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Stacii

Member Since 18 May 2009
Offline Last Active Dec 07 2011 12:12 PM
*****

#3564319 Ruthless gladiator inc?

Posted HeheBiggielol on 27 November 2011 - 10:55 PM

http://eu.battle.net...3/DKSWE UNITED/ hmmm 0-5 this week, what is this

EDIT - http://eu.battle.net...o my heartbeat/ 7 wins this week, im blowing this whole thing out of the water guys


#3398550 ShattCATplay

Posted Grimzie on 27 July 2011 - 02:52 PM

I must give you that, you're good at trolling, but whatever not like playing with a ret helps a lot when the whole fuckin bracket is full of ferals....


#2899195 Default UI Scripts

Posted Truancy on 16 December 2010 - 11:35 AM

Stacii said:

hey great work to all who updated scripts!

is it possible to change the Player castbar into the same style like focus and target castbars are ?

would like to ditch quartz and go to default only.

CastingBarFrame:SetHeight(12)

CastingBarFrameBorder:ClearAllPoints()

CastingBarFrameBorder:SetPoint("TOP", 0, 26)


CastingBarFrameBorder:SetTexture("Interface\\CastingBar\\UI-CastingBar-Border-Small.blp")

CastingBarFrameFlash:SetTexture(nil)

CastingBarFrameSpark:SetTexture(nil)
:)


#2432680 The Chinese - They're Very Persistent [NEW TWIST!!]

Posted Spiders on 22 July 2010 - 07:18 PM

[[DISCLAIMER]] My buds and I were summoning people on top of org for fun and I decided it'd be fun to summon a bunch of low levels up here. Who would have thought the only level 1 in durotar would be a gold farmer?
PART 1
Spoiler
PART 2 [CLICK SPOILER]
Spoiler

PART 3 [THE JIG IS UP]
Spoiler
NUBA'S TURN
Spoiler



#2386511 Gladius Update

Posted myrinu on 09 July 2010 - 03:02 PM

Update:
added more options for the DR tracker (margin, anchor, icon size, disable DR type, no cooldown count, toggle text)
added cast bar background color
added cooldown sound option
fixed unit display and cooldown display bug, caused by my stupidity
fixed cooldown announcement not working when cooldown icons are disabled
fixed cooldown and DR icon reset on UpdateFrame

v1.1.2-5-g1de7700


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