charge stun 12 seconds
fuck shield barrier
make enraged regen actually do something in damp
make hc leap work on all maps
allow col smash to proc
make mortal strike gen rage not cost rage
make zerk give dmg buff or rage, it's so boring solely as a cc break
nerf 20% execute
The thing is Blizzard already determines your stat values as it is right now and with the current situation of choosing what gear you want to buy it's more of trying to make good of a bad situation in my opinion. And let's be honest here, we don't really have that much customization as it is right now.
I'm just glad because this is the closest Blizzard has come to separating pve and pvp. I can't even emphasize how important this is. There are so many pvp classes that remain terrible strictly because they are good in pve and vice versa. Stat templates allows Blizzard to tweak so many things and be much more aggressive with balancing in pvp without having to consult to the pve department at Blizzard.
How can people even begin to complain about the lack of customization of stats? There is almost always going to be a mathematically superior stat. I don't think the feeling of being unique is proper justification here.
Blizzard having control of what stats certain classes have and how much will just make it that much easier for them to balance all the classes.