I'm not sure why people are talking about balance. It's pretty obvious at this stage that the game will never be properly balanced and on purpose. Balance is boring and people would get bored of it. If in theory they would ever hit perfect balance people would get bored of it after some time. And if they tried to unbalance it people would complain that they disturbed the balance. There is a good explanation on YT somewhere about this. It's a game at the end of the day and you play games for fun, not for perfect balance. I hope there's nobody here who genuinely hopes or thinks the PvP balance will be balanced next expansion.
We have been doing RLS on our alts for a few days now, and regardless of doing pretty well against most "balanced comps" and wizardcleaves, we are having some rough time with several different cleaves. This is why i was wondering if someone who is more widely experienced with RLS could shed some light on how to beat melee-heavy teams (and mage/warrior/priest that gives us rough time occasionally). I hear alot of people saying it's one of the better setups for warlock / rogue, but yet i somehow feel it's subpar to a lot of setups, so it might be we are missing something vital in our gameplay/strats.
Here are some topics i could use advice on:
- When should our rogue go offensive and when to concentrate mainly on peeling / control (should he be agressive in the start to get pressure rolling, or make room for the warlock to cast by controlling opponents before going agressive himself, etcetc.)
- Eventho we win like 60% of the TSGs (and other meleecleaves) at the moment, i feel we could do better. What to do when TSG goes for me (the shaman)? Who to peel first, who to focus damage on, what CC on who, who to sap, etc.
- General tips regarding the RLS playstyle, as we are quite inexperienced with the setup
Like said, we are doing well against most balanced comps and wizards, so mainly looking for advice in facing meleecleave in general. Thanks in advance for the ones who end up replying something relevant and helpful!
a general strat right now is putting your rogue on healers when you have control of the game, it'll lead to a very low healing output from the healer while your lock is spreading his dots on the enemy team. This let you create pressure / force trinkets (if you cc that healer so he cant heal).
Although you cant tunnel the healer for too long if you see your pressure falling
I like to play offensive and start getting pressure out early. Try and get people to use CDs early, for instance vs a TSG we normally sap the DK, open on warrior so lock can get early dots, then I redirect KS the DK to get IBF, after that you can get LB from fear and then he's controllable. Basically at the start try and get an opener that allows you to get pressure up fast.
We found vs melee cleaves that if you can peel the opening CDs then it's normally ok from then on. Swapping to healers when possible is great since he can't heal the dots ticking away on the team mates. Try and keep as offensive as possible so they cant recover and if the rogue starts to get kited, swap to whoever you can.
I feel like level of discussion has lately gone dramatically down on these forums.
2,4k is extremely low rating currently. You cant except a 2,4k player and a 2,8k one have intellectual discussion about arenas generally becouse of how huge the difference is between those players.
Higher rated players seem to get easily pissed when they see a lower rated player make false claims and assumptions, which leads easily to argue and via that rating bashing and general hating. And that is wrong direction. Im not saying its always the fault of the lower rated guy but this is what happens all the time.
Lately ive seen players with negative win-loss get access to post on leading discussion board of wow arena, and that is just not cool.
And to eliminate this:
When season switches pull the posting right rating requirement to minimum of 2,6. You did this in wotlk, now its time to do it again.
Really old gladiator titles (1-4) mean nothing at this point. There are many posters who have maybe s2 or s1 title but they know nothing about current meta game, and this should be looked into.