all the changes this game needs in order to have amazing pvp. I can deal with many absurd things happening in this game. I can deal with elemental shamans getting proc after proc and doing a ton of damage without casting. I can deal with mages not casting and doing crazy damage in a deep freeze. I can deal with feral druids hitting really really hard. I can deal with death knights having more trinkets than the pvp vendor. I can deal with a destro locks chaos bolt during their cds. I can deal with shamans having a 36 sec tremor totem. I can deal with psyfiend being extremely annoying. Clearly, there are many things in this game which present unique challenges. However all of the things listed above are avoidable and/or defendable. One of the key attributes among good players is their ability to counter imbalances such as these through the use of CDs, positioning, and coordination with their team.

That is the key point where Hunters step into a realm of God status. A Hunters arsenal is such that other players are entirely subject to the will of the Hunter. If a Hunter wants, he gets. If I beat a hunter team, it’s because he failed to beat me because of his mistakes. I didn’t beat him; he beat himself. I am being 100% serious here. With all that a Hunter can do, a loss on his part is his fault. Moreover, he could have done something different and there would be no way in which I could have beaten him. That is unacceptable. This is precisely why arena currently can’t be played seriously, and more importantly it can’t be enjoyed.

I won’t list all Hunter abilities. Rather, ill list the abilities or reasons why a Hunter is so governing.

1. The damage a Hunter does is far beyond high. This is the biggest problem with Hunters. The damage output they are capable of doing is not acceptable. It’s not healable in any way. You can’t stop it, and you can’t LOS it. Hilariously, the Hunter isn’t even the one doing most of the damage. His pets are the ones doing a majority of the damage, and those pets move like superman so you aren’t getting away. I am not sure why Hunter damage went up in 5.3, but it’s out of control right now in a big way.

2. Their control is instant, there is a lot of it, it’s ranged and it’s unavoidable. You can’t stop /cast [@focus] scatter trap, or /cast [@focus] pet stun thing, or /cast [@focus] silencing shot, and they can full trap off scatter or the pet stun OR the disengage 8 sec AOE physical root. Any hunter can land a full trap if he uses his disengage root, pet stuns a healer’s partner so they can’t eat the trap, or simply coordinates with his team. However he doesn’t even need a full trap for kills BECAUSE his damage is so damn high/instant/unavoidable. To make matters worse, they can Readiness and have access to scatter, trap and silencing shot yet again lol. In past expansions, if you ate traps, you could survive hunter cleaves. It’s truly sad but this is no longer the case. This just might be from a warlock perspective, but if I try to stand on my healer for the 3 secs scatter is on him, I’ll die before the trap even activates. Literally I have to gateway the instant they connect on me or I am dead. I can’t tell you how many times I have used my pet sac, unending resolve, fel regen and healthstone all right away, only to die through all of it as if I pulled a raid boss who one shot me.

3. The hunter isn’t controllable in any reliable way for the first few mins of a game. BM provides a trinket effect, they obviously have the regular pvp trinket, and they can readiness BM too. These are 3 ways in which the Hunter is able to free himself of any CC which enables him to assert his control and damage as he sees fit. If he wanted, he has other ways to avoid additional control attempts too, but I’ll just leave those out for now. Back to the point, you can’t stun a Hunters opener, or fear or blind it. He is going to be free period. This is a massive problem because he also has the other 2 arrows in his quiver as I mentioned above (his unreal damage and his puppet master like control). If the hunter wasn’t able to do insane damage to people, then he being free would be far less of a concern. If a hunter wasn’t able to control a healer so easily, reliably, and in a way that can’t be avoided, then him being free would also not be such an issue. However he does have all this damage and all this control, so giving him the ability to remain free to assert these things makes matters infinitely direr.

These 3 main issues combined are what make Hunters the problem they are now. 5.3 brought some changes that enable me to play my warlock in a way that is somewhat enjoyable now (I can actually do some meaningful damage). I would love to que 3v3 again, but every time I do there is an onslaught of Hunter teams who basically win by default. About 80% of all 3v3 teams have a hunter, so there is no escaping them. Additionally, it’s not just warlocks who get absolutely destroyed by these Hunter teams. When you are a God among mortals, you take everyone to pound town. NO class can really enjoy arena as long as Hunters stay like they are. I sincerely hope even Hunters themselves realize it can’t be fun like this. Lebron James wouldn’t go play basketball at the local gym because it’s not fun to play versus those who stand no chance at winning.

I challenge anyone to go watch some streams of 3v3. You will see how prevalent and utterly dominant Hunters are. Even vs. top players, they impose their will with little to no effort. I know blizzard isn’t a fan of pvp only fixes but I don’t see any other way in this situation.

Their damage needs to go way down, the BM trinket effect removed altogether, and their control must be reduced (maybe make a target immune to scatter if he has been silencing shot and vice versa). No class should have it all. If nothing is done about Hunters, this season is completely lost. There is no debating that fact.

Thanks for your support and consideration.
Brodizzlex


#3886041 what word for "high" do you guys use in your area?

Posted Pirated on 10 May 2013 - 10:20 AM

"x is more harmful than weed. i know because i get high a lot. trust me"


#3891856 SHUT THE FUCK UP NORDMO

Posted Thedream on 26 May 2013 - 01:34 AM

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