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Dizzeeyo

Member Since 23 Aug 2009
Offline Last Active Today, 02:26 AM
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#4463816 Arena/PvP Movies from Top players

Posted Snappi on Yesterday, 07:29 PM

There is nothing cool to show.


#4463831 Everyone is gladiator and rank one now lol ?

Posted Lapeane on Yesterday, 08:18 PM

View PostAshleyirl, on 31 July 2015 - 12:46 PM, said:

you do get that people improved, right? it has kinda been 8 months since the release of wod and 9months since the end of s15.

not discounting a lot of broken classes and specs (combat rogue, mages, feral druids etc) that you mentioned as well as a huge shift in the meta - but yea just remember that ^.^
Yes, some people improve but WoD made SO many people improve because game is three times easier than before, and difference between top players and normal players got decreased. It never happened before that so many people that had 2.2-2.5 in december (when glad was 2.9k) in january achieve 2.7k when r1 is 2.9k. It just never happened that's the fact, the only thing that made it happen was WoD release. It used to happen to single players not hundreds ;) And I don't say these people sux, their skill is similar to old r1 people, but game is much easier so they achieved same level in time they shouldn't be able to before. For example as a hunter in MoP with Marksman I had 64 keybinds and had to use addon for additional few. And it wasn't like mounts on bars, all 64+ were used on every arena. Why? Because hunter had 18 seconds CC chain, you had to have arena 1-3 for each CC to prevent groundings or w/e other things that could happen. You could do so many stuff with it so you needed a lot of macros. Also there were much more abbilities for every class. After WoD release I had like 20-25 less keybinds + CC got removed so as a hunter you don't do any cross CC anymore cos you have just trap. Idk how it is now with this shit because I stopped playing in ~jannuary but i guess it's kinda similar.


#4463624 New expansion unveiling August 6th

Posted Naraga on Yesterday, 02:18 PM

View Postdizzcord, on 31 July 2015 - 06:16 AM, said:

Ppl get better, and games gets easier; both points are true.

Example sw:d a poly back in the day was sometimes jawdroping r1, now every priest and his sister does it at 1700 games. Did sw:d get easier? Infact it got "harder" (lol) to do it cause you need to glyph/spec it.

Bad example but i hope you get the point. People watch streams, learn and improve. You could argue its simply because there is more means to learn now, but point remains: gamers improve more than before.
This is a common misconception.

There are many examples but I'll use SW:D and fakecasting cause both got posted on this page. Lets begin with SW:D.
Priests on all levels do use SW:D (although I think you are exaggerating the rating a bit) but is that really because they got better? First off poly casts are slower now then before when Mages enchanted and gemmed everything haste. Second off nowadays players on all ratings have addons that tell you what to do. Having a gladiatorlosa screaming POLYMORPH in your ear and having big nuclear launch flashes in your face will alert even the dumbest piece of sh!t that he has to use SW:D. When deathing polymorph was r1 material we didn't even have proximo yet and the best you could do was a focus frame. You needed situational awareness to see the Mage cast polymorph, and then counter it.

If we look beyond Polymorph and at things that are generally harder to SW:D, then we see this completely disappears. I've played mainly RMP last season and some other Rogue comps on mmr ranging from 1400 to 2,8k and throughout the entire season I've not seen a single Priest death one of my Rogues blinds. Not once, in the entire season. I've never experienced this before. In fact, it is apparently so rare that I get people rage whispering me to accuse me of botting when I death their blinds. So, did people get better? Or did they actually get worse and just have addons play the game for them now? It seems to me that players completely lack the situational awareness nowadays to see something like a blind coming even if the Rogue is sprinting right for you when your trinket is on cd. Why? Because their addons cannot help them in time.

For fakecasting we see a different thing. Getting a cast off used to be important. If you fake the interupt and finish your next heal you save the game, if you get interrupted you probably lose it. If you fake it and he didn't kick, you are most likely fcked since now you have to cast again and your teammate is dying. This makes for important decisions. Do I finish my cast and risk getting kicked? Do I cancel? But I don't know this guys kicking pattern since its the first time facing him and if I cancel and he doesn't kick my partner might die and so on.

Nowadays you cancel your cast, and follow it up with a instant that probably does more than your cast anyway. Then you try again. Do you get interrupted? Who cares, your teammate is gonna live anyway and when the lockout is over you just use a instant or two to get him to full again np.

When there is no risk to fakecasting, of course people are going to just do it without any thought. Does this mean they are better? I don't think so.

This extents to kicking as well. People kick more, so you need to fakecast more. But do people kick more because they are better at the game? Or is it because interrupts no longer cost precious resources like energy or rage and are no longer on the GCD so you no longer need to plan ahead for your interupt?


#4463618 Everyone is gladiator and rank one now lol ?

