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Member Since 23 Aug 2009
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#4579971 On vanilla PvP

Posted Nicholaes92 on Yesterday, 01:47 AM

View PostVelcaa, on 30 April 2016 - 09:17 PM, said:

being hard = / being semi required to use the spells given to you

i enjoyed playing on nostalrius too, and i played during retail vanilla on release

people keep using this argument of how "hard" or skillful vanilla is when it isnt
vanilla was known for how much of a GRIND it was. How you could log in at any time and there were so many different things you could do, rep grinding, pvp grinding for higher title etc. none of it was hard, it just was time consuming which is what made the game fun

pvp in vanilla in terms of balance is godawful, people complain about cc now when it was 100x worse in vanilla (lol what is a dr)
but it was fun because world pvp was relevant BECAUSE of the fact that there was so much to do in terms of grinding etc and there were a multitude of toys you could use in pvp; not even going to touch on how much of a grind pvp was as well

even the raids in vanilla are very basic, the only reason naxx was considered hard is because of how much you had to GRIND for consumables and how much you had to GRIND to  even have access to go into that raid, the mechanics for the raids were just as basic

so if you guys are going to argue for legacy servers, back up your argument with something that makes sense; has absolutely nothing to do with the fact that me or anyone else don't want legacy servers; it has to do with people having this deluded thinking that vanilla was so great because of the amount of skill it took when it had nothing to do with why vanilla was so fun

Jokes aside, we are on a forum where the majority of us wouldn't consider vanilla game play "hard" because this group is more or less into min/maxing and have the basics of this game down very well.  But when you look at the average wow player, vanilla is hard, even negating the grind factor.  In vanilla and bc if you wanted to get into a successful dungeon and/or raid, or even level at a decent pace you had to be able to cc, manage mana, and know your classes strengths and weaknesses.  Of course to US this isn't hard, it's just a grind.  But to the average person, this type of wow is crazy hard.  So I would say vanilla did take some sort of skill which is what made it fun.  But the beauty of the game is that the difficulty of the game didn't just make it fun for people like you and me who without a doubt will probably hit end level and get the best gear given time, but it made the game (arguably more) fun for people who sucked at the game.  It made them something to look forward to everyday they logged on.  Low level bgs were a thing, actually making friends with people your skill level while leveling was a thing.  

Long story short the difficulty of the game IS what made it fun for a lot of people, even if they didn't know it.

#4579860 Incoming legacy servers!

Posted Vengeful95 on 30 April 2016 - 09:18 AM

View PostBersihasi, on 29 April 2016 - 09:01 PM, said:

Whats up with ppl that want more keybinds. Vanilla had tons of keybinds because you had tons of spells that you used once every week or were the same spells with a lower rank.
DPS Rotations back then were fucking boring and healing was spamming one button. In PvP you had a lot of instagibs opener. With UTB procs you oneshotted everything cause it was giving you 3 times your baseline strength as a proc.

The fun part in vanilla+ was the server community. You joined a battleground and met people that just tried to kill you in tyrs hand. After the BG you traveled to Blackrock to raid and met the same people once again. And you met them over and over again on a daily basis.

On our server we let two people 1v1 to decide who will get to kill a world boss (Horde or alliance). So you had 80+ people creating a circle while two guys gave their best to win it for their own faction. After you won everybody knew your name. Nowadays you dont have that kind of community anymore and thats what people are looking for.
It's called "opinions"; some may differ to yours.

#4579737 Incoming legacy servers!

Posted Phatkat on 29 April 2016 - 08:34 PM

Somewhere in the upper tier of Blizzard's decision-making employees, there are a few people who have a very puritanical, almost fascist vision of where "their" game should be. It's not about what will make them the most money, it's about people like Mr."shut up pvp guy" who won't budge concerning their ideas of where development should be heading. I have no doubt that there are passionate and knowledgeable people who work for Blizzard, who would love to work on implementing things like legacy servers and improving class design. These, unfortunately, are not the ones in power. Ever since the Blizzard became Activision Blizzard, the game has gone downhill, dev communication and openness has declined, the playerbase has less power, and Blizzard has shown an overall lack of interest in making a "good" game rather than a "profitable" one. Just my opinion as a longtime player (now unsubbed for 6 months).

The pristine server idea is a demonstration of what I'm saying. They recognize that people aren't happy with recent content and creative direction. The obvious solution would be to provide legacy servers to satisfy that subset of players. But how would they look if they did so? Obviously it would be like the dev team telling their corporate managers that their current work is a failure and even old content from 5+ years ago is better than the best they can do with their huge resources now. The compromise is the pristine server, which is hardly different than retail as it is, the only difference being the removal of convenience and matchmaking features. The horrendous class design/meta design philosophy would remain untouched, recent content would remain the focus. The worst of both worlds.

Personally I'd like to see a complete redesign of the entire class design philosophy (by a council of high-tier players and devs who have a clear understanding of the overarching class dynamic and PvP meta) while still keeping to the current cycle of new content. The new content itself isn't really the problem, it's the core of the game and it's systems. Let's be honest, this is AJ, do we think wrath was good because the dungeons and raid encounters were well-designed? No, it's because the classes were more engaging, the arena meta was more nuanced and had a higher skillcap, and the community was overall more cohesive, helpful and passionate. The core gameplay and combat loop is what needs to change (or be reverted), not the continent/time period/lore we're doing it in.

#4579470 When and Why have you started and stopped WoW ?

