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#4417146 Suomensnutz 4

Posted Jimmyeh on 30 April 2015 - 06:49 PM

w00t, Jimmyeh past 2.2k in 3v3, better make a movie! on a serious note, chill movie and all thanks for playing with me man love ya ^^=P^^

edit: oh yeah, hate the UI.

#4417035 Suomensnutz 4

Posted Knaittiz on 30 April 2015 - 04:11 PM

10+ hours of editing
slightly better ui than before
= very srs pvp movie


plz comment nd subscribe :mellow:

edit: on youtube now aswell https://www.youtube....eature=youtu.be

#4416936 if u hate the game click this

Posted Naraga on 30 April 2015 - 11:40 AM

View PostDizzeeyo, on 30 April 2015 - 09:59 AM, said:

no, its the reason why resilience was introduced

rogues stunlocking was fine while rogues were easily kiteable and could literally explode if you locked them down - class strengths vs class weaknesses, but more importantly CLASS DIVERSITY

then cata arrived and blizzard responded to idiots complaining about rogues 'weaknesses' by massively buffing their defensives and self healing, turning rogues into tanks which could stunlock

once that happened, amazingly and unexpectedly, rogues stunlocking became the most complained about thing in the game briefly until it was nerfed

like every other shitty thing in this game which has happened - ability x is absolutely fine as part of a classes overall toolkit, ability y gets introduced / massively buffed, changing the whole dynamic of how that class works in pvp, ability x now appears to be broken overpowered, ability x gets heavily nerfed while ability y remains unchanged - game gets shitter, classes get more and more similar as outlier ability x's continue getting nerfed

Right now you even have retards complaining about things like deadly throw and gouge saying they should be removed. While the real problem is that Rogues went from a glass cannon with a lot of control that could be 100-0'd in a single stun and wouldn't live longer than his 5 minute cd's allowed him to, into to a fucking immortal tank.

These are the same people that want a cd on poly or put it on the same dr as cyclone not realizing poly is perfectly fine and the problem lies with Mages being fucking Chinese walls and dispel having a cd.

Although I also suspect the people complaining about this are Cata/MoP heroes so they don't know how the game used to be and cant imagine it any another way.

#4416870 if u hate the game click this

Posted ROKMODE on 30 April 2015 - 07:06 AM

i actually don't remember anyone ever complaining about cheapshot and kidney not being on the same DR

#4406800 Macro to auto touch of death when people below 10%?

Posted Revolol on 04 April 2015 - 02:25 PM

View PostVezi, on 04 April 2015 - 01:51 PM, said:

thanks, you helpme a lot, very arrogant  i dont know if the question its retarded or the retarded are you omg.

i only ask if its posible to do a macro in other skill or something to make auto touch when something its on 10% i think its not a so retarded question, thanks again master.


#4416351 Holinka you failed this game

Posted Origenz on 28 April 2015 - 10:05 PM

View Postmerifyo, on 26 April 2015 - 09:15 AM, said:

The biggest problem of this game is a rogue. Now rogue has more CC than before. Glyph of Vanish, shadow reflection and short kidney cd  are too OP !!!

I just stopped playing this game yesterday after 34/40 games against rogue teams.

Good job holinka ! Keep it up !

found this on wow forums, going to leave this here:

male human combat rogue strafing back and forth with his challenger title on spamming mongrel strike until the neanderthal buff turns red like the ancient barbarian prophecies predicted and he unleashes his extra chromosome spree upon me

#4415943 if u hate the game click this

Posted flannelsoff on 28 April 2015 - 01:01 AM

(◕‿◕✿) Hey guys, I started doing well in arena during S14 for the first time ever and now that and prideful season are my favorite seasons of WoW pvp because I was finally relevant (◕‿◕✿)                        

   - Half this website, inconvenient truth

#4415922 if u hate the game click this

Posted ROKMODE on 28 April 2015 - 12:29 AM

tldr; a lot of people who barely played (or didn't play at all) before cata/mop giving opinions on ratings for older expansions and unsurprisingly had more fun in the expansions they actually played at a decent--> high level

fun is subjective and a lot of people hate mop a lot

#4415859 if u hate the game click this

Posted drzy on 27 April 2015 - 10:26 PM

View PostLightningx, on 27 April 2015 - 10:11 PM, said:

RIP. S15, my first gladiator season. I can only hope the future for this game can be as bright as I now see the past once was

and thats probably why you think it was the best season, not because it actually was, because you're  biased (no fault of your own).

#4415892 if u hate the game click this

Posted drzy on 27 April 2015 - 11:29 PM

View PostFedx, on 27 April 2015 - 10:36 PM, said:

Isn't that the factor that ONLY matters and why people consider it a good season? roflxd

No? I'd rather have an insanely fun season then a season where everything is rank1 viable but makes me want to kill myself from boredom.

Anybody who thinks this season was fun, or S14 pt.2 was the best season to date is a masochist. Sorry.

