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Emophia

Member Since 08 Jun 2009
Offline Last Active Yesterday, 06:30 PM
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#4241041 Arcane Power

Posted Clamnesia on Yesterday, 02:57 PM

View PostDewkee8392, on 23 October 2014 - 02:45 PM, said:

Arcane power needs to undispellable like everyone else's CDs in the game.

Demon soul, Ret Wings, Barskin, PS.. all made untouchable in last 2 xpacs.


MOOOOOM, you gave timmy a toy and a hamburger, i deserve a toy ad a hamburger toooooooooo!!!!!!!!!!!!! WAAAAAAHHHHHHHHH


Does that help you to see how childish and annoying you sound?

People like you are the reason that in the last few expansions, every class received a self heal, an interrupt, 50 def CDs, etc. You make me want to vomit.


#4235665 So I find myself in following situations ( Affliction ) :

Posted Celaurthor on 18 October 2014 - 07:30 AM

View PostWallirik, on 18 October 2014 - 01:15 AM, said:

you are delusional.
the only reason fear didn't break is because the dots you had on did no dmg, because the warlock either didn't have dots on you, or had horrible proc uptime.
if you get sheeped and lava bursted for 300k do you also think sheep doesn't break on damage?
if i had a single agony on someone in s15, fear would break after 2-3 ticks, which is about 3seconds.

now i clearly understand how op fear was in mop (and earlier), but saying it didn't break fast enough in mop just proves you're a moron (like most other people) that doesn't realize that the only reason it's not breaking is because you're not taking any dmg, until those 3x 100k lava bursts hit you.

Something else that contributed to fear not breaking faster was shitty server responsiveness (i'm guessing) which they now made better?
i cannot count the times i have been disorient roared or chastised with 5 dots on and it lasted for 1 or 1.5 seconds (which should instantly break on any dmg as well).

edit: if you played early wotlk you would've known of fear thresholds. it used to be 20% health to break fear :) now that was insanely retarded
You're defensiveness over this is kinda moot dont you think? Calling me a moron over something that is clearly true and was frequently complained about just kinda makes you look like an ass. If I sat 3-4 seconds of a poly and got lava burst procd out of it at least poly was healing me those 3-4 seconds so thats the worst example you can use. The damage threshold on fears with only dots up was very high in mop but like you said if a warrior or ele was pveing the fear sure it would break. But I have sat 4 seconds of a fear with a full row of demon soul dots ticking away on me multiple times. But there is no point in having a discussion with you if you are just going to call me a moron over and over again so I probably won't respond to your reply. GL in WoD.


#4235152 Thoughts on the Prepatch so far?

Posted Sweatyfingrs on 17 October 2014 - 02:16 PM

View PostNmplol, on 17 October 2014 - 12:36 PM, said:



Not to be rude but there's a reason you have no glad titles.

Not to be rude but didn't you wintrade 5s for R1?


#4228918 Enhance sham and Warlords

Posted Okayenhance on 12 October 2014 - 12:16 AM

View PostJonatan, on 11 October 2014 - 11:38 PM, said:

Must suck to acually have to CAST the only "reliable" cc you got.

Poor shamans (fuck shamans)

Oh wait. I forgot you had an instant ranged stun and your CC doesn't have a cooldown and can't be dispelled by many dps. Oh and that you can get interrupted in arcane and then cast ring of frost. Must be cool. I understand your hate though, shamans are the only class that can stop you and your druid buddy from CC'ing the entire team for 3 minutes ;).

(whining mages)


#4228651 Shadow

Posted Barriery on 11 October 2014 - 12:45 PM

View PostLolflay, on 11 October 2014 - 11:30 AM, said:


Feels like they completely butchered Priests and Mages ( and to lesser extent Locks ).

lol good


#4225873 Is WoD really good or it's just a MoP 2.0 with same mechanics ?

Posted Breadstick on 06 October 2014 - 10:31 PM

somewhat related, i was really hoping with the item squish we'd be going back to bc or wotlk healthpools, pretty disappointing to see wod is going to have cata/mop amounts of hp


#4225939 The 8 Teams for Blizzcon

Posted Pinka on 07 October 2014 - 12:41 AM

Posted Image


#4225762 The 8 Teams for Blizzcon

Posted mirox on 06 October 2014 - 08:09 PM

Wow, Hogwartscon of 2014 is sure gonna be fun to watch.


