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Member Since 14 May 2009
Offline Last Active Yesterday, 06:03 PM

#3890807 [3v3] US-Whirlwind-3v3 (S13)

Posted Emopandah on 23 May 2013 - 11:59 AM

at this entire thread

Posted Image

#3890307 Frostbomb bugged?

Posted Justwoo on 22 May 2013 - 02:46 PM

the title scared the shit out of me

#3890908 Hydra XI

Posted bareblar03 on 23 May 2013 - 04:41 PM

I just got done watching it and it is absolutely incredible, some of the clips are beyond belief in terms of coordination and timing. I'm sad to say that for once I finally believe that this is going to be the last Hydra film and what a way to end his reign.

I've been watching Hydra religiously since season 2 when I first started playing and I can almost guarantee I would not be the player I am today if not for him, I'd still be keyboard turning and clicking and complaining on the forums about balance issues. I have so much gratitude to Hydra for his videos for their entertainment purpose and for how much they have taught me.

I'm obviously not Hydra nor will I ever be but here it is for all to enjoy


I wish you the best of luck in your life Hydra and I want to say on behalf of the (sometimes ungrateful) WoW community - Thank you, from the bottom of my heart for your time and effort spent on showing us shitters how it's done.


#3890129 Splatted's RBG group DDOSing Bbyx's team on stream (video proof)

Posted affix on 22 May 2013 - 05:02 AM


password:  ddosinggroupisgg

at ~10 seconds: "i'm taking care of monk"

1:15  "yo i'm doing the monk okay?"

Monk D/Cs before the gate drops.

#3890133 Splatted's RBG group DDOSing Bbyx's team on stream (video proof)

Posted Wbushlol on 22 May 2013 - 05:16 AM

Ddosers ddosing other ddosers. Can you repeat the problem, please?

#3888280 should a 5th action bar be added?

Posted snugglebunny on 17 May 2013 - 04:41 PM

making it so you could bind focus arena 1,2,3,4,5 and target arena 1,2,3,4,5 like you can with targeting party members and pets in the default keybindings would also free up a good amount of bar space

#3886669 new arena - Tiger's Peak

Posted Saru93 on 12 May 2013 - 03:12 PM

creepy sig guy is back

#3886372 Kettu 3 - Approved by NAO, Skillcapped & Ghostcrawler

Posted Kettu on 11 May 2013 - 04:05 PM

Hello, I discovered a broken hunter macro that allows you to get 2.4k+ just by smashing one button. I will be sharing it with my suscribers next week! If you figure out the highly advanced macro before that, please don't share it to game developers, or it will get nerfed : S

#3886422 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted OneshotScott on 11 May 2013 - 06:33 PM

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#3886303 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted Thaya on 11 May 2013 - 06:33 AM

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#3886273 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted Kaylol on 11 May 2013 - 03:50 AM

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#3885973 Is it just me or are disc shields ridiculous?

Posted Djandawg on 10 May 2013 - 03:23 AM

View PostMarshmellow, on 10 May 2013 - 03:22 AM, said:

You really went out of your way for this sarcasm
Well... I was replying to a hunter.

#3885275 recent ptr changes (mage/uh nerf)

Posted Eveny on 08 May 2013 - 06:54 AM

View PostGrahmenz, on 08 May 2013 - 12:41 AM, said:

Posted Image Mage (Forums, Talent Calculator)

like dis if you cry evertim

#3884678 Need Rogue Advice

Posted insanepimpmobile on 06 May 2013 - 07:04 PM

rmp you better believe it

#3884433 Rogue Comps 5.3

Posted KPul on 05 May 2013 - 08:58 PM

5.3 is right around the corner and rogues all around arent too happy with the changes that came our way.. While I agree that we are very strong atm, i dont agree with the direction they took with our nerfs.  I would have preferred subterfuge instead of cloak and dagger be nerfed.  Make it so rogues can be seen when subterfuge is popped so they can use targetable spells to peel instead of waiting 3 seconds for the rogue to be seen to peel.  I also think rogues came off as a lot more OP than what they actually were because of the compositions with other OP classes.  I made a post on another page talking about how out of the 18 rogues in the top 65 teams only 2 of them werent running with a shadowpriest or a hunter.   With all of the rogues partners getting nerfed on top of rogues themselves getting nerfed, i believe it will require being extremely crafty to be able to stay on top of the ladders.  These are the comps that I see rogues running next patch:

RLS: RLS will be better now that locks damage was tweaked in a good direction.  Emptying your energy pool during a shadowdance hopefully will be enough to burst 50% of a targets health while a Demonsoul cooldown is pumping.  Looking at the PTR right now since our control and mobility got nerfed, not even looking at damage, I think locks will be more inclined to play with DK's or Mages.  DK's can push out way more pressure on top of having stuns every 30 seconds.  Same thing with mages.. every 30 seconds they can do a SCARY burst.  and with rogues not being as popular locks and other casters will be a lot harder to control.

RPS: RPS will still be popular because no one wants to just toss the partners they have been playing with for the past season or two.  Now for its success on the other hand, the nerf to lifeswap makes a shamans life hell because I believe shamans have relied on that bit of assistance since they are very easy to kill in a silence>stun.  Also, shamans wont be able to rely as much on Mass dispell to get out of the CC chains that most comps can push out.    I believe RPS will be a tier beneath RLS because priests will be easy train targets, and since rogues control got nerfed, thats more up time other players will have on the priest preventing him from getting orbs, and vamp touches etc. off.   I believe that shadowpriests, if they want to continue high rated gameplay, will boot rogues for mages and take advantage of AoE roots and spammable poly to help protect both the healer and the priest.

Thug Cleave:  Hunter control is still there, it wont be as prominant as it once was but its still on a short enough cooldown to force trinkets and have multiple attempts at swaps while something is trapped.  Dance being on a 1 min CD will allow 3 solid attempts at killing a target before they get their trinket back. The opener with subterfuge is always the scariest, proc trinkets fly out and you cant tell how many CD's the rogue has popped til 3 seconds later and looking at the status of your health bar. Assuming you get your opponents trinket with a correct opener, you will have 2 more attempts with shadowdance on a 1 min cd.    I think Thug wont be great next patch because in 5.2 the reason thug is OP is because of hunters, and rogues stacking proc trinkets with engineering gloves, taking advantage of the 3000 bonus pvp power recieved from popping rapid fire. It allows for unhealable damage especially when the hunter and the rogue are CC'ing you while CD's are popped.  In 5.3 they removed the 3000 pvp power boost and then nerfed pvp power in general.  Also rogue control is shortened so on top of damage being nerfed you wont be stunned as long allowing for a quicker recovery on rogue swaps.   I think the hunters who are running thug ATM are quite fond of the tunneling the weakest target all game strategy, and after the changes to trinkets and rogues, i think they will shift their attention back to the KFC , PHD direction.

Melee Cleaves:  People are talking about how melee's got buffed and how melee cleaves will run rampant this upcoming patch.  I have never been a fan of double melee anything because the style of it isn't fun, and its so easily countered by a coordinated team that knows how to peel,  its so easy to fall behind and stay behind, I just dont see rogues, or any melee for that matter, aiming to play any melee cleave at a high rating next patch with the nerfs to pvp power.

Dancing with the Stars:   This comp is rarely seen on the ladders, and isnt in any of the top 5 across the board.  With the nerf to beam, coupled with the nerfs to rogues, the gimmicky beam bomb will be non existant next patch.  I think druids will be more inclined to try out LSD again now that they are tuning the game further away from burst comps, boomkins might be able to shine with rot comps.

Rogue/Mage/x:  I think rogues will be looking for more mage partners next patch.. With no seen nerfs to mages at all, rogues will need that extra assistance in the burst window that the mages can put out.    Convincing mages to not play with a lock or a shadowpriest will be hard though since MLS and Shatterplay is overall an easier comp to be successful at.

In my opinion, popular rogues who have established themselves as a good player will be able to find teams as they always have been, but players who are trying to be up and coming, or just trying to play a new class are going to have a very hard time finding partners to play with next patch.  Also, the rogues that do find partners or already have partners, I believe, are going to feel overwhelmed by most comps and will be fighting a very uphill battle unless newer changes to rogues are made.