Posted Knaittiz on 28 April 2016 - 05:18 PM

View PostFedx, on 28 April 2016 - 05:12 PM, said:

Btw im just curious. But people that quit so long time ago why do you still visit AJ? Not trying to bash you or anything I just remember when I quit in Cata to play LoL 24/7 I checked LoL forums and I never visited AJ when I wasn't playing the game. But then when I started at end of MoP again I came back to AJ and stopped checking lol forums.

love all
aj is like facebook, twitter etc. for me, I just automatically check it whenever I'm bored even if I'm not playing the game

#4579224 Nostalrius is gone.

Posted Speedymart on 27 April 2016 - 09:13 PM

View PostJim_Jim, on 26 April 2016 - 06:51 PM, said:

Sure, what kind of arguments do you want me to improve?
I can tell you my all Vanilla experience, maybe you will understand why i'm completly neutral on this all subject.

And yes, i watch Kungen, and he's the perfect example of everything i hated on Vanilla about the "community". He watches Venruki's video about the subject (video which i agree on most points), and stop it instantly because "He's a PvP'er, he's not a real player, his arguments are not hearable and he's the main reason of WoW's fall" and yet you saw lots of "sellout" "you suck blizzard dick", lots of really mean comments just after that, for someone who just... said what he thinks. I have reasons to think lots of this "herd" - as you say - are mindless sheeps.
I suffer from that in Vanilla, in my realm, when you were a shadowpriest (Not a popular spec for PvE, people tends to prefer mages and rogue to dps, more controls in 5-man dongeons, logical), who likes PvP, people tends to be really mean. The "real players" doesn't lke PvP players.

I have extremly good memories about Vanilla, i loved it, really. But as i said, i'm completly neutral on this subject, i don't feel the need personnaly to play on any Legacy server, but i understand people who have it. As long as i play with cool people, the xpac doesn't have any importance in my eyes. And i like keeping good memories on the past :)

At the end, if there is in the future (and i'm convinced there will be) some legacy server, i will probably play it. But if not, i... don't really care. I will play something else, and not bitching around, and insulting people.


Just gonna mention Spriest were absolutely retardedly strong in vanilla PvP

You absolutely had to have at least one for the shadow debuff in PvE as well

A lot of the "Non-viable spec" bullshit is usually just that, bullshit. On nost people brought the player just to fill spots, we got the required number of healers and tanks and then just filled the rest with whoever wanted to come

#4579059 Incoming legacy servers!

Posted Nicholaes92 on 27 April 2016 - 12:08 PM

Classic blizz lol.

We want legacy servers!
No you don't trust me
No you don't we can't do it anyway
(Someone makes a perfect legacy server)
Well we have been talking about making a sort of classic server for years now and what we have come up with isn't what you think you want but something that is completely different than what you are asking for and just an awful idea.

#4578546 Legion Arena League showerthought

Posted Synkz on 24 April 2016 - 09:15 PM

View PostSeu, on 24 April 2016 - 05:48 PM, said:

crazy idea, but its never gonna happen

imagine a ladder where you could see teams, and if you clicked a team you could actually see their match history and rating history to see where they got their rating from. maybe you could even click individual games on said rating history graph to see who they played against, what comp, and stats like how much damage was done

that would be fucked

What if they gave the first place team a red skull-helmet on their armory profile too, man that would be so sick.

#4578564 Mongery R1 Ddoser and Botter

Posted Bigmoran on 24 April 2016 - 10:15 PM

#4429931 Gladiator thastor - Roalty free music for your videos / Stream :) xD

Posted thastorii on 31 May 2015 - 10:38 AM

hey guys been posting wow videos here for years now, these days i produce music mostly so would be epic to hear my music in your guys videos, you can use my music for commercial use or what ever use just link my youtube channel in description :)

Latest release :)

www.youtube.com/thastorcyclone more music there :)

have a epic summer everyone! :)

#4578462 Mongery R1 Ddoser and Botter

Posted Atosy on 24 April 2016 - 01:28 PM

Posted Image

#4578504 Legion Arena League showerthought

Posted Seu on 24 April 2016 - 05:48 PM

crazy idea, but its never gonna happen

imagine a ladder where you could see teams, and if you clicked a team you could actually see their match history and rating history to see where they got their rating from. maybe you could even click individual games on said rating history graph to see who they played against, what comp, and stats like how much damage was done

that would be fucked

#4578432 Mongery R1 Ddoser and Botter

Posted Dubsidia on 24 April 2016 - 08:58 AM

Fully grown adult beating a child and posting video evidence online.

#4578321 Lets vote.

Posted God on 23 April 2016 - 02:03 PM

View PostDrbiceps, on 23 April 2016 - 09:54 AM, said:

arent u the guy who complained about mop entire expansion but still kept playing?

Would be pretty fucking stupid to complain about something you don't play.

#4578318 On vanilla PvP

Posted Relentless on 23 April 2016 - 12:48 PM

View PostTwaenkz, on 23 April 2016 - 12:16 PM, said:

Do you even stand a fair chance if you dont have engineering on those private servers?

Yes, engineering is a big advantage and that isn't 'fair' (although nothing is stopping everyone from having it, except for time investment but time = reward).

Wow is an MMO and concepts of fairness and people moaning over a perceived lack of it are, in part at least, what has lead to the homogenised shit show we have today where balance / fairness have been taking precedent over fun for years.

My most enjoyable seasons in arena have mostly been the ones that weren't particularly balanced or fair but were very fun (e.g. s5 RMP with triple gnomish lighting generator? s8 shadowmourne TSG / wiz cleaves ).

#4578168 On vanilla PvP

Posted Phoo on 22 April 2016 - 05:22 PM

Really nice video, well edited and nice plays. No idea why it's getting hate, this is the kind of video that would be really popular a few years ago, easily on par with a Neilyo vid. Perhaps people have forgotten what constitutes a good pvp vid.