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Member Since 29 Mar 2009
Offline Last Active Mar 28 2016 10:56 AM

#4082455 New Arena Shammy!

Posted jaimee on 18 March 2014 - 11:07 AM

Gladius, Veev's Spell Alerter (knowing what you have grounded is good) Gladiatorlossa (Improves your awareness by a great deal, esp if you are essentially only starting, interrupt bar, omni CC.

Hope this helps :)

#4082464 New Arena Shammy!

Posted Hudderr on 18 March 2014 - 11:40 AM

Shaman Friend is an addon i find quite useful. Can notify in party what you ground/shear/purge aswell as personal notifications of the same.

#4082536 New Arena Shammy!

Posted Rhee on 18 March 2014 - 01:19 PM

Hello, here is a useful script you can run!

/run TotemFrame:ClearAllPoints(); TotemFrame:SetPoint("CENTER",UIParent,"CENTER",0,-140); TotemFrame:SetScale(0.9)
/console weatherDensity 0

This moves your totem frame directly under your character so it is easier to see what totems you have out, and the duration left on your totems. You can tweek the number around if you want them to be lower, higher, bigger, or smaller.

Good luck on your shaman journey!

#3787469 Expertise cap in PvP? I confuse

Posted NickyEU on 06 October 2012 - 01:35 PM

Expertise cap only affects dodge and parry by a certain amount, you cannot completely nulify it.
Hit affects Miss.

You can still Parry and miss after being capped not to mention there are multiple spells that increase dodge / parry chance.

#3500237 •Wind Shear now has a 25-second base cooldown, up from 6 seconds.

Posted Mageic on 28 September 2011 - 01:28 AM

Overall its a massive buff to resto id say. The buffs are HUGE for pvp, and people please remember most shaman DON'T use windshear on cooldown! Sure they probably use it a bit more then 25 secs but even with the best shaman no one shocks every 6 seconds because with the amount of instants in the game you literally can't. Check your recount people and see that the amount of lockouts done by shamans are generally very low for the game length. Bow down to your resto shaman overlords they are truly the resto druids of TBC.

There were actually no pvp ele buffs, but it's nice to see the resto nerfs not affect ele.

#3449289 New to RLS - basic questions

Posted Thingtwo on 22 August 2011 - 02:56 PM

It's not logical to be able to dot up 3 targets, obviously try to keep them rolling to get the pressure going as often as possible, but you're looking to play a controlled game via fears/stuns forcing trinkets and cooldowns until you can set something up.  Capitalize on mistakes, RLS has the capacity to play incredibly defensive and offensive.  Many teams make the mistake of running in and opening on one target, smokebombing instantly popping shadowdance/demon soul and basically everything only to not score a kill and lose in the long run. Just look for opportunities to counter the other team, RLS is a very balanced setup (I mean that strictly as far as team composition goes...you don't need to rush down for a kill, you can take it slow, you have time to setup every kill).  As for TSG (Hp/dk/warrior) as you stated, you're going to be looking to open with a sap on the dk as they're looking to rush down your shaman/warlock most likely.  If both dk/warrior connect on your shaman at the start you're in for some trouble.  Open warrior, get dots rolling on both melee.  Warlock and rogue need to coordinate the enemy teams cooldowns as well as they can.  For example, dk pops lichborne and/or AMS, that means your warlock cannot peel him, so your rogue should know it's his job.  Same goes for IBF, rogue can't stun the dk.  And a tip to anyone playing lock/rogue/x; rogues can shiv off berserker rage to allow warlocks to fear the warrior.  Something I (shaman) could work on myself when a dk/warrior are on me is letting my partners know what I want peeled.  I might juke the warrior's pummel, but if the dk isn't peeled it doesn't do much good.  As I said originally, it's just going to be a controlled game until they run out of cooldowns and from there the kill is easy.  Good luck, hope this helps :)