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Member Since 23 Aug 2009
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#4392446 Saving Grace's "reduced pvp effectiveness" bugged?

Posted Dizzeeyo on 25 February 2015 - 09:50 AM

View PostAbsolutely, on 25 February 2015 - 09:34 AM, said:

so priests are new druids? o_o
The solution to priests healing issues was obviously to turn them into druids, god knows why no-one here ever thought to suggest that...

:) :) :)

On topic, priests still seem weak vs any sort of team with sustained mongaloid damage (feral x x at the moment) where 1-2 saving graces top the target but then it instantly drops down again and the priest then has nothing left and 30% reduced healing for 8 seconds

#4392180 Are a lot of people quiting?

Posted Dizzeeyo on 24 February 2015 - 05:56 PM

View PostAdmoney, on 24 February 2015 - 04:33 PM, said:

i can only imagine how frustrating it must be for you to see shadowpriests making up 2.7% of the current US r1 ladder :)

#4391942 Flameglow needs a nerf.

Posted Dizzeeyo on 24 February 2015 - 01:31 AM

View PostChanimal, on 24 February 2015 - 01:23 AM, said:

When I was doing Iron Docks, my cataclysms would always miss on the first huge pull...
or you could both play desto in cmodes like real warlocks and not have these issues :) :) :)

#4391394 Just use this macro, please

Posted Dizzeeyo on 22 February 2015 - 11:07 PM

View PostKvxyo, on 22 February 2015 - 10:56 PM, said:

Dumb question probably but I've never been awesome with macros, would [harm] still use the spell into an immunity? (block/bubble)
yep, but you cant avoid doing that with macros anyway

View PostLolflay, on 22 February 2015 - 09:22 PM, said:

( the only problem might be using it on crystal, as it's neutral ( yellow ) target instead of hostile ( red ), but in that case you can add another like with /cast [target=Temporal Crystal] Ice Nova or something )
neutral = hostile :)

also if you want to be more tryhard with the macro you can add [harm,nodead] so you can't accidentally ice nova dead enemies!

#4389052 Petition for holinka to go live one on one with some R1 priest [SUGGESTION]

Posted Dizzeeyo on 17 February 2015 - 03:26 PM

View PostSexyo, on 17 February 2015 - 03:18 PM, said:

If the questions were asked live ... he has to answer everything or idk quit the call.
Which is precisely the reason this would never ever ever happen, no matter how much effort was put into organizing it

#4387030 Flameglow needs a nerf.

Posted Dizzeeyo on 14 February 2015 - 01:40 AM

View PostWallirik, on 14 February 2015 - 01:31 AM, said:

can warlocks/rogues/warrs/dks also blink stuns? (ok lol dks)
can mages cast lock port/gateway/vanish/cloak/evasion/bladestorm/spell reflect/stun multiple targets?

your posts are usually better then this :)

#4386302 Combat rogue stats?

Posted Dizzeeyo on 13 February 2015 - 01:16 AM

View Postprokillur, on 13 February 2015 - 12:40 AM, said:

not sure i trust someone talking about simulationcraft in pvp setting. lets see some math
the irony in this statement exDee

#4385986 Bow down to your 6.1 overlords (mages)

Posted Dizzeeyo on 12 February 2015 - 08:30 AM

View PostWallirik, on 12 February 2015 - 06:06 AM, said:

Well yeah I guess we'll see what happens in 6.1.
amusingly, none of these spells had their damage buffed specifically for 6.1 - so any increase here is from the new trinkets available / the new frost 4 set for frostbolt damage (i'll ignore the other obviously stupid/staged things in that ss :))

so pretty much every single dps spec should be seeing the same sort of increase

which is why we said the trinket buffs were so fucking stupid when they were first announced :(

#4385648 Fear has been overnerfed.

Posted Dizzeeyo on 11 February 2015 - 04:30 PM

View PostBladetwister, on 11 February 2015 - 02:55 PM, said:

not really that's BULLSHIT. I play mage too and I see you being biased as fuck, and immediately deflect anything thrown towards  mages. Keep posting mate, you obviously have nothing better to do instead.

ice nova is retarded, and ice nova in combination with 20 globals spent on polymorph every 25 seconds is retarded

the fix to that problem is not continuing to nerf casted cc, making all casted cc be on the same dr, or destroying mage/druid synergy while massively buffing lock/druid synergy

if saying that makes me biased as fuck towards mages then, ok i guess :)

#4385634 The "are Warriors fine right now?" leaves me kind of perplexed,

Posted Dizzeeyo on 11 February 2015 - 04:11 PM

View PostZzx, on 11 February 2015 - 04:01 PM, said:

idk how many times ppl have to say warrior mobility is fine
I imagine it was in response to your last point

View PostZzx, on 11 February 2015 - 02:24 PM, said:

Casters for the most part didn't have mobility removed, or had it buffed (Mages)
because I would really love to know how mages had their mobility buffed this expansion :) outside of playing comps with rogues and druids which isn't really a mage only buff

#4385530 Still worth being human 6.1?

Posted Dizzeeyo on 11 February 2015 - 11:41 AM

people are not alliance because of racials, people are alliance because since teams were removed, the pvp ladder will always be either 99% alliance or 99% horde, and the majority of players will follow what they see the top players doing - there is absolutely no reason to play a different faction to the majority unless you already have people there with you to play with, regardless of what they do to trinkets

#4385192 Ice Nova changes in 6.1

Posted Dizzeeyo on 10 February 2015 - 09:06 PM

View Postphael, on 10 February 2015 - 08:57 PM, said:

Reading is hard.
never underestimate peoples lack of reading ability :)

#4385180 Fear has been overnerfed.

Posted Dizzeeyo on 10 February 2015 - 08:38 PM

View PostZzx, on 10 February 2015 - 08:31 PM, said:

dizzeyo all u do is log on and defend mages on aj
no, all I do is correct people when they make mistakes or make idiotic statements, I haven't defended anything specifically about mages for quite a while now :)

#4385126 Killing Spree Nerf

Posted Dizzeeyo on 10 February 2015 - 06:42 PM

View PostWckedz, on 10 February 2015 - 06:40 PM, said:

I'd actually much rather play against a combat rogue than a sub rogue.
well done for being literally the only person on this site with that opinion :)

#4384920 Are Warriors Fine Right Now?

Posted Dizzeeyo on 10 February 2015 - 12:34 PM

View PostLolflay, on 10 February 2015 - 01:55 AM, said:

This game was MUCH, MUCH better back when melee was peelable. You know, back when BoS wasn't a thing, every melee having mobility+snare, etc.
Obviously, but with how much people playing melee classes bitch and whine after every single game where they do not have 100% uptime, even in this expansion where they already have massively more uptime then ever before, I don't think we are ever going back to a state of the game where this is true

The majority of issues with casters this expansion come from caster damage being extremely easy / not gcd intensive to do, which means casters have 500 spare globals every minute to spam cc - people complain about cc rather then the issue behind cc

The majority of issues with melee this expansion come from melee with an intelligent healer behind them having pretty much unlimited uptime on targets, which happens to be broken when combined with abilities that certain melee classes have - people complain about melee abilities rather then the uptime issue that makes those abilities an issue