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Member Since 15 Apr 2009
Offline Last Active Mar 26 2015 07:10 PM

Topics I've Started

New Fist of Fury

21 January 2015 - 01:53 AM

Anybody else dislike the new FoF compared to the old one? I find when I try to fist now I have to be almost directly on top of them.


13 January 2015 - 09:20 AM

Hi guys currently leveling a warlock for fun, what do you think of the mastery change to demo?

No Arms Changes

09 December 2014 - 02:41 AM

so sad :(

TfB vs Sudden

08 December 2014 - 10:10 PM

Was just wondering what you guys were running with Arms, TfB or Sudden? Im starting to prefer TfB over Sudden and just rending everything up and sitting in Dstance besides csmash and sweeping. Feel like Suddens 11k-15k crits arent as game changing.

What would you do to help Arms?

20 November 2014 - 04:38 AM

Hi guys, was thinking of some ways arms could possibly be changed to be more efficient, some of them might be a little over the edge but here are some things I was thinking of, what would you do to fix the spec?

Overpower 5(or 10) rage: Same way it was pre-WoD patch, but this time it'll gain stacks as rend ticks. The current Whirlwind filler is just completely useless, it hits for almost nothing and cant even kill totems etc. This needs to be fixed and I feel alot of people will agree with me on this.
Taste for Blood: The 3 rage for rend tick is just underwhelming compared to Sudden Death and is just not enough rage to out damage sudden death. Maybe buff it for Overpower to hit harder when a rend ticks while gaining 5 rage per tick if not just leave the 3 rage.

Shield Wall: This has been a key to arms warriors suriviability, and tbqh Die by the Sword just doesnt cut it. Prot warriors currently get way more survivability and do as much if not more damage then an arms warrior.

Siegebreaker: This talent is almost completely useless and feels like a filler talent. Not only does it replace fear, it also knocks back the person making it easier to be kited etc. Just making it do a knockdown or just making it so it does damage without a knockdown/replacing fear would make it significanly better.