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Pinka

Member Since 25 Jan 2008
Offline Last Active Today, 12:16 AM
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Posts I've Made

In Topic: Pre-Patch Warriors

23 August 2016 - 10:09 AM

By testing fury again in pve and pvp. First up i just seem to suck with the rotation. (mostly cause i barely played fury at all)
My guildmate is pulling it off nicely. Seeing him win 2v1 vs randoms on bgs.

I do not understand they nerfed the bt self healing in pvp now. It could have been an issue at lvl 110. But i do not think it would hurt now.
Really the extra damage taken doesn't matter at all as long they have good self sustain. Locks being a good example of that with cloth and shit.

Remove piercing howl from the GCD. Or reduce the rage cost slightly (The main reason i struggle doing the rotation right.) With only 4 sec enrage windows it just sucks to fill a gcd with your slow instead of dealing damage.
Yes i know the rotation is basicly just. RMP>BT>RB>FS. I have had a lot of cases where i had to slow but just lost that rage needed for rampage fucking it all up.

Cleave however seems to be pretty strong and easy to pull off. Whirlwind has no rage cost and makes you next BT and Ramp hit 4 targets. So you can just constantly weave them in between without losing rage to prep for burst.

Many warriors seem to have the Arms mindset when playing Fury. (including me).
While it basicly removed the proc gameplay entirely it's now all about building rage up as fast as possible just to spend it fast. Preferred with one of your cooldowns. While arms has bladestorm passive. Fury can choose bloodbath and Dragon roar to up their damage. And tbh for fury much more viable options since they are on real short cooldowns.

Well for me. I hate having too many cooldowns. (The same reason i picked rend for Arms.) I rather fish for cs procs. So in that case fury isn't for me. I just wish more warriors that actually want to play fury did. Instead of jumping on the arms bandwagon cause their friends or forums say so.

In Topic: Arena MS paint rage thread!

22 August 2016 - 09:00 PM

View PostForumz, on 16 August 2016 - 01:20 PM, said:

If only half of it wasn't ''Posted Image'' errors :)

Just noticed. Fixed most of my links.
Seeking on working on some more stuff.

In Topic: How to change spell animations tmorph (old animations)

18 August 2016 - 03:58 PM

Glad i basicly like all of the new animations + models.
Does anyone want to see the old whirlwind animation back? :D

In Topic: Pre-Patch Warriors

08 August 2016 - 12:47 PM

View PostEzyo1000, on 08 August 2016 - 06:12 AM, said:

Weird I actually meant to quote Pinka, I Dunno how I managed to quote the other guy.

Haha, noticed something was out of place with that comment XD

View PostPowerslave, on 06 August 2016 - 03:44 PM, said:

how much is the MS healing reduction nowdays ?

25% most likely. Wierd it doesn't show ingame anymore. But it does on wowhead. Tho there was a time or blue post where they were speaking about 10% in the past. But im sure that didn't make it live.

View PostConey, on 08 August 2016 - 07:35 AM, said:

Now that I've played a lot of the pre-patch, I'm enjoying the flow of Arms now. Really hate having no reflect, intervene, root charge on 20 sec, and no self-heal. Those are my only gripes.

All comes with the pvp talents and artifact luckly. Not sure if the artifact self healing will do a lot tho. Charge stun will be no more. But i think it's healthy for the game overall.

View PostTekkys, on 08 August 2016 - 08:56 AM, said:

I'm really trying to like the dauntless/trauma spec, but trauma just bleeds for so little.. maybe at 110 it will be worth it?

Trauma is technically just a 20% damage increase on slam (if you think the bleed away). Which honestly isn't a lot in the first place. It will be much better when more healers are involved for increased pressure. But it doesn't do much in a bg scenario where stuff dies rather quickly anyways. Tho many forget it also effects the buffed whirlwind after cleave + Fervor of Battle turning it into a nice cleave talent too.

In Topic: Proper usage of Focused Rage (Maximum Burst as Arms)

03 August 2016 - 03:07 AM

I expect the value of FR to go up big time with the Shattered Defense talent.

FR is just one of those talents which are toxic in pvp if unkept and too shit if they are not powerful cause it requires constant attention. Which isn't worth it if they tend to be equal or even slightly stronger compared to the other options.

Still good guide anyways.

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