Utility and survivability are things that they really took from wars. Shattering throw baseline again. Maybe some form of old utility arms and fury used to have in their old talent trees (UA for arms, Heroic Fury for fury and have it effect heroic leap or even commanding prescence.) And as for survival, they could just tune up barrier for arms and fury. It's a good way to improve survival without making us op because it converts rage (damage) into defense so its a legit trade off and an easy tuning knob for blizz to adjust
You guys are forgetting the perk during the 90-100 leveling process that increases the DMR of Die By The Sword by another 10%. Utility I agree on, please god give Unrelenting Assault back to Arms!
So you want more damage buttons? like i dont get it..
This goes out to all of the warriors who are crying... Instead of just crying.. Why dont you actually write down what should be adedd to make warriors "funner". Like i dont understand what you want exactly. You have an interrupt. You have several gap closers. You have defensives. You have offensive CDs. You have root breakers. You have 2 buffs. you have at least 5 damage dealing abilities. You have some form of self healing. You have options to increase passive run speed. WHAT MORE DO YOU WANT!!!!! Any more and you become the way you were in mop which was NOT NOT NOT ok, for anyone except the warrior behind the keyboard.
Doesnt haste now lower the cooldown on your abilities so that youre not having empty globals as much? Did you try stacking haste? So youre pressing buttons more often? like.. jesus.. You cant be GODs all of the time. People had enough of warrs throught mop
Just stop, it is blatantly obvious you don't know what you're talking about.
You compare it to arms, could it be that arms is a bit overtuned atm (I honestly doubt the Devs want an arms warrior trucking 20-30% hp everytime you Cs or MS, Thats just bad design and leads to things like 5.0 TfB, or S9 all over again). It could be simply the wep damage isn't high enough, But how was its sustained damage in general?
Ghostcrawler: Warriors overtuned damage and burst? Buff Mages to keep warriors in line >.> <.<
I forgot diversity is bad, certain classes should only be able to play 1 spec. There is never a good reason for why having multiple specs viable is a bad thing other then "because x has always been the PvP spec"