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Member Since 25 Jan 2008
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In Topic: Arms or fury for 2s ?

28 February 2015 - 02:16 AM

With the constant mention of single vs cleave dps everyone forgets that fury has better uptime due to piercing howl and the enraged speed glyph.
Especially vs rogues and druids.

In Topic: Arms 6.1: Crit vs Mastery

21 February 2015 - 09:43 PM

Mastery increases your floor on which you hit or crit.
With more crit you will crit MS more often. With more mastery you will crit Ms less but higher.

I'd prefere option 2 as we got a nice set bonus that covers the crit already. Especially with reck up.
The only reason i would take crit over mastery is when im cleaving 3+ targets.

In Topic: Arms 6.1: Crit vs Mastery

21 February 2015 - 10:18 AM

Slam is supposed to be done in 3 globals back to back till mortal strike is back up. If you do not get that uptime a lot you will suffer burst and dps wise. This reason will make sudden death more viable too as it often procs right of the bat when you start hitting a target.

Once again blizzard seems to be pulling the warrior tree off with well balanced talents. You kind of want all of them. But each of them becomes better in a different situation.

In Topic: Arms 6.1: Crit vs Mastery

20 February 2015 - 02:19 AM

View PostColours, on 19 February 2015 - 10:13 AM, said:

This theory is the performance of a genuine downs syndrome.

Ms is your bread and butter burst. It does the same damage as 3-4 whirlwinds at the cost of 1.
Sure slam gets buffed. But i do not think it will get buffed enough to suddenly spec into crit.
0 need to be a dick with that comment.

In Topic: Arms 6.1: Crit vs Mastery

18 February 2015 - 11:05 PM

Nothing wrong with boosting your prime damage + burst ability to sick lvls.
In the avg games it does 20% of my total damage. Going up to 25-30% depending on the lower the uptime gets.

No one really cares much if tickle attacks tickle harder if they crit. Ppl do care if they get a big hit in the face.