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Member Since 12 Jan 2008
Offline Last Active Today, 02:27 AM
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#3493620 Woundman's Farewell

Posted Woundman on 21 September 2011 - 09:31 PM

I've decided to quit WoW. As a parting gift, take my configuration. I hope you find it useful.

Woundman's Config 9-21-11

You'll need WinRAR or 7-Zip to extract the file.

Shout out & Special thanks to Milkofamnsia, Gotrez, Lifendeath, Ransom, Dutche, Nhem, Johnny, Ampt, Yog, Douja, Azael, Cdew, Wigwam, Entrop, Special, Diziet, Alex Jenkins, Neilyo, Karl, Gary Hartmann, Out of Line, Impervious, and EG.

Apologies to Douja, Yog, Reckful, Sodah, Snutz, Toes, and Venruki.

Thanks for the memories and see you at BlizzCon.


#3482048 script/addon that shows arena team statistics (rating/mmr changes)

Posted Askin on 12 September 2011 - 02:08 PM

View Postriccod, on 12 September 2011 - 11:16 AM, said:

Any chances to get

/script teamName,oldTeamRating,newTeamRating, teamRating=GetBattlefieldTeamInfo(0);SendChatMessage(teamName .. " (now: " .. newTeamRating .. "; before: " .. oldTeamRating .. "; mmr: " .. teamRating .. ")", "PARTY");

and

/script teamName,oldTeamRating,newTeamRating, teamRating=GetBattlefieldTeamInfo(1);SendChatMessage(teamName .. " (now: " .. newTeamRating .. "; before: " .. oldTeamRating .. "; mmr: " .. teamRating .. ")", "PARTY");

in one macro?

You could try:

/script for i=0,1 do teamName,oldTeamRating,newTeamRating, teamRating=GetBattlefieldTeamInfo(i);SendChatMessage(teamName .. " (now: " .. newTeamRating .. "; before: " .. oldTeamRating .. "; mmr: " .. teamRating .. ")", "PARTY"); end

Tell me if it works, i had no time to test it in arena, yet.


#3471661 Broken my Razer Naga

Posted Thedream on 05 September 2011 - 01:11 AM

if only you could left click to return flags????????


#3465371 TANKS BUT NO TANKS YOU!

Posted donttank on 01 September 2011 - 04:28 AM

All warriors should not tank anything pve until they fix us in pvp! We have lower damage then all other melee and far less utility. Our arena representation has taken a huge dive in anything over 1900 and we had only one warrior team in all three invitationals. Broken is broken!


#3460726 Need a combat text script

Posted Thaya on 29 August 2011 - 05:18 AM

local frame = CreateFrame("FRAME")
frame:RegisterEvent("PLAYER_ENTERING_WORLD")

frame:SetScript("OnEvent", function()
	COMBAT_TEXT_TYPE_INFO["PERIODIC_HEAL"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["HEAL_CRIT"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["HEAL"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["PERIODIC_HEAL_ABSORB"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["HEAL_CRIT_ABSORB"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["HEAL_ABSORB"] = {var = nil, show = nil};

	COMBAT_TEXT_TYPE_INFO["DAMAGE_CRIT"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["DAMAGE"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["SPELL_DAMAGE_CRIT"] = {var = nil, show = nil};
	COMBAT_TEXT_TYPE_INFO["SPELL_DAMAGE"] = {var = nil, show = nil};
end)

If you posted this in the UI forum (where it should be) I would reply a lot earlier :)

Edit: oh and since you probably want macros and not mods:
/run CTTI=COMBAT_TEXT_TYPE_INFO CTTI.PERIODIC_HEAL={var=nil,show=nil} CTTI.HEAL_CRIT={var=nil,show=nil} CTTI.HEAL={var=nil,show=nil} CTTI.PERIODIC_HEAL_ABSORB={var=nil,show=nil} CTTI.HEAL_CRIT_ABSORB={var=nil,show=nil} CTTI.HEAL_ABSORB={var=nil,show=nil}
/run CTTI=COMBAT_TEXT_TYPE_INFO CTTI.DAMAGE_CRIT={var=nil,show=nil} CTTI.DAMAGE={var=nil,show=nil} CTTI.SPELL_DAMAGE_CRIT={var=nil,show=nil} CTTI.SPELL_DAMAGE={var=nil,show=nil}



#3444320 This is what Resto Druids really need

Posted The goat said no on 19 August 2011 - 02:31 PM

View PostCobradn, on 19 August 2011 - 01:36 PM, said:

Here are some changes that I think would balance the resto druid class. I have spoken with many other glad/r1 resto druids/players and they have agreed that these would be fair changes. The main reason why it is hard for blizzard to change resto druids right now is because they are so powerful in pve. So the balances would have to not effect pve in anyway so straight up buffing there healing would not be useful.

So here are some of my suggestions, and keep in mind I am not saying I want all of these changes for that would prolly make druids op. What I am hoping is that someone from blizzard will maybe implement a couple of these ideas to make druids an all together more balanced class. So firstly we could change perseverance 6% spell dmg reduction to a 10%dmg reduction like many other classes have. Give druids a thing like soul swap which is on a 1minute cd or so to help with people getting swapped to and blown up.

