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Anghell

Member Since 08 May 2009
Offline Last Active Jan 11 2013 04:45 AM
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#2820694 R.Druid in cata

Posted Malacothdai on 17 November 2010 - 12:10 AM

Guild wars had a system where buffs were removed newest to oldest.  There was no rng involved & sometimes a team would need to CC a purge class (ex. mesmer) to get a few "trash" buffs up to protect the main buff.

Purges had both cooldowns & short cast times.  It was a much better system because buffs, debuffs, purge, and cleanse were not based around RNG but instead strategy.  

Having purge class spam purge & win is no better than having purge classes spam purge & win or lose depending on RNG resists.  Both are mindless & require little to no strategy.


#2800675 R.Druid in cata

Posted Hendie on 09 November 2010 - 09:35 PM

Wouldnt get your hopes up just yet. AFter playing vs people that actually have a clue they dont seem all that strong atm for the reasons people pretty much feared.

Deepfreeze into poly nothing you can do about it, you trinket or someone dies. Once you trinket you can get switched to so easily or whenever your of poly dr it happens again.

Getting your hots spam dispelled means you pretty much have to casted heals, which uses your mana so fast, as no purge/dispell resists on lifebloom means there getting dispelled 100% of the time.

At one point i was in tree form spamming instant regrowths and i couldnt keep my hutner up. Also in tol spamming insta regrowths vs a RMD didnt go above 30% in like 10 seconds then died.

Also died in a deepfreeze from 100% hp.

Pretty much the same if not worse than wolk.


#1744666 Skirmish as a Group (Workaround)

Posted Loreal on 20 January 2010 - 04:05 PM

The "Join as a group" button is disabled in between seasons. That's rather annoying. I've found a workaround for this problem last season, however, so here's a reminder on how to play skirmishes as a team until the next season starts.

- Make sure you're the group leader.
- Open the arena window and select the format of your choice.
- Type "/script JoinBattlefield(ArenaFrame.selection - 3, 1);" into the console or create a macro containing that command.


#1621483 WLD sucks?

Posted Cheesemonkey8812 on 18 December 2009 - 07:38 PM

Druids are fine without paladins. WLD is a comp that requires exceptional players to make work. The comp has a lot of weaknesses and any mistakes can end the game. But it has the potential to beat almost any comp when played right.


#1621444 Its time to remove Heroism/Bloodlust from arena.

Posted Xpower on 18 December 2009 - 07:23 PM

Granter said:

The basic thing (ALL) 5v5's needs is a shaman, there have only been a few setups (euro comp) and mana burn teams that have made it without a shaman, but this was on lvl 70.

I think it's pretty retarded but heroism is pretty much what makes the class worth to bring in many cases.

They should have removed heroism ages ago or added it to more classes.

Even if they removed heroism shamans would still be used in 2-3different good setups and that's totaly fair.
If ppl doesnt agree with that, they are fucking dumb to think that 1class should be base line what to build a setup around.

The good thing is that druids/shamans gets magical dispell in CC so pala/priest wont be so mainstream to bring in 5's either.

this is my personal opinion, dont zerg me for it.

They should remove BL / heroism or make it only usable for the shaman himself, and buff their survibility or something.


#1621416 Its time to remove Heroism/Bloodlust from arena.

Posted Granter on 18 December 2009 - 07:16 PM

The basic thing (ALL) 5v5's needs is a shaman, there have only been a few setups (euro comp) and mana burn teams that have made it without a shaman, but this was on lvl 70.

I think it's pretty retarded but heroism is pretty much what makes the class worth to bring in many cases.

They should have removed heroism ages ago or added it to more classes.

Even if they removed heroism shamans would still be used in 2-3different good setups and that's totaly fair.
If ppl doesnt agree with that, they are fucking dumb to think that 1class should be base line what to build a setup around.

The good thing is that druids/shamans gets magical dispell in CC so pala/priest wont be so mainstream to bring in 5's either.

this is my personal opinion, dont zerg me for it.


#1621253 Its time to remove Heroism/Bloodlust from arena.

Posted Ainy on 18 December 2009 - 06:24 PM

It gives too huge adventage. There is no any top 5v5 setup without shaman. And even in 3v3 it gives sick bonus to harry potters, game goes like 4vs3 if other team dosnt have it.


#1613021 [Priest] Priests and control..

