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Darksoldierr

Member Since 21 Mar 2009
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#4163668 double blood 2s back?

Posted meshu on 07 July 2014 - 10:28 AM

View PostEvilcow, on 07 July 2014 - 10:18 AM, said:

I never knew being a dev was so easy!
So all they need to do is ban tanks from arenas, make all healer specs unique and make all dps specs as balanced as possible while assuring they have synergy with at least 1 or 2 other specs?
I wonder why it's taking them so long...
that's why you're a bad player


#4163620 double blood 2s back?

Posted Lolflay on 07 July 2014 - 07:23 AM

View PostRippedLife, on 07 July 2014 - 07:04 AM, said:

why do they waste their time making tank specs viable..

That's not even the problem in the whole story. Except for being a retard and merging some DR categories that simply shouldn't be merged ( rofl, horrors sharing DR with sheeps f.ex., goodbye to making a swap on a target that was previously sheeped as a Warlock/SP ), Holinka stated that they want 2s/3s to last 5-10 mins.

Any arena that lasts longer than 4-5 mins becomes a snore. The original appeal of arena was those quick and fast games where one or two mistakes meant a loss, and I for sure don't like headbanging against a wall for 10 mins until stars align and enemy team makes tons of mistakes but simply doesn't die because without Dampening, nothing can be killed. ( bolded part is the reason why 90% of time when I ran 3s in TBC, it was triple DPS to counter all those retards running hunter/2 heals or warlock/2 heals who simply spam mana drain mechanics and wait for 10-20 mins for a single win - I don't fucking understand people who play comps that take shitton of time to win )


I honestly believe I ( or anyone else who's a decent player and not biased ) would design PvP ten times better than any employee they bring on board on their dev team. I'd first restore uniqueness to all healer specs, and find a niche for Monk healers other than "Hey I have this ability on 10 sec cd that makes me not swappable to" and a really clunky healing spell, then I'd try to get DPS specs as possibly balanced as I could, I'd make sure that every class has a synergy with at least one or two other specs in the game, and even go as far as make public polls and actually discuss with decent PvP community, as well as baddies on WoW forums. Tank specs would automatically be banned from arena, I simply wouldn't allow people to queue into arena with a tank spec enabled, which would enable the pve dev team to do whatever the fuck they want with them in PvE.

I think this game would be ten times more fun if we had a player developing for players, not a paid "dev" with zero high rated experience doing what he thinks is best ( which obviously fucking isn't ).


#4154006 RIP alts, next mainentance= no tanking

Posted Holypalaswe on 24 June 2014 - 08:04 PM

View PostClamnesia, on 24 June 2014 - 01:20 PM, said:

How is this in ANY way helpful? If someone can give me ONE example... Ill tickle your gooch.

People trying to get into arena (and are actually sub1500 legitimaly) wont have to face gladiator-level players that have dropped rating for fast & easy games / 1v2's :rolleyes: / cap-boosting.

Personally I think something had to be done about dropping your rating to get fast and easy wins against new & bad players, but together with this there has to be something that makes capping points on an alt easier. Something similar to the buff with double valor points received if you have capped on a character already.


#4153703 RIP alts, next mainentance= no tanking

Posted RippedLife on 24 June 2014 - 01:29 PM

View PostDarksoldierr, on 24 June 2014 - 08:10 AM, said:

But if you get into combat, you can still leave. It will take longer by 40~ sec / match, but you can still drop mmr.

Also, you have to understand, it isn't really fun for your average joe to meet Glorius Bastard Gladiator xxxJamiexxx at 1100 raiting

stolen from other thread..


#4143152 tmorph

Posted sounds on 15 June 2014 - 02:15 AM

View PostRegent, on 15 June 2014 - 01:41 AM, said:

I'm actually really surprised that Blizzard doesn't ban tmorph since it almost directly reduces their income by reducing the need for race changes.

Not really considering its only client side.

If you play a male Draenei and use Tmorph, people will still think you're a fucking idiot.


#4133474 How do I live in 3s?

Posted Capers on 02 June 2014 - 06:32 PM

View PostArienos_5419022, on 02 June 2014 - 03:17 PM, said:

double iceblock!
10 seconds 100%

Just be careful of those overaggressive block cancels though.


#4127981 Is anyone know how to set like this frame addon

Posted glonglon on 26 May 2014 - 11:45 AM

Hi Mr Wang,

Chanimals said on skill-capped that It's a simple gladius with the default background texture disabled, he probably created a custom black background texture with photoshop that fits his gladius frame size and used the kgpanels addon to display it in game :

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Instead of using kgpanels I suggest you to use weakauras, you can easily create background textures with the weakauras addon because weakauras can do everything. Here is an example with the holy power bar that I created for my ret paladin.

