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Covlol

Member Since 13 Feb 2009
Offline Last Active Yesterday, 09:26 PM
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#4001395 Grievous Gladiator and Gladiator cutouts in EU/US

Posted Crawthz on 28 November 2013 - 04:41 AM

View PostIcesinz, on 28 November 2013 - 04:28 AM, said:

I do recall patch notes mentioning that 50 wins were required to be eligible for titles in arena/rbgs. So if these numbers are based on every player that has done atleast 1 arena game then the actual cutoffs should be different. Just as in past season players were required to be within 100 rating and needed 20% of games played to be eligible for titles, this season should have some rule for requiring a minimum number of arenas played.

Don't mix between what is:
Eligible for arena title
Eligible for a ranking in ladder

Title requires certain amount of games played and certain ranking (Gladiator is 0,5% and 50 games played, Grievous Gladiator is 0,1% and 50 games played)
Titles cutouts are based on amount of players on the ladder, so taking lowest rated player on a ladder and dividing it with either 200 or 1,000 we get cutouts for Gladiator and Grievous Gladiator, just like before the one massive ladder show'd up

Ranking in ladder requires you to have at least 1 rating and after that, you are on the ladder, which counts you in towards the percentages.

There is nowhere stated that you need certain amount of games played to have a ranking.


#4001374 Grievous Gladiator and Gladiator cutouts in EU/US

Posted Gashgordonv on 28 November 2013 - 03:42 AM

wow, the aj community is horrible.

this is good news. PvP titles become significantly easier to achieve, boosting arena participation. 100 wins mount has helped with this and I hope blizzard continue to make arena an accessible part of the game.  

dunno bout you guys, I play arena for the love of arena! Not to get an online title to hold above others in an attempt to validate the amount of time you spend on a video game


#4001062 Ghostcrawler to leave Blizzard

Posted Speedymart on 27 November 2013 - 07:33 PM

View PostCrawthz, on 27 November 2013 - 07:22 PM, said:

Why didn't they announce this in Blizzcon?
Who's taking his spot?

I guess the expansion is pretty much done outside of models/textures then when Blizzard can just fire/let go a Lead Systems Designer like that.

Oh well, reaction:


The Vanilla/TBC crew is back as Titan got the shaft. They've been working on it for around a year now. If I'm not mistaken the TBC designer is back incharge again.

Quote

where does this idea come from? instant cc was a result of the community complaining about spammable cast time cc at the end of season 8, so in cata, as suggested by us, they moved away from cast time spammable cc with no cooldown to instant cast cc with cooldowns

we got exactly what we asked for lol

All we wanted was a short CD on stuff like fear/poly to counteract the insane levels of haste that was present in s8


#4000624 Nerf Bladestorm Now Plz

Posted Pinka on 27 November 2013 - 11:07 AM

I think losing MSR is fine. Tbh. Safeguard is not that bad.
MSR is still effective in places were multiple spells are launched at the same time 5s/ rbg. Or when you fight people who have no roots.
Something in the way of dk, hpala, lock.
It was pretty stupid warrs were hard to stop through roots and directed cc alike. There must be a way to stop a class from doing what they want.


#4000756 Grievous Gladiator and Gladiator cutouts in EU/US

Posted Dizzeeyo on 27 November 2013 - 01:15 PM

View PostInfernion, on 27 November 2013 - 01:08 PM, said:



Or less people, seeing as R1 this season won't mean much, unless you were among the actual top
Glad/Rank 1 currently means very little anyway unless you know the person who is actually playing the account and the circumstances around bracket/bg so making it even more common doesn't really change much


#4000174 Nerf Bladestorm Now Plz

Posted Speedymart on 26 November 2013 - 12:31 PM

View PostCovlol, on 21 November 2013 - 02:09 PM, said:

Negative, hamstring was finally brought in line with other snares. Old hamstring was easily the worst melee snare in game.

The other snares shouldn't be auto-apply either. There shouldn't be a single snare in this game that is auto-applied. Even crippling poison had like a 30% activation chance back in the day. Used to shiv that shit all the time.


#3999814 Is It NOT A Problem?-

Posted Rubicon on 25 November 2013 - 09:18 PM

Posted Image


#3999385 WMX

Posted wodeta on 25 November 2013 - 12:04 AM

View PostDjandawg, on 24 November 2013 - 10:18 PM, said:

it's not war/mage/x. The problem is exactly WMD. There is no comparable melee to warrior, no caster is close to mage and no healer is close to druid.
As pointed out, mage can not be purged when he is playing with a druid. And with temp shield he can not really die.
All non druid comps suffer from the same problem. They can't outheal effectively warrior damage meanwhile druid teams offer disorient/root and a full guaranteed clone on warrior every ~20 seconds which allows mages to actually do a lot of harm on the other team.

WMS, shaman gets killed.
WMP, priest either gets killed/can't outheal.
WMPala; Gets cc'd/ can't outheal outside cooldowns.

Rogue is wayyyyyyyyyyyyyy more OP than warriors.


#3998908 WMX

Posted wodeta on 23 November 2013 - 07:55 PM

I find RMX way more obnoxious than WMX. RMX Burst and their ability to turtle with nerve strike is completly broken.


#3997708 All Hail Conan

Posted Seductions on 21 November 2013 - 02:41 PM




#3997510 Damn girl

Posted Radejjj on 21 November 2013 - 03:02 AM

Season 4 resto druids
Season 5 DKs
S11/4 rogues with pve gear
S12 warriors/hunters
s6/7 prot warriors

All more broken then warriors today imo


#3997507 Damn girl

Posted ROKMODE on 21 November 2013 - 02:53 AM

View PostJamesDean, on 21 November 2013 - 01:07 AM, said:

Dont pretend you're the only one who played in s5... 95% of the people on this site did that, so sorry to break it down for you.
if you actually think 95% of active posters on this site played s5 at a decent level then you are deluding yourself
most of AJ's "voice" left toward the beginning of cata and was replaced by a string of players who made their debut in cata/mop
if you were the idiot who said warriors right now are now the most broken thing in wow's history, then you either did not play past seasons, or you are just really misguided


#3997411 Damn girl

Posted ROKMODE on 21 November 2013 - 12:12 AM

Let me know when warriors can revive their teammates in combat as ghouls that corpse explode for half of someone's life


#3997375 Damn girl

Posted Pinka on 20 November 2013 - 11:34 PM

View PostElorxo, on 20 November 2013 - 10:35 PM, said:

you can't deny people randomly rerolling warrior and getting much higher rating than they would usually if they have the gear happens because it does.
Happens with FOTM X, Y, Z, and A in every damn season. That it is easier to get higher with a op class is no science. But i just hate it when people who actually play the class forever get hated on and are suddenly (skillless.)


#3997312 Damn girl

Posted Radejjj on 20 November 2013 - 09:48 PM

View PostJamesDean, on 20 November 2013 - 06:30 PM, said:

There is a difference between a OP class and a high skills-cap for a class.
Yes both mage and warrior is OP, but at least the mage class require having cordination, kiting, positioning and overview skills.
Warrior is more or less retard secured. You wont feel any difference playing against a 2400+ warrior or a 1800 warrior with gladiuslosa.

Yes because people like Watchmeblink and Jahmilli popping every cd out of invis and blocking 2 second long cc's so they can continue to spam ice lances is the pinnacle of skill. Mages and warriors are both a fucking joke




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