Posted Pharaun on 16 December 2009 - 06:46 AM

You sound like you're getting overwhelmed by everything.  This is a pretty normal reaction when you're not used to a situation.  Everything seems to be moving too quickly when the time is there, and you can't think fast enough to make the right decisions.

Totally understandable, and it'll happen in any competitive environment that you're not fully prepared for.

Ok so that out of the way, know what the problem is.  How to solve it?  The above poster has most of it right on the money.  You sound like you need more experience and practice.  I don't necessarily mean you just need to do more arena games, but I mean you might need to have more experience and practice specifically with the things that are throwing you off.  If keeping track of everything is too difficult, maybe try going into 5v5 where it's more or less impossible to keep track of everything and try your damndest to figure out what the best thing to do at all times is.  You'll fail, but it's easier to get that kind of chaos in 5s than 3s.

Now, another approach is to try to focus on specific things you know you're doing wrong.  If you know for a fact that you could work on doing some little thing better, try focusing on that for awhile until you're more comfortable with it.  It'll come down to how many iterations you need with each thing before you no longer freak out in certain high stress situations.

Ok on the flip side, and back to your original topic, control could be the issue.  If you were an overseeing and unbiased 3rd party watching the game (i.e. via streams), you might be able to pick out things that the opposing team is doing that you could exploit.  If you can find something that they're not expecting (that is also a sound logical decision, I don't mean do some fucking random stupid thing) and press on that really hard, you might be able to throw them into the same situation that you're feeling - chaos, lack of control.... once you get that the games over.

I mean for fuck's sake you can basically get gladiator by doing that.  Get a group of 5 people who know what they're doing and know how to act quickly as a group (ok maybe WotLK changed that some, I don't know), and it takes very little to press on enough enemy's comfort zones to make them completely fall apart.

So, in recap

1. It's normal
2. Expose yourself to it more
3. Focus on little things to improve
4. I forgot what 4 was already, sorry
5. The end goal in a competitive environment is to flip this on your opponents.

Minimize your own weaknesses, exploit your opponents' weaknesses.

Edit: Oh yea and the UI tutorial shit that the above poster is talking about, see sticky/sig.

Man that's a fucking random coincidence.  This is the first arena advice that I've given out in months, and someone ninja posted a reference above me :P  Also wow I wrote that slowly.  7 minutes to get that shit out?  >.<

Edit again: oh yea and the real moral of the story is, don't try to keep track of everything right away.  Work your way up.


#1609672 Why was WOTF nerfed, but human racial left untouched?

Posted Liquilol on 15 December 2009 - 12:36 PM

wotf is still op u just need to trinket 1st like all other races


#1609967 [3v3] Mage/Lock/Shaman After patch

Posted Celestials on 15 December 2009 - 03:14 PM

Did they nerf Sheep/Seduce?

No?

Then MLS is still very viable.


#1591605 Bryntroll, the Bone Arbiter

Posted affix on 10 December 2009 - 10:47 PM

Dorfalicious said:

Are you talking about this particular weapon or in general? PPM has never worked this way as far as I know.

If this is "fixed" to only work twice per minute like you're saying it should, it would be a total shit weapon.
The way it was described to me was that it indeed should only be able to proc twice per minute - I have no idea if it follows the normal PPM model (giving it a ~11% chance of proccing per white/yellow hit), or if it is actually capped at 2 procs per minute, but the intent was described to me as the latter.


#1608015 Help with spec/gear!!!

Posted Bovicelol on 15 December 2009 - 01:44 AM

Bump, please help me out here guys...


#1612269 Hrm, so I just started playing a priest

Posted Kelberot on 16 December 2009 - 03:40 AM

#showtooltip Shadowfiend
/cast [nopet] Shadowfiend
/petaggressive [pet]
/petattack
/cast shadowcrawl
/cast [pet, target=playerpet] Dispel Magic


#1610388 YO DAWG WE HEARD YOU LIKE OVERUSED MEMES

Posted Megatf on 15 December 2009 - 06:04 PM

My pugs seem pretty successful, haven't had a fail one yet, as long as the tank has 30k hp and we have a healer I can carry the DPS no matter what the gear is like.


#1601454 ICC trinkets > Solace?

Posted Palox on 13 December 2009 - 12:41 PM

I remember when we didnt need trinkets to be pro.




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