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Member Since 23 Feb 2009
Offline Last Active Jan 26 2015 11:19 AM
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Posts I've Made

In Topic: Burst of Speed nerfed

23 January 2015 - 02:27 PM

3 sec cd ? so Instead of spaming it every 1sec they will do it every 3 sec

wait what this is called fix? :D ye sure

View PostArteqt, on 23 January 2015 - 02:21 PM, said:

Nice change. BoS was broken and Feral shapeshift isn't(lol). Its not like ferals run %30 default and can also get out of roots for free.

druid version is just more broken and its also free :)

In Topic: Burst of Speed nerfed

23 January 2015 - 02:25 PM

double post

In Topic: Non-dampening games

11 January 2015 - 11:41 PM

View PostOkayenhance, on 10 January 2015 - 04:59 AM, said:

only druids can survive frost dks hitting them for 60k every 2 seconds?

In what game dks can hit druids for more then 2 seconds :mellow: because I would subscribe right away :)

In Topic: Tired of Huntards

09 January 2015 - 09:01 PM

View PostKelarm, on 09 January 2015 - 08:13 PM, said:

Can't tell if you're trolling or not, but his point here is obvious and correct.  Everyone knows it's basically impossible to kite ferals and rogues right now.  However, in both cases, that's a very shallow problem.  Burst of speed is already getting a 3 second CD AFAIK, which should go a long way toward fixing that, and ferals can easily be fixed by being rootable or having some sort of ICD on the shift-freedoming (which I believe both of those approaches have been tried at some point in the past, even if only briefly).  

The issue with not being able to do anything to avoid hunter damage runs much deeper than that, it's built into the very design of the class. That's a lot harder to fix.  However, from where I'm standing, all it really amounts to is that there needs to be somewhere you can stand to avoid getting fucking destroyed by a hunter.  In previous states of the game, you could deadzone him or LOS him.  Currently neither of those things work because the deadzone is deleted and LOSing is almost impossible since he can just fly around the map and chase you around the pillar with infinite sources of move-speed advantages.  

This is exacerbated by the fact that hunters are incredibly hard to kill for most classes, which was one of the things that used to keep them in line.  If a hunter disengaged behind your pillar to keep DPSing you in WotLK/Cata, he was liable to get switched to and blown up badly.  This kept hunters zoned a majority of the time and allowed you to actually escape their damage via LOS.  But, as with any weakness in this cancer class, that strategy is now gone and replaced with more faceroll damage.

Only way to fix ferals and druids in general is making shapeshifting forms act like ghostwolf (glyphed)
Burst of speed snare removal component should get removed as well

Because any melee class that has 100% uptime on healers and everything else can not be balanced.

In Topic: Tired of Huntards

09 January 2015 - 06:05 PM

View PostCharred, on 09 January 2015 - 05:45 PM, said:

Every melee class can be kited
Exept ferals and burst of speed rogues :duckers:

Rets are also almost impossible to kite once they learned how to do judge arena123 and spam freedoms and emancipates on themselves :)

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