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So, I don't know if this is a known thing (I assume it is since it's kind of easy to notice), but I thought I'd share it just in case (which might be a mistake if it is actually a bug/legacy thing from beta and they decide to nerf it, which isn't really a welcomed thing seeing our current arena situation - but f'it).
Deadly Reach does not only increase the range on paralysis, it also increases the range you roll with both the regular roll and chi torpedo. (does not affect flying serpent kick.)