#4415733 I have a different idea

Posted Capstone on 27 April 2015 - 06:09 PM

View PostLolflay, on 26 April 2015 - 09:52 PM, said:

How about, we, as a community, instead of crying/whining about shit and nothing ever changing, actually collectively compile a list of things we want changed in PvP, and massively spam tweet Holinka and WarcraftDevs ?

It's bound to change at least SOMETHING.
because i only really want one thing, and if we all spammed holinka to delete hunters he would just make them more powerful

#4413933 Damage is actually too low

Posted Lolflay on 24 April 2015 - 12:27 AM

This is a combination of

- regular damage being too low

- healing being too strong, both under cooldowns and outside of it ( in tbc/wrath/cata, you did higher standard damage compared to standard healing, and did higher cooldown damage compared to cooldown healing )

- way too many defensive cooldowns being available to DPS classes

This is the model that was introduced in MoP, and it's still very present in WoD arena unfortunantley, although less than in MoP. Blizzard needs to get rid of it entirely before doing anything else with the game.

It feels pretty disheartening opening with sap into fear into silence, having the enemy DPS on 10% and then enemy DPS either popping one of 10 defensive cooldowns at their disposal or healer just popping something on him and he's fine for next 30 secs or so.

#4413927 Damage is actually too low

Posted Isumi on 23 April 2015 - 11:41 PM

go back to wotlk playstyle

high overall dmg, when u pop burst cds u do 150% more dmg
nowadays, low overall dmg when u pop u do 400% more dmg

would fix so many problems

#4414245 Wintrading is back bois

Posted sarggiz on 24 April 2015 - 01:25 PM

View PostNiezeremake, on 24 April 2015 - 01:02 PM, said:

who did i snipe? and ah yes the double healer ques for fun with friends on 2.8k mmr matters a lot and is clearly almost the same thing as wintrading.

Okey shall we start talk about blazingboost service how u all rank1 nerds doing that everyday and playing IRLS accounts so they get rating and tittles

#4413972 Stop the double healer dps teams

Posted Lolflay on 24 April 2015 - 03:08 AM

View Postdizzcord, on 23 April 2015 - 01:32 PM, said:

People play what what works and what they find fun, you arnt someone to judge what comps people should or shouldnt play.

I'll agree to the point where the comp is strong and baddiefriendly, but its not the "undefeatable r1 supermega dampening comp" you make it out to be. I dont mind facing this on my other toons, infact I rather face it than the overlords of rmd/turbo/godcomp

rofl you have to be shitting me

Let's put it this way, there's a 1-5 grading scale which determines comp's strength for Glad+ viability in game's meta ( at the time or now ).

5 : requires 3 Gladiator+ quality players to run, who need to have synergy together, need to have tactics sorted out on what to do versus certain compositions, et cetera et cetera. WoTLK RMP is a solid example of this grade, WoTLK MLD is there as well ( to everyone who doesn't agree - bitch fucking please, I don't think more than 5 MLD's got gladiator in EU in S8 ). There are no MoP or WoD comps that even approach this threshold.

4 : requires at least Glad quality players to run, some synergy is needed and some tactics are needed, but otherwise an easy sail for a title. Prime examples being stuff like S8 RLS, WoTLK/Cataclysm RPS, S8 WLD. I have no clue if I'd put any WoD comp here as well.

3 : straightforward stuff, requires decent players who just need a bit of practice together to get stuff rolling, but otherwise comp is so straightforward that no heavy thinking about it is required. Examples are stuff like S6/S9 TSG, S11 legendary RLS, WoD Junglecleave, WoD Turbocleave, WoD RMD, WoD Godcomp, etc.

2 : braindead stuff, aka doesn't require good players at all or anything special outside of players except a bit of awareness, tiny bit of practice and a pulse, stuff like S16 Nessper's RLD, S8 beastcleave and S11 ret rogue hunter are prime examples of this tier

1 : afk tier. Aka, it doesn't require out of you ANYTHING except rotating your basic pve rotation and following a ONE SENTENCE GUIDE. S3 rogue/disc priest/resto druid, TBC warlock/hunter/druid ( draincomp, aka get into arena, and spam viper sting/drain mana until enemy team is OOM ), S8 protret paladin/resto shaman/dics priest, S8 warrior/disc priest/holy paladin, S16 rogue/disc/holy.

Literally 99% of WoD comps are either #2 or #3, dumbing the game to #1 and exclaiming you're having fun is shitting in your own mouth. Although I guess I'd be having fun as well if I was as shit to actually have to play something from #1 or #2 to actually gain rating in WoD.

It's beyond my own fucking understanding how can someone REASON with himself in his own mind that this double healer rogue isn't worse 100x than facing a RMD/Godcomp/Turbo/Jungle. Those comps introduced the art of boredom in WoD, your shit is their shit amplified tenfold. You sit on a fucking healer and that's your entire strategy, win or lose, you could fucking have honorbuddy play your rogue and nobody would notice it wasn't a human. For all I know, you probably are doing so.