I don't get it bro, you're 2.9+ with this comp and yet you're still whimpering like it's not able to go above 1800.
LSD was aids, is aids, and is going to be aids. Period. Now is it as hiv positive as jungle? Argueable.
Most of the people that defend combat either can't play sub because they're too retarded, or just can't play with any sub rogue because again, their rogue and themselves are too retarded. Combat makes the game so much simpler for not only the rogue but his team mates too which is actually silly.
i was thinking about the game balance / fun subject when my friend had the bug where he had no frames in arena and couldnt use his 123 arena macros,
i think it would be interesting to remove arena targeting macros and only base targeting off regular target and focus target, nowadays any idiot can spam his arena 2 BLANK macro and cheese someone.
now digressing a little, arena was extremely fun and interesting in tbc in my opinion basically because everyone sucked at the game, nobody even knew what a pillar was until like 1850, people would stand in the middle of arena backpeddling to their deaths, and this was AWESOME. with the increasing amount of high level streams out there, anyone can watch twitch for a day and gain a wealth of knowledge about arena.
i enjoyed when the small secrets of wow were coveted like something as simple as cycloning someone at low hp, or using snake trap to eat an aoe ability like fear.
i remember a rogue on the isle of quel danas vanishing my deathcoil when i played a warlock, this blew my mind and i loved it.
you used to learn these little technical tricks from other faction players that you met doing dailies, or in elwynn/ironforge dueling, not from twitch, having the elite shoulders meant you were currently one of the best players at your class at the time. (ties into the rewards part of your post)
it could be a terrible idea and probly is, but i guess its thought provoking on how arena could be more interesting, imagine if arena targeting was removed and everyone had to set their focus manually and tab target etc, if Everyone had to do this the game would be new"ish"
even tho i do like the luxury of being able to use arena123 macros, i feel that if nobody could use them, the game would become just a littttttle bit more interesting.
just a little food for thought i guess i know its not the best single thing to improve this game, but something along these lines i imagine could actually save wow possibly.
edit: dunno if you're blind but he wasn't stunned, and he was feared for 0.5 sec. he had an overwhelming amount of time to press feint. basically if you press feint once during dark soul (lasts 10sec) you won't take any dmg at all. he was dropped to 30% ish by 2 chaos waves and then finished off with a demonbolt as far as I can see. all of that without feint active
You sound like a blast to play with I can't lie.
EHH FAKIN SHIT NUBB HAHAH SHECK THIS GUY HE YAST DIDNT MANASH TO PRESS FEINT HAHA RMD JAVLA SPACK COMP XD fkin retard class men yast press feint lol lmfao gg AH JAVLA MEN FUUUKIN ReeeeeTard
*insert random 'rofl's and 'lmao's inbetween*
this always happens because nobody actually notices when a post has been moderated on this forum
nobody screenshots a thread and looks back at the thread later to see if posts have been removed. there is no notification in the thread to users that a post has been deleted. there is no notification in a thread to users if a post has earned someone an infraction. there is no notification to a user that a post was moderated after said user reported the post
there's a lot more moderating being done on this site than the average poster realizes, but having said that, i personally have a pretty lenient moderating style compared to mods on other forums because i know what it's like being a user on a forum that tries to remove all individuality, personality and humor from its userbase. they try to create some kind of sterile environment where everything has to be perfectly constructed and somehow helpful or beneficial. i try my hardest to be the exact opposite of anything that a moderator of teamliquid.net would be
i don't really know why people come to the general discussion section of AJ and expect everything to be constructive. shitposting has always been prevalent in this section and there's nothing really wrong with that. the class forums (along with the ask a gladiator forum to some extent) have the most constructive and helpful guides, threads, and posts on the site, and they're moderated more heavily than anything else on AJ.
it's a community forum for people to talk about wow arenas, the way people act on here pretty accurately represents the general attitude of the arena community and that's fine with me and i don't see why it would need to change. remember that this thread didn't actually start out as just a general "state of 6.1" thread
if you make a thread and want only constructive replies in it, remember to report inappropriate posts and we'll deal with them. reporting helps a lot
outside of the occasional instagib and the outlier specs/abilities, what do people think about the changes though?
like, maybe we can have a useful discussion on aj general disc
i will even remove the word 'worst' from the threads title
If just someone had the power to ban the useless two word posts, the offtopic, the personal feuds that seem to occur in every thread after 10 posts... ah, just imagine that. I think we could call these people "moderators" because they, y'know, moderate the discussion. But instead we need to plea for some common sense although most of the member of this site have demonstrated that they don't have that. Everything is always "the most op thing ever" and "my class is the worst". Literally 80% of people here are equally retarded as the people in the official forum, just on a higher level.
€: I can't comment on the balance because in every 3rd queue I get "Instance not found". Doesn't make much sense to queue like this.
Also just as a side note I think 3 teams use boys regular this season; blizo, Johan, and xelkoyo (last 2 can't anymore since they fixed grounding so just blizo)
What's funny is xuna destroyed my rep for a whole season cause I farmed him in 2s, yet he's botted since orb bot came out, possibly before on his shaman but I wasn't on his bg so idk.
Pretty sure you "destroyed" your rep by yourself considering you used interrupthack and the fact that the things you say and write is quite retarded. Saying that Xuna cheats in any way just shows how little knowledge you actually have about this game and the players playing it.
It's like you write things just because you crave attention, writing bad things about players that are way better than you are. The fact that you are still allowed to even post on this site is beyond me.
I do not like changes like this one (casted to non-casted), but in the same regard, Priests needed something like this to compete with other healers and to survive melee tunneling.
I see the problem, however, as a bigger picture. I believe that the real issue at hand is stacking melee interrupts and their immense control/damage combination.
The reason why Wrath was so successful, imho, was of course - no class homogenization. Warriors were kiteable, but had immense damage once they reached a target and had mediocre control. Now, in WoD, Warriors have all 3. They have Mass Spell Reflect, a 30s Kidney Shot, very short CD Bladestorm immunity, more uptime than before - all while maintaining their heavy pressure via strong, constant damage.
Before, a class brought one out of three (3 being an example, not the absolute cap for what a class brings) or even 2/3 of strong aspects for a PvP spec/class. Now though, it seems that most successful PvP classes & specs offer all 3. When you stack this melee with another, it causes a disruption in the balance. Healers have to resort to instant mechanics and CD-escapes as their only method of survival. In the past, healers would rely on juking (which was entirely possible) to top themselves or for their team-mates to peel for them. Currently, they can be peeled - but only for a short while until their gap closer is up again or their healer dispels them (all healers can, x2 dispel glyphs).
I do not know what the fix is, nor am I offering one.
I personally always love playing against melee/caster/healer comps, no matter what classes are plugged in there. The game is much more enjoyable that way, from my perspective.
In conclusion, this change for Priests was needed even though the mechanic isn't beneficial to the PvP game. While Druids are obviously still too strong, I think the real issue lies in melee stacking/having "too much" and no differentiations between classes.