Posted Siuox on Yesterday, 02:07 PM

@refren
1) because you were tied to one team and couldn't fuck around as much as nowadays: you needed certain % of games played in your team and a certain personal rating close to the team rating to be rewarded.
2) most people just deleted their team / didn't meet the requirements (like certain amount of games played) to be counted towards the glad cutoff. now everyone with 1000 rating(?) counts towards it^^ that is the reason for the huge increase.

so the requirements to be counted towards the cutoff used to be more difficult and that made spots rare.


#4455674 New hack?

Posted GRAPPLINGbot on 19 July 2015 - 07:29 AM

This f*king "World Of Warcraft" game is really "Dead".   No one really interesting to watch this game,  except few channels like "Sodapoppins"  and"Swifty" because this guys really know how to make a cool show in WoW, without showing any Top skill in arena 3s, like most of u ppl here want to do:-)
That why i start troll ppl in arena:-) with this walls etc. caz its fun for me, and to a lot of ppl as well

like i know 100% that this shaman  Abolished make this video not to tel ppl that there is russian wallhakers in this game. (caz i really know so much ppl who wintrade and flyhack and play with full rotations. and all of then have r1 titles. without any dqes.  he just wanted to represend him self here, what is  especially ok for a Littile Kid=) who have 99% of friend in WoW)

Or just look at this warrior  Zzx Flavour=) I Face him one in arena on low mmr. and meld like 1 or 2 storm bolts for all game. because it was short game. Certaily caz this warrior is sux=) and really dont know what to do for his class)  and now look =) he write every second post here) and copy past all my messeges writen mostly to other ppl) not to him)  even i didnt play vs or with him ,and he is just no name for me)  And i gona tell u why this Rotten foot fungus do it;)   he just want to Show of him self) caz he is low skill / rubiish / no friend /  idiot  who just sit in some skype conference with really good players like jaime / soseri / cavy etc. dont remember all of them in that group)  and just assents to them, and mostly i give u 100% beg them to play some time with him on their 4th alts.) and when he get another " NO "  he got a chance to represent him self on AJ) to make ppl  read his COPY paste photos of my messeges) and to be in focus.  what make him from my point of view  make him real lamb turd) or chiken pennis)
Finally That all i want to say about this) so keep ur mind wide open=) and make suggests)


#4459238 Patch 6.2 Hotfixes: July 20 - July 23

Posted washboardabsx on 24 July 2015 - 03:41 PM

View PostRailander, on 24 July 2015 - 03:23 PM, said:

completely off-topic, but i estimate that by now the time and words you dedicated writing "essays" on AJ could literally be converted into a book.

At least he participates in good discussions instead of the hunters and mages yelling about who's dick is bigger.


#4457813 7/20 Hotfixes (Affliction Warlock Damage Buffs)

Posted Naraga on 22 July 2015 - 06:27 PM

View PostDizzeeyo, on 22 July 2015 - 06:22 PM, said:

the idiots were the ones not using any sort of weak aura or addon to track their own dots, but anyway ;)

and no, lets not homogenize things even more and give more specs an execute, shall we?
Warlocks have always had an execute since wotlk though so its not homogenization.

I thought their execute mechanic was actually pretty good, they need to return drain soul to that and have the current role of drain soul be replaced by drain life.


#4457228 7/20 Hotfixes (Affliction Warlock Damage Buffs)

Posted Forumz on 21 July 2015 - 08:48 PM

View PostDizzeeyo, on 21 July 2015 - 08:17 PM, said:

"abused"

it was removed because it caused too much of a gap between people who knew what it was and managed it well vs idiots who either didn't know about it somehow or couldn't manage to do it properly

see developer feedback on their efforts to destroy the demo spec this expansion for a similar attitude ;)

Yeah this more recent game design in general from so many companies is just so boring. Players are not allowed to be bad. That's literally what it comes down to.


#4456574 2s players

Posted drzy on 20 July 2015 - 10:08 PM

View PostNaraga, on 20 July 2015 - 06:30 PM, said:

I've seen this sentiment a lot and I really don't understand it. If anything people are just as bad as they've always been if not worse than before. What makes you think people are better?

Literally the only thing I can think of is that people no longer backpedle en masse but I think that has more to do with people being told Ur a fucking noob uninstal for 11 years straight now when they backpedle, and not because they actually got better.

ye i've never cared for this argument tbh, people haven't gotten better at the game, the game has gotten a lot easier from when it was at its prime (wrath).

thats like removing 80-85% of the skillshots from league and then saying "yeah people got better at the game"

???


#4456418 [6.2] Most hated comp to fight against

Posted Capstone on 20 July 2015 - 04:21 PM

View PostMattadoro, on 17 July 2015 - 07:03 PM, said:

2 votes for hunters in their sorry state... capstone must have 2 AJ accounts
0, i got banned again by the "new" mod for this post, but rest assured i have now voted, despite not having played any games or any WoW

i will get banned again for this post by the same flustered guy, which will probably mark the last time i post here, but not before casting my vote against hunters one last time


#4456454 Why he rage and hates me so much? :(

Posted Thazable on 20 July 2015 - 05:17 PM

View PostDizzeeyo, on 20 July 2015 - 04:50 PM, said:

although the quality of the "drama" does change to match the quality of the overall game experience :)
That is true. :D


#4450994 RBG's are basically dead

Posted drzy on 11 July 2015 - 03:48 AM

There is a lot more reasons why rBG's are dead then just incentives.