1) Go into gladius config panel and disable the default background texture or change the opacity to make it transparent.
2) Install Weakauras
3) Log into the game with the WA addon enabled and type /wa.
4) The menu will appear go to "texture" to create a new texture, I chose to simply name it "background" :

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In the display tab click on choose to chose a texture to display :

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Go to shapes and pick a regular square :

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I changed the Height & Width and XY offsets to match my holy power bar frame size and position, in your case you'll change it in order to match your gladius frame size and position. It's also very important to put the background in the background frame strata.

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Go to the "load" tab (tab where you chose when you want to display the texture). Check the box "Instance type" and pick "arena" because you want to display the background for gladius only when you're in arena. (In my holy power bar example I chose to display the background only when I have holy power).

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Optionally, I also created a slightly bigger grey square background texture with the same settings to add a grey border :

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Here is the final result :

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Btw, WA can also add animations to textures here is an example with a pulse animation for the fifth holy power point :

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Hope this helps,
Regards.

PS :

Instead of donating all your money to twitch bitches with huge cleavages, donate to the WA dev team, they really need it. Regards.


#4072117 Enh Shaman + holy priest

Posted Lytning on 05 March 2014 - 08:35 PM

Somewhat viable, not an incredible comp, but if both players are good you can do well.  Got up to 2300 with this (well, disc version) in season 13, 1st or 2nd highest world as the comp that season (to my current knowledge).  You can likely do better with other comps, especially if you are the priest, however.  In order to do as well as this comp as you could with alternatives, you'll have to play better and get very used to how the comp plays.  

A real strength is facing mage teams.  In this current meta game, mages make up a large population of what you'll face in any arena setting, but luckily enhances are a strong counter-class, so just due to the current balance state, you have an advantage against a lot of the teams you'll face.  Generally, if an enhance can get mage to block without ascendance, the mage is dead as soon as block is over.  In addition, if the healer gets in a full cc chain (hex->fear or vice versa (->mc), possibly initiated by cap stun, though very rare) without an out (trinket/will/brew/tremor) and the enhance pops ascendance, the mage can die in the two ccs even if they start at full health with shields and whatnot, assuming the priest can remove the iceblock fairly quickly.  

Against melee/healer teams, the shaman has to rotate his utility totems well in order to assist the priest (who should be trained most the time), even if the priest isn't in trouble.  Why?  Because mana.  If you face a DK or Warrior with any decent healer, you can be driven oom and killed once the healing reduction buff stacks up.  It is the priests job to stay in inner will until healing the 1 dps becomes a problem outside cds (shouldn't be until healing debuff begins) and recieve shaman offheals, freedoms, healing totems, wolf heals, etc when the melee does any burstless dmg, saving priest major cds for melee's burst (even if not necessary, just to reduce mana usage).  While doing this, kiting the melee to a bad spot, possibly using void tendrils (shaman should be freedom against any melee/healer matchup) is helpful in order to help the enemy get behind.  You want to be able to live a while because the long game suits you, since you'll have more chances to burn their cds through ascendance bursts, while it will take a lot to kill you when receiving proper offheals, and you'll likely only die from mana.  You will rarely win the mana game, and must live until they've burnt cds or made a mistake you can capitalize on in order to finish with final ascendance.  If the melee ever swap off, the priest should start looking for the chance to drink.

Outside of these two (common) scenarios I can't specifically tell you the general strat since it seems to vary a lot throughout every other comp (double melee, double caster, caster melee, healer caster).  I can't think of many counters off the top of my head accept powerful burst-oriented double dps, which you have to manage positioning very well and use defensives quickly if they use all theirs, and then try to go offensive (priest as well) to kill before they can reset.  It's always good to line up shadowfiend with ascendance.  You should only use mindbender against comps where you'll never want surge of light heals (at high rating, any comp can put out pressure where instant heals will be greatly wanted, so i personally actually never use it).  

I'm not sure how this comp varies for holy, as me and my enhance have only played it as holy a few times this season.  Overall, the comp seems weaker now than when I played it, likely due to the healing debuff stacking earlier in 2s, since enh/healer prefers the medium-length to long game in order to get ascendance back as much as possible.  

As for 3s, hpriest/enh/x works with hunter (beast), warrior (turbo), and could possibly do okay-ish with rouge/mage/dk/feral maybe?

