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Member Since 20 Jul 2009
Offline Last Active Jun 18 2014 05:16 AM
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#3375076 This vicious cycle.

Posted Unappealing on 17 July 2011 - 06:01 PM

Admittedly I'm a little bored at work, and also a little tired. But something needs to be said, for those aren't already on the same page.

This thought has grilled me, and is the real reason i think anyone ever quits wow, pvpers anyways.
We are part of a formula, we have been trained to accept a terrible system and it seems were all entirely oblivious to it.
This thread is probably completely pointless as we all must be aware of this, but no one seems to talk about it anymore, we complain about specific stuff sure, but in general we just sit back and take it, its just the way it is and even though it is responsible for every other issue, we just close our eyes to it.

Every change, every new addition, every removal and tweek, its all just bullshit. It's what we wait for, to keep us coming back, to fix the new imbalance they pointlessly put into the game, so that hey it might be balanced next patch, and again, and again, and again, over and over and over. You could argue pve is responsible for this, but its not, its simlpy an excuse for blizzard to continue to be what we mistake as laziness. It's not laziness, ladies and gentlemen, its their fucking business model.

We get bored of one extremely long season, we complain endlessly about specific things over and over, a new patch here, and nerf there, and a new imbalance here. Over and over again. Sounds like im accusing blizzard of some giant conspiracy, but quite honestly at this point its pretty clear how this hamster wheel functions.

They make "mistakes", then say "oops! we didn't intend for this terrible system to not work as intended", then they reel us back in with the off chance they might fix it at some point down the road - chances are after another $15 from all of us is again safely in their pockets. It is genuinely insane.

As every season mellows out and takes for ever to finish we all just zombify and become use to it, we melt away brain cells endlessly doing the same thing accomplishing almost nothing, i mean in the end were suppose to be having fun, and dont get me wrong i do have fun when i arena with cool people, but honestly how can one sit back and even consider that its possible to have fun doing the same broken imbalnced garbage for 7 months in a row.

The thing that gets me the most, is when they finally bring in a new season, we all battled away for our titles and our gear and wait so patiently to get the next best shit, then its finally available! We all gear up like crack-fiends addicted to bigger numbers. We all hit pretty hard as the season starts and people complain, then they just buff reseilence and health pools, so even though were doing more damage and everyones all excited for this refreshing change, NOTHING HAS CHANGED lol.

Its depressing, this thread is depressing, the state of this game is depressing, but whats more depressing than anything is seeing all these quality people, all you guys, slave away as you get gouged by blizzard over and over again.

Were just part of a vicious cycle, a business model, an endlessly perpetuating and cleverly designed money making machine. Blizzard really doesn't give a shit what you say or complain about - they have it all planned out, and you'd be a fool to think otherwise.

Sad face.


#4117568 Make Junkie 2400+ again

Posted Saikx on 10 May 2014 - 09:54 PM

View PostNeosaurfang, on 10 May 2014 - 08:48 PM, said:

Hi, regarding how high the current rating in 3v3 are, please make 2400 rating junkie status again, i can understand lowering it at the first seasons, but right now 2200 is barely duelist.

Posted Image Posted Image


#3839685 Warrior + KFC current state

Posted steeze1 on 23 January 2013 - 03:08 PM

Can't be bothered writing my feelings down so I rapped them for you (ft. Ghostcrawler) shout out Ziqo.




#3832514 New idea to fix the Casters-never-cast issue

Posted Saikx on 08 January 2013 - 12:27 PM

nerf mongoloid gods in plate aka warriors, fixed.


#3832513 New idea to fix the Casters-never-cast issue

Posted Ctuhlu on 08 January 2013 - 12:20 PM

I just had this idea and as far as I know I have never seen it presented before. It's a bit strange but I think it could work. Bare with me. This idea seeks to reduce the effectiveness of things that aren't interrupts but interrupt anyway (stuns, incaps) while at the same time giving a use to casting again.