#4225750 The 8 Teams for Blizzcon

Posted dreschnuu99 on 06 October 2014 - 07:59 PM

push push (korean WMD / kfc) is gonna win

https://www.youtube....okOd6fkF5BGSdZr

^ playlist of the korean / asian regionals if anyone is interested-


#4225396 The 8 Teams for Blizzcon

Posted Namechange420x on 06 October 2014 - 09:45 AM

But these hunters and ferals man, broken as fuck


#4223779 World of Warcraft 3v3 pvp, courtesy of Russia.

Posted Namechange420x on 04 October 2014 - 02:19 PM

Allowing that scum into the EU battlegroup/servers is just another shot fired at PVP from blizzard




#4224331 Warlocks in WoD

Posted DanAction on 05 October 2014 - 05:45 AM

I have a few random thoughts to add since I've played beta some more. Some of these things aren't specific to warlock, but they do apply to us in some way. Most of my testing is through 2v2 skirmishes.

Spec viability:
Affliction: My affliction testing is very limited, but I think it will be alright. Damage seems good, soulburn:haunt will be critical to doing huge damage. You have to cast dots again, which is not as stupid as idiot mode MoP soulburn SS, so at least affliction locks will be fearing a bit less. Other than that, you can expect a more cata like play style I would suspect, except without a 30 second soul swap for free.

Destruction: being my main spec, I really did try to make destro work. It is pretty damn terrible. You are pidgeonholed into taking Charred remains as a 100 talent because ember generation is abysmal without fel flame; you are literally cemented in place in order to do any damage, since incinerate and conflagrate do almost no damage, and you must chaos bolt for any real damage. Even then, chaos bolt does not hit hard enough to even cause great pressure when allowed to freecast. And god forbid anyone steps out of your casting range, or runs around a pillar. You can't actually do damage to someone who is running from you anymore.
Also, 6 second fear for destro is actually a huge nerf to our setup. It's already quite difficult to cast into a full fear even now. and with you being force to run howl of terror. it will be your only setup, aside from someone else's cc.
Ember tap was also nerfed, so healing is pretty meh, not to mention healthstone being able to only be used once until you drop combat. So yeah, destro is pretty much dead. Not quite cataclysm-status dead, but not too far off.

Demo: demo is not too bad. Because it has axe toss, demo can set up easier than the other two specs now, while still having howl. I see demonbolt getting some serious nerfs, because it's honestly too strong. build up to 500-600 fury, pop dark soul and spam demonbolt with cross cc into 2x chaos wave, and you can basically solo people. The weakness is that you obviously need to cast, so melee will be on your dick the entire time. But if you can cast, you can wreck people. It sort of reminds me of current destro, not as godlike as affliction, but it has its place in arena.

Pros and cons about general gameplay:
Pros:
- You can actually juke MoP blanket master mages, and not be silenced afterwards. It's pretty great.
- Interrupts and execute delays have definitely been reduced. It's much more responsive to shadowburn a target than ever before, and interrupts have much less lag.
- Tremor totem change: it's about time.

Cons:
- Melee mobility is still out of control, for the amount of instant control casters have, melee should not have so many ways to immediately get back on a target, especially post-gateway nerf.
- Gateway is completely worthless now. Either get rid of it, or make it not useless. You can't even get gates between pillars on some maps.
- Mage/druid synergy is still too strong, even without soul clones or POM poly, their cc is huge. Rdruid is still the best healer in the game
- Giving silence to disc priest just seems like a huge backward step to reducing retarded instant cc. Imagine the melee cleaves. Now give them a 5 second blanket silence (which most cleaves do not have). Cya healers.

I'm sad they removed so many abilities that definitely had a place in every good warlocks toolkit, but I guess we can live without them.


#4222579 Watch the WoW Arena North American Regionals This Sunday

Posted Noxnoxnox on 02 October 2014 - 01:53 PM

View PostNmplol, on 02 October 2014 - 07:57 AM, said:

I really like all those teams. Everyone who is going 100% deserved to go. And everyone who didn't get to go 100% deserved to stay at home.

3 amigos played hard games for it they had to go through blood sweat and a phone call to blizzard and they qualified


#4223632 All Inclusive Warriors in 6.0

Posted Speedymart on 04 October 2014 - 05:25 AM

View PostEzyo1000, on 04 October 2014 - 05:05 AM, said:

Fury: You become enraged, causing all attacks to bypass x% armor for 8 sec.... :o that would be sooooo BOSS

Except fury sucks


#4223593 All Inclusive Warriors in 6.0

Posted Speedymart on 04 October 2014 - 12:04 AM

I would fucking dig an ARP mastery. Flat % damage increase Mastery's shouldn't even exist




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