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Covlol

Member Since 13 Feb 2009
Offline Last Active Today, 01:28 PM
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#3914356 Bladestorm Baseline Not In Plans

Posted Braindance on 16 July 2013 - 10:33 PM

Now that I am more relaxed and not foaming:

1) Wars feel much more fluid with the reflect/wall/hamstring change. Smoooooothz

2) The new victory rush glyph that gives it 15 yards range is decent and makes VR and ER respectable choices, although, imo wind is still a bit stronger against most comps

3) Our damage seems very erratic and random. So erratic that makes me think there might be a bug with seasoned soldier and sometimes it's up and sometimes it's not. Very, very weird. Eg 2 OPs back to back on the same target with absolutely no changes on buffs/debuffs on me and my target and first hits 15k next 30k. I did this in a controlled duel environment as well. Same goes for slam - 40k the first 75k the next. Something seems off

4) Bladestorm damage is OK. Nothing too strong or OP. Shockwave is still far superior in arena.

5) HOWEVER, our aoe with the new clap, BS and SS is frost DK level IF you can live to pull it off :)

6) Playing with that OP PvE trinket, I am convinced that Overpower could use the +57% crit damage. Makes it hit hard but not extremely hard (around 40k)

7) Shockwave damage should be removed and shockwave made baseline with 30 sec cd.

Pc


#3914329 Bladestorm Baseline Not In Plans

Posted amaixliu on 16 July 2013 - 09:51 PM

View PostVhyro, on 16 July 2013 - 07:28 PM, said:

Holinka@holinka  1h
@jtruongzor no plans for baseline bladestorm

Holinka answering to the pleas of the community, as usual.
wow you sound entitled as fuck

even if the game is still shit, they've done more pvp changes than ever this xpac, and lol @ thinking holinka is the one to blame for not "answering pleas"


#3914280 Bladestorm damage in 5.4, video

Posted Braindance on 16 July 2013 - 07:49 PM

Warriors on the PTR are dead.

Long live warriors 2004-2013.


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#3914173 New changes, Intervene nerfed ?

Posted Xenatar on 16 July 2013 - 03:08 PM

Bad datamine, still the same as live with 10s buff on the target. Safeguard is also unchanged.


#3914032 Props to Fhos

Posted kannetixx on 16 July 2013 - 07:43 AM

i would love to see some of these kids irl ... for the love of fucking god show up to blizzcon and wear a name plate so i know exactly who to throw a fucking chair at... 15 year olds sitting behind computers hacking people over a god damn game fuck outta here with that bullshit already complete jokes walking around like AYO I GOT THAT RANK 1 IN GAME DAWG IT ONLY TOOK ME PAYING SOME DUDE NAMED PAPICHULO HALF OF MY MOMS WELFARE CHECK TO DO ITTTTTTTTT

you're a bitch. stop acting like a tough kid over the internet before someone beats you to the point where you cant speak anymore.


/kann out


#3913995 Props to Fhos

Posted Nobadz on 16 July 2013 - 05:54 AM

Trolling about creating fake ID’s to gain access to accounts in order to get rank1 titles isn’t something you would do if you actually agreed with me. You would attempt to ostracize the cheaters instead of being on a 5v5 full of them.

Just saying


#3913994 Props to Fhos

Posted Chanimal on 16 July 2013 - 05:53 AM

View PostSecondary, on 16 July 2013 - 05:50 AM, said:

I know, I just used your quote cause I agree.

You agree with him, yet you don't give a damn about the fact that you play with DDOS'ers and are friends with Poppychulo?


#3913738 Region Wide Arena!

Posted Juku on 15 July 2013 - 06:33 PM

Awesome change, will bring some life back to the game. Not sure how I feel about no arena teams though. It kind of kills casual/fun arenas unless youre ok with tanking rating. Say if you want to try out a new comp or play with friends who might not be close to your rating or youre just drunk and want to kill time or something. WHICH IS WHY they should reintroduce skirmishes.


#3913710 Region Wide Arena!

Posted brosearch on 15 July 2013 - 05:21 PM

This is honestly the best change they could possibly make for arena. I am definitely going to resub and play my lock again.


#3913744 MAGES NERFED AGAIN!!!

Posted KILLATON on 15 July 2013 - 06:42 PM

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#3913737 MAGES NERFED AGAIN!!!

Posted Capers on 15 July 2013 - 06:31 PM

God, I'm convinced mages are the biggest whiners in this game. Do anything at all to the class, and every mage comes out of the woodwork just to bitch until it gets turned into a buff.

Hell, even low rated <1500 mages are the worst. Without hunters, your class would be down right stupid right now.


#3913662 MAGES NERFED AGAIN!!!

Posted Gsgsgsgsgs on 15 July 2013 - 04:14 PM

Good.


Sorry, your post must be at least 2 word(s) long.




#3913741 Once Again.

Posted Forumz on 15 July 2013 - 06:35 PM

View PostCovlol, on 15 July 2013 - 06:01 PM, said:

Data mined changes on mmo-champion

Posted Image Mage (Forums, Talent Calculator)
Talents
  • Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. This spell is not on the global cooldown. and is unaffected by Alter Time. Mage - LvL 15 Talent. Instant. 1.5 min cooldown.

That's a good change. It's not a major nerf but still fixes a somewhat broken mechanic. Wish they'd make small changes like these all the time.


#3913369 [5.4] Rank 1 Titles (Top 0.1%)

Posted CreepStatus on 14 July 2013 - 07:52 PM

View PostCrawthz, on 14 July 2013 - 07:29 PM, said:

Am I completely wrong, but isn't it that every team createdcand exist when servers go down on season end count towards gladspots? As in I create a team on my alt and it counts towards the 0.5% and don't play on it? Because those rules for inactivity only says about rewards.. In that sense, only players who don't play arenas at all gets added to the equation in 5.4.

no, you have to have 20 games played to count towards titles/being a team

and think about all the teams currently that are inactive IE have 1 person on the team that is not in PR range (doesn't count towards titles), as well as the people that casual arena, play some 3s for cap maybe then disband team or whatever, you play with people and it doesn't work out disband team etc etc. A lot of people don't even give a shit about titles in the end of the season so they aren't on a active team (no one in pr range or not enough games played). Whereas in 5.4, if you play any 3s/5s at all, it will stick for the whole season, instead of just disbanding or giving your high team to an alt. You also have to coincider how many teams have more than 3 players on those teams, mathematically when predicting the amount of glad spots for next season 3 players would = 1 team/1spot, but currently you could have 6 players on a team = 1 team/1spot. But I guess that goes both ways too with teams that have 1 player in pr range on them.... Either way, it's a safe bet there will be much more spots, think about RBGs currently and how many hero spots there are, that co-relates to how many glad spots there will be next season, essentially.

The only thing that worries me and I'm sure everyone else is if they aren't on top of win-traders, arena is just going to die out and get no recognition. If they just let the win-traders sit like they currently do in RBGs, arenas are done imo.


#3913098 New changes for warriors [7th July]

Posted hoodrych on 14 July 2013 - 01:55 AM

honestly make stormbolt like charging ox wave and warbringer/bladestorm/stormbolt might be kinda fun




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