Here's a few links to games of s13 enh/priest as disc with skype, incase you think they will help you.

https://www.youtube....h?v=I-Aa3i8EPPo
https://www.youtube....h?v=jYg3n9yzLK8
https://www.youtube....h?v=ovyb0XbLRhI


#4060007 Don't be an asshole

Posted Vexxius on 21 February 2014 - 06:47 PM

View Postflannelsoff, on 21 February 2014 - 05:35 AM, said:

Spoiler

Reminiscing the glorious days...

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#4059131 Don't be an asshole

Posted Lolflay on 21 February 2014 - 05:08 AM

Trolling from BG forums infected the main board, mostly because of poor moderation. Shit, I remember Tyveris himself banning me twice in a row ( second one was a permaban that he lifted after a while ), because I was calling people idiots outside of BG forums. ( Powerslave claiming S6 warriors were balanced f.ex., or Affix whining all the fucking time about mages being underpowered, etc )


Those of you who are saying that this board was never for learning, but for "community", you're dead mistaken. I used to get shittons of private messages, some I've ignored because I cba'd answering, but most of which I'd answer, I'd see some improvement when I'd check their armory again. People complained that there was no place where they could get help before they recieved Junkie status, and some of them who had Junkie status didn't want to bother posting on the main board because they'd get "trolled by dicks", so even back in WoTLK board was not "ideal".

When I was progressing Yogg 0 lights and Algalon, I made a topic on elitistjerks asking something that I didn't find answered anywhere else, I get instabanned - their reasoning ? "Not much of a productive question, go figure it out yourself"


When a WoW PVP'r got confronted about the game before, he'd defend it. Now everyone goes "lolshitgame" even though they're still subbed and (semi)actively playing.



As for posters themselves, I don't know who the fuck most of them are ( except Brainretard who has a track record for being a absolute moron ), but just by judging the posts Regentlord made in this thread, it's clear that this is the type of person that brings zero contribution outside of shit content made for purely because he likes putting his name out there... for what purpose again, exactly ? It's not like he's helping himself.


The thing that makes or breaks this community is perception that the community has on itself, and moderators being better at doing their job. Also wtf is that US paladin doing on frontpage all the time ? Doesn't AJ staff actually care enough to have a staff team like they did before instead of letting the players control the content ?


@ Holypalaswe - RIP Likvidator, 2008.

edit

Also, pvp videos were a hot thing, coming from noobies or from experienced pvpers. It was fun watching a well edited and handpicked arena/bg video from a 2100 warlock as much as it was great watching top notch play from somebody like Snutz. I've dropped here from time to time in hopes of seeing a cool pvp video or two, and hearing a good track or two that I've missed out on, to see that nobody bothers making PvP videos anymore. Also, what Nadagast said, you need newcomers, people who actually want to learn because he thinks the people at the top are cool and the game seems awesome, they don't want to read site full of shit. I actually want to play WoD, and I'd purchase a WoW account just to play it, it seems awesome being back to TBC ( well, sort of - both locationwise and number-wise, just with updated mechanics ), but why would me or someone else want to play a game that the players themselves call shit.


#4054844 This guy makes me want to shoot myself

Posted 420blazeitlikeBalotelli on 16 February 2014 - 03:05 PM

Dk's are red
Wow is a RIP
I'm ruining the game
and i dont give a shit.


#4040666 5.4.7 PTR Patch Notes - PvP

Posted Schvetolga on 25 January 2014 - 03:08 PM

View PostIcyfresh420, on 25 January 2014 - 02:40 PM, said:

I wonder when blizz...err...activision* will learn that battle fatigue and passive resilience won't fix all their problems
They've increased them from season to season since the start of MoP and arena has actually gotten worse and worse...hrm..

They have realized it but they're not doing anything about it until WoD because it requires too much of an overhaul.


#4024966 ferals

Posted Megorix on 05 January 2014 - 04:09 PM

At one point, feral CC and damage in this expansion was border-line retarded. Their damage is still retarded, seeing as the only comp that really really works is one that just tunnels  almost unhealable damage into healers and wins (Kittycleave, and yes I know you have the help of a warrior).

Instant cyclones were a bane to this game, just like most of the other instant CC in this game, so hopefully they will never implement that again. Otherwise... Ferals don't have much to complain about. They are in the same boat as all the other classes in this game that aren't mage, rogue, or warrior. It's not like they suck, they just suck in comparison. Bring those classes down first, then talk about buffs.


#4009021 NSA in WoW

Posted stevieshankalot on 10 December 2013 - 12:52 PM

Previously on homeland..

Al qaeda has earned Three's Company: 2400!


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#3999664 so it has come to this

Posted Glink on 25 November 2013 - 07:29 PM

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