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Unseenz

Member Since 14 May 2009
Offline Last Active Yesterday, 02:40 PM
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#3886669 new arena - Tiger's Peak

Posted Saru93 on 12 May 2013 - 03:12 PM

creepy sig guy is back


#3886372 Kettu 3 - Approved by NAO, Skillcapped & Ghostcrawler

Posted Kettu on 11 May 2013 - 04:05 PM



Hello, I discovered a broken hunter macro that allows you to get 2.4k+ just by smashing one button. I will be sharing it with my suscribers next week! If you figure out the highly advanced macro before that, please don't share it to game developers, or it will get nerfed : S


#3886422 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted OneshotScott on 11 May 2013 - 06:33 PM

Posted Image


#3886303 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted Thaya on 11 May 2013 - 06:33 AM

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#3886273 AbniDDOSr has appeared, paying top dolla for pictures of him

Posted Kaylol on 11 May 2013 - 03:50 AM

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#3885973 Is it just me or are disc shields ridiculous?

Posted Djandawg on 10 May 2013 - 03:23 AM

View PostMarshmellow, on 10 May 2013 - 03:22 AM, said:

You really went out of your way for this sarcasm
Well... I was replying to a hunter.


#3885275 recent ptr changes (mage/uh nerf)

Posted Eveny on 08 May 2013 - 06:54 AM

View PostGrahmenz, on 08 May 2013 - 12:41 AM, said:

Posted Image Mage (Forums, Talent Calculator)
Frost

like dis if you cry evertim


#3884678 Need Rogue Advice

Posted insanepimpmobile on 06 May 2013 - 07:04 PM

rmp you better believe it


#3884433 Rogue Comps 5.3

Posted KPul on 05 May 2013 - 08:58 PM

5.3 is right around the corner and rogues all around arent too happy with the changes that came our way.. While I agree that we are very strong atm, i dont agree with the direction they took with our nerfs.  I would have preferred subterfuge instead of cloak and dagger be nerfed.  Make it so rogues can be seen when subterfuge is popped so they can use targetable spells to peel instead of waiting 3 seconds for the rogue to be seen to peel.  I also think rogues came off as a lot more OP than what they actually were because of the compositions with other OP classes.  I made a post on another page talking about how out of the 18 rogues in the top 65 teams only 2 of them werent running with a shadowpriest or a hunter.   With all of the rogues partners getting nerfed on top of rogues themselves getting nerfed, i believe it will require being extremely crafty to be able to stay on top of the ladders.  These are the comps that I see rogues running next patch:

RLS: RLS will be better now that locks damage was tweaked in a good direction.  Emptying your energy pool during a shadowdance hopefully will be enough to burst 50% of a targets health while a Demonsoul cooldown is pumping.  Looking at the PTR right now since our control and mobility got nerfed, not even looking at damage, I think locks will be more inclined to play with DK's or Mages.  DK's can push out way more pressure on top of having stuns every 30 seconds.  Same thing with mages.. every 30 seconds they can do a SCARY burst.  and with rogues not being as popular locks and other casters will be a lot harder to control.

RPS: RPS will still be popular because no one wants to just toss the partners they have been playing with for the past season or two.  Now for its success on the other hand, the nerf to lifeswap makes a shamans life hell because I believe shamans have relied on that bit of assistance since they are very easy to kill in a silence>stun.  Also, shamans wont be able to rely as much on Mass dispell to get out of the CC chains that most comps can push out.    I believe RPS will be a tier beneath RLS because priests will be easy train targets, and since rogues control got nerfed, thats more up time other players will have on the priest preventing him from getting orbs, and vamp touches etc. off.   I believe that shadowpriests, if they want to continue high rated gameplay, will boot rogues for mages and take advantage of AoE roots and spammable poly to help protect both the healer and the priest.

Thug Cleave:  Hunter control is still there, it wont be as prominant as it once was but its still on a short enough cooldown to force trinkets and have multiple attempts at swaps while something is trapped.  Dance being on a 1 min CD will allow 3 solid attempts at killing a target before they get their trinket back. The opener with subterfuge is always the scariest, proc trinkets fly out and you cant tell how many CD's the rogue has popped til 3 seconds later and looking at the status of your health bar. Assuming you get your opponents trinket with a correct opener, you will have 2 more attempts with shadowdance on a 1 min cd.    I think Thug wont be great next patch because in 5.2 the reason thug is OP is because of hunters, and rogues stacking proc trinkets with engineering gloves, taking advantage of the 3000 bonus pvp power recieved from popping rapid fire. It allows for unhealable damage especially when the hunter and the rogue are CC'ing you while CD's are popped.  In 5.3 they removed the 3000 pvp power boost and then nerfed pvp power in general.  Also rogue control is shortened so on top of damage being nerfed you wont be stunned as long allowing for a quicker recovery on rogue swaps.   I think the hunters who are running thug ATM are quite fond of the tunneling the weakest target all game strategy, and after the changes to trinkets and rogues, i think they will shift their attention back to the KFC , PHD direction.