Basically, what if any stun or incapacitate applied to you WHILE you are casting has a 50% reduced duration. Before you flame this, think about it; it would accomplish several things:

For one, it would put some thought back into using stuns. Saving a Kidney Shot for when a Shaman uses Riptide or a totem instead of just mindlessly using your CC after the previous CC ends.

Two, it would allow interrupts to be the main source of interrupting again. A Priest channeling spells can still be interrupted, you just have to decide if your Pummel missed, whether it's worth using a DR'd stun to stop the cast.

Three, it gives healers and casters an incentive to cast -- as stun-protection -- if they know the enemy's actual interrupts are down. This alone would bring juking back into the meta-game.

And four, it would deepen the metagame and raise the skillcap. Instead of having "I interrupted his Nature", or "I juked his kick", you could also have "I casted his HoJ". It would create a way to lessen the impact of instant CC without making sweeping class changes to each individual stun. It's also important to note that based on the damage of instant casts usually being as high or higher than casted spells, this wouldn't cause casters to do more damage -- it would just promote more skilled play for both melee and casters.


#3828210 The honor system is in need of a remake

Posted Poseyx on 28 December 2012 - 04:57 AM

Theres a really productive way of farming honor, i like to think of it as my buddy it farms honor while you sleep, are in class, or whatever you are doing and all it costs is pocket change!!


#3826620 5.2 Changes

Posted Squishyflap on 23 December 2012 - 07:52 PM

View Posttrivialbc, on 22 December 2012 - 01:32 PM, said:

mage/lock blanket silence nerf is a Dk buff

who dies to mages? cleave kills dks not casters....


#3826252 MAJOR Cyclone nerf!

Posted Avarencex on 22 December 2012 - 11:39 PM

View PostMiluu, on 22 December 2012 - 11:35 PM, said:

the problem is if u look at the dr's it will destroy like every known feral comb. poly clone, mh fmp/fms is gone now....trap/clone, oh jungle as well etc

If you mean destroyed as in can't rotate cc's to permanently keep someone out of the game then yes you can no longer do that anymore.

Jesus, it seems as though all druids want ezmode cc that lowers the games skillcap for them exclusively


#3820219 The current state of Feral

Posted Guest on 13 December 2012 - 09:10 AM

stop using big words and instead say "they're op" idiot


#3820819 New talent thought

Posted pripripriest on 14 December 2012 - 03:03 AM

oh sure mate... so basically u wanna trade an op thing with a potential immoratality for the whole team while droppin SLT immune to anything for 3 secs ? if anything your class needs to be nerfed and you really can't ask for any fuckin trade off


#3808369 Enhance CDs

Posted Kruschpak on 20 November 2012 - 08:17 PM

View PostGambino6, on 20 November 2012 - 02:07 AM, said:

Just like every class in the game make a 1 shot macro

this!

and if you got multiple enhancement shamans, pop all cds together!




#3761498 2ND WIND STEALTH NERFED

Posted aiba on 06 September 2012 - 05:19 PM

View PostHyuru, on 06 September 2012 - 04:36 PM, said:

might be annoying in 2v2 and 1v1 scenarios (who gives a flying fuck about 1v1 and 2v2 anyways?), but that's just not gonna happen in a 3v3 match.
same goes for second wind you ignorant fuck


#3756591 Everything mop DK

Posted JackBlackxx on 01 September 2012 - 06:59 PM

Unholy have always been the most fun spec, fuck frost


#3746284 dk help

Posted dame on 19 August 2012 - 03:02 AM

Generally u will use necrotic unless u have healer cc'd well and are going for the kill, then u may use scourge, though it is preference in this situation.  Some people prefer to use scourge over necrotic all the time, as it is hard to keep a necrotic stack up on a mage.  Kind of just have to get a feel for it.


#3709852 About to throw computer out of window

Posted Sparkys on 02 June 2012 - 01:22 AM

i've found the best counter to rls is unsubscribe




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