Since you have to use 6gcds to get all your hots rolling. I know this is sort of copying other classes, but  maybe give druids a aura mastery. I mean come on blizzard has enough overlapping spells already 1 or 2 more isn’t going to really make that big of a difference. Give druids multi target lifebloom lets say just 2 targets even would be fine, but you would only get it from the pvp 4 set bonus so it would not affect pve.

I mean come on shamans healing stream totem heals for about the same as lifebloom but on multiple targets and only costs 1 gcd! Glyph of empowered growth – Wild growth now hits 2 targets instead of 5 while increasing the healing out put by 75%. Increase the healing of regrowth!! Lets just think about this logically when my spriest a dps tosses me a flash heal in arena it hits for 17k non crit and about 26k crit.

Now my regrowth hits for about 8-9k non crit and about 17k crit at the cost of 6-7k mana how is this even fair. My suggestion would be to get rid of the hot part of regrowth and add it to its initial healing then also maybe a 5% buff to its overall healing would be nice. Change the cooldown of nature’s swiftness to 2mins instead of 3. Now we get into cyclone. In my opinion increasing the range on clone would be a little to op.

The whole thing about clone is you have a spammable cc but you have to have good positioning and be ready to get swapped to if you want to take that change of getting a cc out. Increasing the range would mean you could just sit on the pillar all day cloning people with out any penalty besides maybe a counterspell.

I don’t think this change would positively affect the game. I think blizzard should either one reduce the cast time of clone slightly or get rid of the pushpack you have while casting it. Some of the last changes would be making tol a buff where you can swap in and out of forms while in it so you get the benefits of tree while still being able to kite. Lastly maybe reduce the gcd of lb. Well that is all I have to say about changes to the druid class.

Comment and tell me what you think about it. Now remember I don’t want all of these changes but maybe a couple of them would be a nice balance to the resto druid.

I randomly went through and used my enter key.


#3247993 war / healer vs frostdk / healer

Posted Polsk on 19 May 2011 - 03:52 PM

You know it was the opposite pre patch? Then we saw backpeddling warriors instead of dks


#3433443 Are you satisfied with your $15/month?

Posted paniczone on 13 August 2011 - 03:55 PM

how about instead of making these threads you just cancel your account?


#3419682 2011 Regionals Predictions

Posted Mavrei on 07 August 2011 - 04:12 AM

why the fuck isn't leyla banned by now


#3408879 Blizzard's thoughts on PvP

Posted Shakedown on 02 August 2011 - 06:19 AM

Look at that fat peice of shit, god damn, i had to turn it off after about three seconds because my dick recoiled directly back into my body and i was afraid i'd never see it again


#3373725 <Girls Should Be Healers> top 1 guild

Posted Thedream on 16 July 2011 - 11:42 PM

is one of the requirements to join is that i need to have bought gladiator titles?


#3391018 Drainerx 7:(3K+) *DOUBLE POV* [LSP-3v3] Ft. Yodaxx

Posted Kushhx on 23 July 2011 - 11:53 PM

I swear your movies would be 1000000 times better if you didn't have so much repetitive dubstep.


#3379799 371 honor fix still pending, pve currency hotfixed

Posted Starcookie on 19 July 2011 - 02:05 PM

You're suffering from too much tunnel vision.

There are multiple issues in PvE that have not been hotfixed, and not even addressed.

Firestones do not correctly drop in Heroic Modes and have not been hotfixed, Ragnaros Heroic is currently impossible, Baelroc Heroic is mathematically impossible on 25 man within the enrage, and you have to extend it an extra minute, and Heroic Majordomo Stag. is only possible if you use at least 1 Protection Paladin to cheese it with AD.

Using the age old excuse "PvE gets hotfixed immediately" doesn't work. The date has been given when this will be fixed, for the above PvE issues, no date has been given.

Furthermore, do you really think actually pulling the information they require to do this will be a quick process? I certainly don't.

Locking this, as it's just pointless, whineing on an issue that has already been addressed, and a date given.


#3374553 MMR exploiting might been fixed

Posted drmongrel on 17 July 2011 - 10:49 AM

View PostL0Liver, on 17 July 2011 - 10:39 AM, said:

copypasted from http://eu.battle.net...opic/2394110568

(( Apparently they changed something else last Wednesday, which is something many players noticed.

Since Wednesday there have been numerous reports from players stating that they weren't gaining any MMR, which I (and others) recognised as one of the negative side effects one of the possible "anti-abuse" systems could have.

After speaking with a GM today, I can assure you that you really can't abuse the system any longer. I just have to do the testing myself to see how exactly it works, but something has been changed.

Edit: To clarify, I would like to add that this "not gaining MMR side effect" is only temporary, and depending on how big the difference between the highest and the lowest personal MMR is. It's also not like you'll gain 0 MMR for every win, but simply less. ))

Anyone else noticed this? Havent played for over a week now so I have no idea if this is true but seems quite good if it is.
knew it was too good to be true


#3372023 Skype alternative?

Posted repokid50k on 16 July 2011 - 02:57 AM

3way calling on land lines are good




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