Melee Cleaves:  People are talking about how melee's got buffed and how melee cleaves will run rampant this upcoming patch.  I have never been a fan of double melee anything because the style of it isn't fun, and its so easily countered by a coordinated team that knows how to peel,  its so easy to fall behind and stay behind, I just dont see rogues, or any melee for that matter, aiming to play any melee cleave at a high rating next patch with the nerfs to pvp power.

Dancing with the Stars:   This comp is rarely seen on the ladders, and isnt in any of the top 5 across the board.  With the nerf to beam, coupled with the nerfs to rogues, the gimmicky beam bomb will be non existant next patch.  I think druids will be more inclined to try out LSD again now that they are tuning the game further away from burst comps, boomkins might be able to shine with rot comps.

Rogue/Mage/x:  I think rogues will be looking for more mage partners next patch.. With no seen nerfs to mages at all, rogues will need that extra assistance in the burst window that the mages can put out.    Convincing mages to not play with a lock or a shadowpriest will be hard though since MLS and Shatterplay is overall an easier comp to be successful at.


In my opinion, popular rogues who have established themselves as a good player will be able to find teams as they always have been, but players who are trying to be up and coming, or just trying to play a new class are going to have a very hard time finding partners to play with next patch.  Also, the rogues that do find partners or already have partners, I believe, are going to feel overwhelmed by most comps and will be fighting a very uphill battle unless newer changes to rogues are made.


#3882955 nerf shadowburn

Posted Persephones on 01 May 2013 - 09:56 PM

thats ok because you're an idiot in everyone else


#3883967 Mages the Overlords of 5.3

Posted Tosan on 03 May 2013 - 11:14 PM

View PostDjandawg, on 02 May 2013 - 09:51 AM, said:

and the mage does his own damage.

I never understood why this is used as a consistent arguing point about hunters.  Saying "the pet does all your damage for you" is like saying "the power of frost does all of your damage for you", or something less hilariously outrageous, "ice lance and frostfire bolt do all your dmg for you".  It's a video game, doesn't matter what form the damage takes as long as the player is still pushing the buttons, and Kill Command/Blink Strike are indeed keybinds just like Ice Lance, they're not on auto-cast.  Derp.

People make themselves look like the biggest idiots with that argument.


#3883877 Mages the Overlords of 5.3

Posted Dagin on 03 May 2013 - 07:03 PM

View PostKIA Skill, on 03 May 2013 - 06:52 PM, said:

So clueless.

Why would anyone complain about mages with hunters and rogues in their current states? That is like complaining about spilled milk when you're in the middle of a hurricane.

You know way ahead of time when a hurricane is coming  nooone  knows when somefucking milk  is goona spill.


#3883840 Mages the Overlords of 5.3

Posted KIA Skill on 03 May 2013 - 04:54 PM

View PostCyanne, on 03 May 2013 - 04:42 PM, said:

Omg you really ARE that stupid :(

In a thread discussing mages you complain about somebody playing hunter (why?) and then "Hunters are fine L2p, AMIRITE?".

Wtf are you thinking? Are you even thinking? Did you even read the OP? Or the thread title? Do you even know how to read?
Let me sum it up for you  maybe, and just maybe, you get a clue:

"Mages do retarded amount of burst!"
"LOLOLOL hunter lolo!!11oneone, lolol eu"

Do you see any connection between the topic at hand and your posts? Because i sure can't.

Well... Let's use our brains for a moment. Not sure if you do that over there where you are from.

Someone says X class does too much dmg and has too much utility. What is "too much dmg". Well, the only way to figure that out is by comparing it to the damage and utility of other classes. So someone complaining about mages when hunters are just a 10x superior version of the mage class in every way shape and form is just blatantly moronic. So when someone brings up mages, naturally I can bring up another ranged dps class in the same game that fills the same role and compare the two.

Do you see the connection now? Or has evolution been that cruel to your place of the world?

Check and mate.

Hit the showers greaseball.


#3883665 Cloak and Dagger no longer works during Shadow Dance

Posted flay117 on 03 May 2013 - 06:34 AM

Feels like most people here are just saying "GOOD CHANGE CAUUZ I WILL HAVE MORE RATINGS"

I don't play a rogue but I think this might be a little too much. Maybe they should change it so that you get one charge of CnD when you dance, so you can actually swap properly, but not bounce around the map, which seems what most people are whining about, which doesnt really makes sense. If a rogue decides to spend his offensive cooldown and all his energy to peel, he should be able to peel quite good, like most classes can without using any cds at all.


#3882691 2k Triple DPS vs Rank 1 Team What is this game

Posted Gsgsgsgsgs on 01 May 2013 - 02:39 AM

View PostBigmoran, on 01 May 2013 - 02:31 AM, said:

this thread is dumb

+rep if you agree

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