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Member Since 14 Apr 2009
Offline Last Active Jul 28 2013 11:30 AM

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In Topic: Tweetin' Holinka with some Mage changes. Thoughts?

24 June 2013 - 08:06 AM

View PostSwagimusprime, on 24 June 2013 - 07:52 AM, said:

I have an easy solution for right here, right now.

Make a damage threshold for deepfreeze to break. Solves the problem with people getting killed in a deep cuz you can just tune it how you want.   say, 200k dmg in a deep breaks it, or 300k or 150k whatever, just do that and it won't affect our shatters we have to time on pet novas.

Game will still be shit, people will still die in deeps because how bursty Frost Bomb is and mages will still be poorly designed. GEGE?

In Topic: Tweetin' Holinka with some Mage changes. Thoughts?

23 June 2013 - 12:36 PM

View Postwatchmepwn, on 23 June 2013 - 12:24 PM, said:

I don't see why this would be any better for us (mages).

The amount of interrupts in the game requieres us to have a instant based class.

That is totally irrelevant. If you want to move the game into more casting then you obviously have to start with that, then change interrupts and melee lock down accordingly.