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Member Since 13 Feb 2009
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#4102227 Some Warrior Questions

Posted Covlol on 16 April 2014 - 07:59 PM

View PostEzyo1000, on 16 April 2014 - 07:05 PM, said:

Im Pretty Sure OP gives more dpr then slam does, on top of you only wanna slam when your above what 40 rage? But unless your bursting or near capped rage, Op is better in most cases

No its not.

#4099263 WLD - proper peeling for my warlock

Posted Covlol on 12 April 2014 - 11:36 PM

View PostClipback, on 12 April 2014 - 10:25 PM, said:

Alright, that sounds like an idea I might test out. Should I try to go all-in with recklessness + BloodStorm from the beginning, meaning when I have to begin peeling? I'm always a little hesitant when it comes to bigger cooldowns like Recklessness or Skull Banner, that's why I'm asking.

And it definitely helps as it gives me new hints for what I can work on! Thank you very much :)

That is actually ... I don't know why we didn't even bother trying that out. It sounds like a pretty simple solution... god damn it. Thank you very much, I'll tell my lock and we'll try it next time! :)

When ur playing bladestorm/bloodbath its not a horrible idea to pop reck/skull banner early since ur lock will be using dark soul early as well.

#4098990 WLD - proper peeling for my warlock

Posted Covlol on 12 April 2014 - 04:48 PM

View PostClipback, on 12 April 2014 - 01:19 PM, said:

Hi there!

I'm currently running WLD with some friends and we're doing okay (we're playing at shit rating anyway, but we're having fun). So far we figured out how to coordinate our damage, but just this week we've encountered some problems when the enemy DPS are solely focussing on tunneling my Warlock, especially when it's two melee DPS.

The main question I'm aiming at with this post : What can I as the warrior do to effectively peel for my warlock? What are the things I should look out for the most?

I'll give you some additional details as I know that it is nearly impossible to give rather specific advice for such a general question.

The biggest problem we've faced in this regard is actually TSG. My lock's spec is Mortal Coil/SoulLink/Unbound Will/GoSac - I'm running the standard Double Time/Piercing Howl/Shockwave/Safeguard/Stormbolt. I've played with Blitz glyph for these games to get the double charge stuns on the DPS, but besides slowing them I'm having a hard time to control their pressure on my lock. I'm relatively new to warrior, but so far I've never had that much of a problem to somewhow manage to at least control one of the DPS in similar games. Our resto druid did not get much time for CC in these games as the warlock just took so much damage that (according to him) he could simply not risk to not heal all the time.

Now - I'd really, really appreciate some tips on how I can deal with these issues. This is pretty much the first time in several months that we had these problems so often.

One thing that i'v noticed, mainly for the TSG, is that you can beat the bad ones through peer aoe pressure. I run WLS a lot at the 2200 lvl and my lock likes to run shadowfury while i run bladestorm/blood bath vs TSG and just put the most pressure in the world on the dk/warr.

Glyph wise i always run Blitz against double melee.

One thing i see a lot of warriors do when running this comp is they think they have to be on the caster to shut his damage down, remember that you can recover as a team by peeling the melee and your lock just los'n the ranged/caster.

Hope this helps.

#4091938 Warlords of Draenor: Alpha Patch Notes

Posted Covlol on 04 April 2014 - 01:33 AM

View PostSlaggy, on 04 April 2014 - 01:17 AM, said:

  • Symbiosis has been removed.
  • Symbiosis has been removed.
  • Symbiosis has been removed.
  • Symbiosis has been removed.
  • Symbiosis has been removed.

no we need more

Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.
Symbiosis has been removed.

#4090666 Official Arena Junkies Signatures

Posted Covlol on 01 April 2014 - 11:15 PM

View Postcvsbug, on 01 April 2014 - 01:23 AM, said:

ret paladins need nerfs, WHY DO RET PALADINS NEED NERFS BECAUSE RET PALADINS are the best class.

calm down nerd, ur trying to hard

#4081825 AAJCI: Week 1 - Discussion

Posted Covlol on 17 March 2014 - 03:07 PM

View PostSilhin, on 17 March 2014 - 02:43 PM, said:

It baffles me reading some of these post after watching the recent pvp tourney and using the Live ladder to really see how grossly over powerd caster's are vs melee and yet there is still a out cry to nerf melee more than caster . Like people still want rogues nerf's even tho there twice as many monk's in top 100 than rogues on both Eu and US  (monks) A NEW class to the game beating a class thats been here since Vanilla Not mentioning all those rogues that played in the tourney . /end Sarcasm (Fun fact Rogue has never won a Blizzcon Vanilla class (DKS have won two) )

But this isn't just about rogues is melee in general not saying all melee did bad in the tourney or ladder but you don't have to be scientist or math wiz to figure out caster are doing very well on the ladder and that tourney was basically another (WIZCON) and that tourney took place on PTR in full Pride so i don't wanna hear wait till end season melee will be OP in full gear

Don't Worry soon enough you'll  have you're world of wizcraft

I don't understand ur false sense of entitlement with rogues. No one gives a fuck that they are a "vanilla class", u don't make balance changes off that.

