Jump to content

  • Curse Sites
Help

Dizzeeyo

Member Since 23 Aug 2009
Offline Last Active Today, 08:20 PM
**---

Posts I've Made

In Topic: Ice Nova

Today, 05:17 PM

View Postinhume, on 21 November 2014 - 04:37 PM, said:

What I think it's design goal is to do two things. Reduce the amount of time melee spend in roots or poly
that was their design goal with virtually every single pvp related change they made to mages this expansion :(

In Topic: Leekzy's Frost Mage Guide for 6.0.3

Today, 03:20 PM

View PostNammlol, on 21 November 2014 - 03:02 PM, said:

i'm at 24.14% (not in pvp zone), is your 26.3% in or outside pvp zone?
in pvp zone, who cares what your stats are without the buff when any sort of pvp combat whatsoever activates it?

In Topic: Leekzy's Frost Mage Guide for 6.0.3

Today, 01:31 PM

View Postleek, on 21 November 2014 - 01:27 PM, said:

That's actually pretty damn solid, whats your MS in that setup?
26.3%, again when playing with a rogue or sp :)

you also end up with mastery only on 3 items, which gives you a lot of non wasted stats to put into the three core stats (haste multistrike crit)

In Topic: Leekzy's Frost Mage Guide for 6.0.3

Today, 01:20 PM

View Postleek, on 21 November 2014 - 12:59 PM, said:

after testing both it doesn't feel like you can't currently in honor gear get enough haste for it to make that big of a difference
20.5% haste when playing with a sp or a rogue! :D

In Topic: Ice Nova

Today, 01:04 PM

the nova talents exactly fit their design goal - removing frost nova from pvp without having to remove the spell during ability pruning, and equalising mage active defensives vs melee with that of all other caster specs - one talented nova :)

<