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sarma

Member Since 23 Feb 2009
Offline Last Active Nov 24 2017 09:44 PM
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#4636742 We are going back to vanilla bois

Posted by sarma on 09 November 2017 - 07:50 AM

Spiketv holinka undercover confirmed :)


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#4636024 How would you re-design your class/spec?

Posted by sarma on 10 July 2017 - 08:52 AM

Necrotic strike baseline for all specs

Dark simulacrum baseline for all specs

Strangulate/aspyxiate baseline for all specs

Desecration back (5 sec duration is more then enough so not whole map is covered in this)

 

Every class

 

Def cds duration and effectiveness increased in pvp (1-3 max number od def cds per spec)

Off cds duration and effectiveness decreased in pvp (1-2 offensive cds max per spec) 

 

CC Spells not affected by haste figure out a cast time for each and stick to it

 

Filler spells removed

Filler spells are not fun

Pressing every button should make you happy

Casted spells should make you happy if you get them off

 

Frostbolt with 2.5+ sec cast time that hits for 10% of instant icelance dmg doesnt make you happy it makes you frustrated instead

 

holy light that heals for 5% of someone's hp and has 3 sec cast time doesnt make you happy, you get major psyhotic fucking hatreds towards game devs instead

healing for 0 outside cooldowns but having 300 cds to compensate for terrible class design means you should fire your class developer not bandaid fix the class for pvp by pvp designer

 

 

How i think about it aoe spells should never be tied into single target rotaton and never used in pvp unless they are used on 4-5+ targets (rbg) or to prevent flag capture but if those have to exist in current form because of pve then Cleave spells needs to be nerfed in pvp im not talking about 25% nerfs im talking about butchering them totally example :

 

Whirlwind doing 100% on primary target and 10% of that to offtargets in pvp

 

Whats the point of having  spells that cleave the whole team down (double icelance, double chaosbolts etc)

 

Dont confuse cleave with rotting Its so much different to have rogue for example that leaves rupture and poisson on whole team by swapping targets and pressing single target spells to leave dots up or warlock multidotting or feral multibleeding its totally different movie then using 1 gcd and cleave everything as collateral dammage

 

Mana pool being a resource again for casters

 

 

Stupid design such as having 4 blinks on mage removed - who thought this was a good idea?

Excape abilities vs gap closers balanced  - favored a bit towards excape abilies ofcourse

 

Melee class should have very low uptime on the mage

Mage facetanking warrior  not giving a fuck like it was in WOD should not ever be a thing again 

 

Every spell shoud have budget (giving stupid example now)

If something is hitting for 90% of someone hp (soulshatter) that spell should have 5 sec cast time and prerequisites such as dispelable debuff low range or other downsides

 

If something is instant cast heal/dmg it should do max 30% of casted spell dmg unless it has a long CD/too heavy manacost or soemthing else figure the maths yourself

 

Example of how good spell should be designed like 

 

Has counter play

Rewards better player

Requires brain and awareness to use

 

Example of bad spells/talents

 

Pure of heart (nobrainer)

Everywhere at once (no words to describe how much this ability shits on the game)

Clawing shadows (range)

Divine intervention (nobrainer)

 

Customisation being a thing again 70 talents,glyphs and reforging etc is much better then this dumbed down shit we have now. Even illusion of choice is better then no choice at all

 

Stop removing spells from the game, expecially ones that were here for 10 years lol

 

 

P.S Remove dampening 


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#4634306 Arena pillars

Posted by sarma on 16 May 2017 - 07:39 AM

We gonna build a wall boys and make blizzard pay for it!


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#4632253 Unholy Death Knight PvP changes.

Posted by sarma on 12 April 2017 - 09:54 AM

Ns is pretty weak with current scaling I can agree with this - not worth using however I disagree its situational in 2s damp games

 

Crypt fever is fine believe me

 

Gargoyle is really undertuned indeed - this thing needs a major buff 


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#4632022 7.2 problem list.

Posted by sarma on 08 April 2017 - 03:57 AM

Prune demo warlocks from arenas they are melting my graphic card ty


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#4630153 How do you deal with locks in 2s?

Posted by sarma on 08 March 2017 - 11:03 AM

1. Go in some mythic+ dungeons and practice your 2 button rotation for few days.

 

2. target warlock or his healer and maintain 160+k arena dps for 5 minutes

 

3. Once dampening goes to 40-50% guy will flop dead

 

4. GZ on your 2.2 k legion 2v2 achievement.


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#4629376 would 500k suffice? @holinka

Posted by sarma on 28 February 2017 - 06:26 PM

y'all would hate this game even if Holinka wasn't in charge

 

don't lie

He is not in charge Hes a target dummy paid to take the dick from community period


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#4593664 how can legion be SO bad

Posted by sarma on 28 July 2016 - 04:53 PM

Legion PVP is biggest pile of shit that will ever be released from blizzard's kitchen.

Some specs are more or less ok designed (fun wise) while others are designed by team of chimpanzees. Fun aside half of the classes 1 shot stuff and some specs do nothing. Some designs are so bad (mentally handicapped people did it) that they will have to make half of their spels OP to even make those specs viable.

P.S. Can someone tell me why does one has to do 15m dmg to actually kill a solo warlock? Im missing something?
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#4590796 The Reason For Pruning

Posted by sarma on 12 July 2016 - 06:56 AM

Why is everyone complaining about pruning?



Because i got

Posted Image

No fucking buttons to press anymore?
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#4582332 MW PoV: Got Into Alpha.

Posted by sarma on 14 May 2016 - 04:00 AM

2) We have one way to get out of stuns with our PVP Trinket (or Dampen Harm to help mitigate some damage) -- we are easily killed in a single stun. It would be nice if we could have Dematerialize back from MOP, would really fit this Meta.



Because of 3 rolls and port only way you can kill a monk is in stun

So lets try it by stunning monk on CD on DR

1) stun > nimble - port , roll roll = safe

2) stun > coocoon - port roll roll = safe

3) stun > trinket - port roll roll = safe

4) stun > if nimble is not offcd ask your warrior friend to press vigilance and port + roll roll = safe


Rinse and repeat untill dampenging SUCH AMAZING PLAYS !
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#4580508 So how's the gameplay in Legion?

Posted by sarma on 04 May 2016 - 01:09 PM

Posted Image
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#4574283 Nostalrius is gone.

Posted by sarma on 07 April 2016 - 10:04 PM

Lots of people confuse what's legal with what's right.


slavery used to be legal , pedophilia as well
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#4568175 Unholy Alpha Testers, Please Read! (Unholy Legion Discussion)

Posted by sarma on 02 March 2016 - 12:20 AM

NECROTIC STRIKE HAS TO BE REMOVED FROM THE GAME, for good this time! Id rather have more active ways to interact with our runes and a better talent than a braindead spammable debuff any day of the week!


please get fuck back in your cave , thanks
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#4566534 Balance vs Fun

Posted by sarma on 19 February 2016 - 11:07 AM

WoD made every class feel weaker (probably a lot to do with ability pruning


Classes feel weaker due to overinflated healthpools and healing power of healers which is direct result of exponential itemlvl progress , and overinflated dmg modifiers on abilities. Now que some 2s (most representated bracket) and add some bandaid fix mechanics such as elusiveness,focused will , frozen ammo and so on and dampening will drain every and last one drop of happiness from your life
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#4562808 Pruning yes/no cdew poll

Posted by sarma on 31 January 2016 - 04:32 AM

the whole game doesnt revolve around hpal/dk/x dude

I got told that it revolves around all those wintradex ddosx bigmorons out there instead.
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