Sure, let's throw in a cool mount for 50 rBG wins (using that number a place-holder, not quite sure if that was the actual number you needed I don't remember). People will play 50 wins and then they aren't going to queue again. Sure that might boost activity temporarily, but it's a band-aid to a bigger problem.

Looking at the ladders right now, the same exact people have been on the front two pages of rBG ladder since like, shit, S14 maybe? It's obvious there is extremely low activity in rBG's and to be honest, I actually have  no idea how either of those two teams (Abn / Bailamos) find it fun farming 1600-1900 teams for hours and hours on end, but that's a different issue.

The player base is probably the biggest reason why rBG's are dead. You players killed your own bracket by your damn self. No amount of "item incentive" will matter if Joe is sitting at his computer with a caution sign thru his network status. Even to this day, you top teams still cheat against each other, you still sell pilots, and you still only play with the same "clique" of people. It doesn't matter how many random cosmetic things you throw into rBG's, that bracket it literally aids due to the DDoS'ing fiasco of MoP.

Another reason is because a huge portion of the PvP community that still takes PvP seriously already have all the titles that rBG gives. So why go through the misery of playing them "competitively" knowing there is a very large chance the other team is just going to cheat for +6 to +13 points at 2100 (because MMR is horrid in rBGs)?

Bottom line is, if you want rBG's to become competitive again, do something about it as a player base. Don't just complain that there isn't enough cosmetic things in there, or that MMR is shit. S9 there was way less cosmetic titles/mounts then there is now and participation was HUGE that season.

My 2 cents.


#4451024 RBG's are basically dead

Posted drzy on 11 July 2015 - 05:18 AM

View PostDatacuss, on 11 July 2015 - 04:10 AM, said:

Well tbh, Fresh titles in S9 plus Hero meant 100x more back then when no one had it. I mean people are always saying the player base needs to do some  thing well, a lot of people are using curse now. Blizzard started finally banning hackers so that isn't a issue either atm. The problem is we literally have no motivation besides it's fun having bailamos vs abn games. Rating doesn't even exist in RBG's to most players any more  because it's so hard to obtain

You say all this stuff like a lot of other AJ posters but it simply isn't true. For me personally I haven't seen teams getting ddosed but even if there is how can you stop that besides protecting your own IP?

I've played 22 games on my druid I'm at 1788 while constantly fighting 2k+ teams. 10 points a game at 30 mins with forming/queue/game is simply not fun.

I understand this issue, part of it is the game is just decaying man. A lot of people have openly expressed that they don't like rBG's, so it shouldn't be shocking in an expansion that already is really bad that a lot of people aren't queuing rBGs. Shit you could tell me I could get a full set of gear 4 weeks before anybody who doesn't queue rBG's and I'd probably still avoid them at all costs.

edit: To be fair, I do agree. If rBG's offered something fresh, new and creative it would get people back into that bracket. Right now most people don't have any motivation to queue them, mixed with the whole cheating fiasco of MoP (not just ddos, but even wintrading).

They should have made the title like Gladiator, you have to re-earn it every season, not sure why they didn't.


#4451057 RBG's are basically dead

Posted Cocoapuffs on 11 July 2015 - 08:05 AM

View Postdrzy, on 11 July 2015 - 03:48 AM, said:


The player base is probably the biggest reason why rBG's are dead. You players killed your own bracket by your damn self. No amount of "item incentive" will matter if Joe is sitting at his computer with a caution sign thru his network status. Even to this day, you top teams still cheat against each other, you still sell pilots, and you still only play with the same "clique" of people. It doesn't matter how many random cosmetic things you throw into rBG's, that bracket it literally aids due to the DDoS'ing fiasco of MoP.


This is so true and also applies to arena to some extent. The player base imo is what has ruined and still is ruining PvP in general a lot more than any shitty game mechanic or how broken any class might be.


#4451273 RBG's are basically dead

Posted Dweezilsx6 on 11 July 2015 - 06:33 PM

Part of the issue that some people haven't touched on, is that RBG's have such a high skill cap. The reason this is "bad" is because it is sooooo hard for new players to do well in everything from finding 9 other players to actually winning a game.

This is especially true now that you only get 20 points per win past 1500. Also with the fact that there are only 2 good teams, new players cannot win or gain rating, it is impossible.

The current mmr system in wow is fine, it is the same system that so many games use, but it dosn't work when the ladder has so few people on it, and for that reason it needs to be changed.

I didn't start RBG until s14 but I was lucky that I had prior arena experience and could actually push rating on my own, if I was a new player, I don't see how it would have been possible to get anything better than 1700-1800 rating.

Basically, the only way to get high rated is if you are already good and have good friends. New/players teams cannot get high rating because of the rating cap and the fact that they get farmed by the 2 good teams and even 2k dodge teams...




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