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cubas

Member Since 16 Apr 2009
Offline Last Active Apr 18 2014 01:59 PM
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#4100694 Where have all the rogues gone?

Posted Kona on 14 April 2014 - 12:30 PM

View Postjaimex, on 14 April 2014 - 12:37 AM, said:

Ok yeah but here's the typical stun lock you sit as any class.

6 sec kidney
3 cheap
4 gar/cs
2 gar/cs
4 paralytic

19 seconds, then they slow you and bos round a pillar until their drs fall off. Joke.

heres how it goes down

4 cheap
thunderstorm
cyclone
cyclone
root
fear
fear
mortalcoil
cyclone
cyclone
cyclone
Dampening hits and I pray that one of the LSD members drops dead so we can win 2v3


See I can do this too


#4100427 Where have all the rogues gone?

Posted Doctor M on 14 April 2014 - 01:31 AM

View Postjaimex, on 14 April 2014 - 12:37 AM, said:

Ok yeah but here's the typical stun lock you sit as any class.

6 sec kidney
3 cheap
4 gar/cs
2 gar/cs
4 paralytic

19 seconds, then they slow you and bos round a pillar until their drs fall off. Joke.
Posted Image


#4100325 Where have all the rogues gone?

Posted Silhin on 14 April 2014 - 12:35 AM

View Postjaimex, on 13 April 2014 - 10:18 PM, said:

You enjoy stunlocking someone for 40 seconds and running for the other 20?

oh wait, of course you do.
r u sure u did the math on these number's seem a bit off


#4098840 Where have all the rogues gone?

Posted bt4 on 12 April 2014 - 02:15 PM

View PostCradienz, on 06 April 2014 - 06:40 PM, said:

Edit: OT it feels like several other classes are doing a better job at "Rogue" than I am. =)

namely everytime a warrior range stuns a second target while dpsing without interuption on his current as you ponder as a rogue if you reaally have to use redirect stun while loosing dps and leaving your current target free to cast whatever he wants to. And then he intervene fears and charges back dealing both more damage and cc as your rogue...


#4091350 Where have all the rogues gone?

Posted KPul on 03 April 2014 - 01:39 PM

Rogues aren't fun anymore to play.    I know when the stars align i can put out ridiculous damage but when it comes to arenas in order to be successful as a rogue it demands so much synergy to be successful.  Its to the point that it's exhausting to get a win even vs the worst teams.

Also, I've been saying it for a long time but whenever you hit seasons where Hunters or Ferals are the most played class you'll see less and less of rogues playing.    I know when I enter an arena and I see a team make a gauntlet with flares and AoE spam in a tight corner to prevent the rogue opener I laugh.    It makes rogue openers inconsistent and its often unreliable to have a good opener strategy when there are so many targetable AoEs to put a rogue's team in combat.

Rogue gameplay is second nature for me and I'm sure its the same for plenty of other players who have been playing since BC/Wrath.  I am constantly asked how to do simple things like "how to open for good burst" and it leads me to believe that rogue gameplay, in order to be successful, needs to take advantage of every global properly otherwise they will fail immensely and thats too much of a learning curve for a new player. Regardless of how much damage rogues can potentially do I think they have the biggest gap between a new player and a skill capped player.    The reason there are so few rogues playing is because its exhausting and requires so much setup to win against teams that are hundreds of MMR lower than you compared to other classes. The gameplay is stale and easily countered.  The entirety of an arena match as a rogue is determined in the first 20 seconds of an arena and thats not fun / too hard to recover from a mistake.  I think the biggest reason rogue population is so low is because rogues look fun on paper/stream but they immediately turn a player away when they see how much setup it takes vs playing another class to actually be successful.


#4091212 DK's seem stronger this season?

Posted Kelzanx on 03 April 2014 - 07:45 AM

Maybe it's time for you to learn to hit your target from behind ? ;)

What i personnally find the most annoying with DK is the number of trinket they have (which improve their survivability so greatly).


#4089868 Priest tips and tricks

Posted amirdaheat on 31 March 2014 - 12:16 PM

If you see a mage cast polymorph on you, wait until it's about to finish and then cast shadow word: death! the damage you recieve from your own spell will break the polymorph the mage just casted on you. Now you can continue to heal your teammates and watch the other mage get a bit upset!


#4089862 Priest tips and tricks

Posted Bestpriestjk on 31 March 2014 - 12:04 PM

Such tips, much priest


#4089754 Priest tips and tricks

Posted Gekz on 31 March 2014 - 06:56 AM

u shud make a guide


#4006744 Came back to wow and was amazed

Posted Artofmage on 06 December 2013 - 05:52 PM

View PostOmglockzorx, on 06 December 2013 - 05:43 PM, said:

I usually done with work by 16:00, and i'm not sitting in orgrimmar. If you must know i checked AJ inbetween 2 episodes of Californication. And btw, you have a very bitchy/whiny way of starting a discussion, especially when you consider that you play a mage. Just enjoy it while its op.
but its always op :o


#4087675 Windwalkers need some serious nerfs to damage...

Posted Nixonxx on 27 March 2014 - 05:51 PM

delete monk class from game pls


#4087891 Windwalkers need some serious nerfs to damage...

Posted Hateformz on 28 March 2014 - 12:31 AM

View PostMarshmellow, on 28 March 2014 - 12:24 AM, said:

yeah cause 5 stack TFB did its damage over 4 seconds and split between nearby targets
yeah but if you let a warrior get to 5 stacks you were bad
see I can do this too


#4087834 Windwalkers need some serious nerfs to damage...

Posted Dubzs on 27 March 2014 - 10:31 PM

View PostNixonxx, on 27 March 2014 - 10:11 PM, said:

I'm the idiot?

Kill yourself, you fucking delusional dimwit.

You're actually awful.

Literally, nothing you say is feasible and the shaman you were playing with is the one you always run with.

End your life, you shit monk.

You won one game and I had Cody on my team...If you're really that retarded, I actually hope you die in your sleep.

Anyways, two cocoon sims in one game. Stay mad, idiot. You have no awareness.

Reported


#4087780 Windwalkers need some serious nerfs to damage...

Posted Aces on 27 March 2014 - 09:27 PM

View PostRippedLife, on 27 March 2014 - 09:25 PM, said:

Posted Image


i kinda don't think we should be worried about WW being too good.

Ah, and the representation retards arrive.

Guess we don't have to worry about Rogues either right by your logic.

Hell by your logic Shaman ChiSG is the second best comp in the game. And Priest kitty cleave the 5t..


#4087573 Windwalkers need some serious nerfs to damage...

Posted Primius on 27 March 2014 - 02:23 PM

Here is a gem tonight from a 3s game..

http://imgur.com/pUdpOta

Look at where the FoF starts. I got Legsweep to get demat right before... So the FoF was DRed and I was able to get a Healing Elixir proc from Chi-Brew before I died.

I took 351,519 damage from the FoF alone. Now look at all the other damage I took during a stun you can't get out of?? 3 of the 4 hits crit, and if they all had crit and if chi-wave had been going I could have taken 500k damage during a cc you can't trinket out of from only the WW. Remember this isn't even full geared yet. That means those FoF will be critting for 115-120k by season end.

Yes WW damage is ridiculous OP. 3 FoF crits for over 100k.

Yeah that is really balanced.

As I said in the other thread.  Mistweavers need some serious damage reduction or some classes need serious damage nerfs.

Stuff like this just shouldn't be allowed.

/flame on




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