#4079425 WoW on MLG again?

Posted Covlol on 14 March 2014 - 08:18 PM

View PostClamnesia, on 14 March 2014 - 08:15 PM, said:

Idk what youre referring to? Battleground? People dont watch nor host battleground tournaments. lol. Its all 3v3 arenas. If you cant understand whats going in a 3v3 arena IE who is dead and who is not, then youre handicapped.

Your argument is moot.

You are really oversimplifying what goes in an a 3v3 match, just looking at who is dying and who isn't doesn't show who is actually ahead in the game.

#4071536 Ddos lord wintrade 5v5 scumbag ownx finally caught red handed

Posted Covlol on 05 March 2014 - 12:43 AM

oh boy..

#4061456 S15 Fury can reach 35-40% crit

Posted Covlol on 22 February 2014 - 08:25 PM

Why do ppl always try to ride the fury bandwagon every season?

#3997084 Damn girl

Posted Covlol on 20 November 2013 - 04:02 PM

View PostSharkuuu, on 20 November 2013 - 03:54 PM, said:

i dont know, i dont feel like they got too much utility. if they are ment to stay on everything for 100% uptime, im ok with that.

but what fucks me over is that incredible dmg. you all say mages are ob, so lets compare.

nova -> icelance = 80k dmg
warry charge, slam = 150k dmg

proc -> icelance = 80k dmg
second charge -> slam = 150k dmg

try to get warry of = 0 dmg
jump -> slam = 150k dmg

so while the mage did like 160k dmg, the warry did like 450k dmg.

yeah they have to crit and things, i know. but this is without any defensives. so if deffstance -> no 80k icelance.

its hard to compare, but it is incredible what they can do. they would need 5 globals to kill someone, show me a mage setup that needs this less globals. (yep, starting from outfight with nothing and go ham)

so if we got this in mind, the utility is ok, even if they would take away jump and one charge, the dmg is jut too incredible.
thing is, if you nerf mobility you have to buff dmg. at this point, any nerf to the mobiity would end in another TfB oneshot.

so, take away like 50% dmg of slam, to get it in line with other things, and keep slam the hardest hitting ability. that way, they would do way less scary dmg, while still be competetiv through they utility

Quite possibly worst post I have ever read tbh.... I love how you completely pull numbers out of ur ass.

#3996262 Damn girl

Posted Covlol on 19 November 2013 - 04:49 PM

View PostElorxo, on 19 November 2013 - 04:46 PM, said:

nobody even cares or complains about that anymore since priests healing output and mana regen is so dog shit that they can barely heal through warrior dmg alone after the pom nerf never mind cleaves and warrior mage teams

i admit though feathers combined with guise is really op but again not as if that's really relevant anymore, imagine how horrible priests would now be without it? stop being a fucking retard complaining about priest fear and feathers when pom sheep exists

A class being weak doesn't excuse retarded mechanics.

#3996256 Damn girl

Posted Covlol on 19 November 2013 - 04:46 PM

View PostJamesDean, on 19 November 2013 - 04:06 PM, said:

Would 100% be the case, if priest didn't have constant sprint + invis...

Sprint + invis is what is wrong here not fear.

#3987370 WoD Itemization

Posted Covlol on 09 November 2013 - 08:51 PM

  • Getting new items should be exciting. Right now it feels like you have to do a lot of work when you get a new item.
  • Hit and Expertise don't feel like a bonus, so they are now gone!
  • Dodge and Parry, gone!
  • Reforging, gone!
  • Enchanting is still around, but fewer items can be enchanted. There will be more enchant choices for those items.
  • The number of items with gem sockets will be gone. Only one gem slot per item. Gems are more powerful. Sockets are a bonus that don't count towards item level budget. No more socket bonuses or meta gems.
  • The stats on armor will now change based on your spec. Plate drops and it will have whatever stats your class needs, no more Intellect plate! No more PvP Priest Healing set and PvP Priest DPS set, just a Priest set.
  • Jewelery, cloak, trinkets, and weapons will be more role focused and might keep stats.
  • Armor will become a good tanking stat again, Spirit will be good for healers.
  • Tertiary stats are bonus stats that can appear on gear that don't count towards the item level budget. Lifesteal, avoidance, sturdiness, movement speed (stacks with other bonuses), cleave, and more.
  • Item squish is in! All of the big jumps from old expansions and raid tiers will be flattened.
  • Your relative power won't change, just the numbers. The speed at which you kill things won't change. You can still solo old content.

Edit- Bolded parts that i really like personally.

#3987244 Stance of the Gladiator

Posted Covlol on 09 November 2013 - 07:23 PM

View PostClichex, on 09 November 2013 - 06:46 PM, said:

was really hoping for the old talent trees to return with this expansion

no way, these talent trees on live are 100x better.

#3979465 Nerf Bladestorm Now Plz

Posted Covlol on 01 November 2013 - 06:40 PM

View PostThugjitsu, on 01 November 2013 - 06:19 PM, said:

GG's a few days ago, you shit on my healer :)

Yea, im a warrior :P