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Covlol

Member Since 13 Feb 2009
Offline Last Active Today, 02:20 AM
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#4587390 Legion Beta so far

Posted ROKMODE on 13 June 2016 - 07:41 PM

no use in complaining now

it's still in beta. we have no idea what will make it to retail
















-said every person who started playing in MOP/WOD ever


#4588281 Arena Master, bye

Posted Thaya on 23 June 2016 - 08:56 PM

bring back flawless victor


#4586766 Jay Wilson Leaving Blizzard

Posted ROKMODE on 07 June 2016 - 09:40 AM

OMG YES
NOW WOW WILL GO BACK TO WOTLK AND INSTANT CAST MANIA WILL BE GONE AND DISPEL WILL BE OFF CD AND MMO ASPECTS WILL BE BACK AND AJ WILL COME BACK TO LIFE AND UTILITY SPELLS WILL RETURN AND ALL THE QUESTIONABLE SPELLS ADDED SINCE CATA WILL BE GONE AND LOPEZ WILL COME BACK TO SHOW ALL THESE SHITPOSTING WHAT REAL SHITPOSTING IS AND 72 VIRGINS AND SOMETHING SOMETHING 12 MILLION SUBS

SEEYA JAY WILSON


#4584882 Nothing serious, nothing special

Posted Elorxo on 26 May 2016 - 05:29 PM

View PostAngrypiexx, on 26 May 2016 - 01:40 PM, said:

toxic wod rival at its best

holy shit seeing you call someone toxic is the funniest most hypocritical thing i've ever seen HAHAHA


#4581786 how is this being done?

Posted Sayann on 10 May 2016 - 07:37 PM

View Postajc1981, on 10 May 2016 - 04:51 PM, said:

my guess is you know nothing about how the assist works so you comment is shit talk

Why?  You come to AJ with a question and get upset when someone responds to your retarded thread?  You're part of the cancer that has made this game shit, along with the past 3 expansions.


#4580322 On vanilla PvP

Posted Lolflay on 03 May 2016 - 01:39 PM

Multiple difficulties of raiding is one of the things that killed this game.

LFR and normal/heroic need to be removed, and only mythic needs to remain.


#4578825 GladiatorLossa Ban

Posted jaimex on 26 April 2016 - 05:35 PM

View PostVengeful95, on 26 April 2016 - 05:29 PM, said:

Who the fuck needs gladiatorlossa?

spoiler:



























































Jamie

...

atleast spell my name right man wtf


#4577742 Lets vote.

Posted Lolflay on 21 April 2016 - 12:58 PM

View PostRandomguy, on 21 April 2016 - 12:40 PM, said:

would be nice to play good seasons (s10, s14, s15) they wont do that so ... fuck legacy servers

LOL

s7, there, fixed that for you

although s8 s10 and s15 were pgood


#4576350 Spell Reflect is back!

Posted Speedymart on 16 April 2016 - 07:19 AM

woooooo~


class is still shit


#4574067 The Lord of the Turbos

Posted Infernion on 07 April 2016 - 07:56 AM

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Credit to Luddex for co-creating!


#4572549 Spell Reflect is back!

Posted Pinka on 31 March 2016 - 11:13 PM

Im totally okay with it being optional. This is the last piece that was needed to make warrior feel like a whole class again. (Together with fear being back too.)
Seeming from the tooltip it works for a full 3 sec duration. So a smaller window. But more chance to reflect the spell you actually want to reflect. (or multiple)


#4572168 Wich abilities should be pruned?

Posted Dills on 30 March 2016 - 10:45 PM

Wyvern Sting, Binding Shot, Bursting Shot (Dragons Breath for hunters, it's just dodgeable and has a smaller cone) Posthaste (sprint), current itteration of Freezing Arrow on Alpha (Instead of working just like wotlk version i.e aim>shoot>then the trap has 2 second arm time, it's Wyvern Sting 2.0: Has a 30 second CD, it's fire and forget, it lasts 2 seconds longer than Wyvern, and not only that but anyone that's near the target that you freezing arrowed also gets hit by it's effect.), current version of Aspect of the Cheetah on Alpha (It's a 3 min cd, sprints you for 3 seconds, then it's back to the 30%).

Hunters should have scatter trapping, and silencing shot, as well as other utilities and tools to kite melee(like how MM used to use snakes for entrapment, or just pet utilities), but those should be active effects with risks/rewards attached to them. Everything originally listed is your current hunter utility on Alpha, and all of it is just fire and forget, and feels nothing like how a hunter should feel. Hunter to me is high risk, and high reward, but the way it currently plays is low risk, low reward, and it just feels like I have copies of other classes spells, but not only that those abilities are just silly.

To add onto this, things like Asphixiate, Stormbolt, Shockwave for non prot warriors, and 30 second FoJ are all mechanics I've found are very unhealthy for PvP. All of those are short CD ranged stuns for melee classes, and are pretty much unavoidable. Not to mention, all 3 of those classes basically have the same ability, which are the actual things that cause homogenization and are things that would have been okay to prune going from MoP>WoD, instead of just taking everything out of those classes that felt fun (Arms warriors losing almost every button rofl), yet leaving this horrible abilities in.

What I feel blizzard isn't getting the point from is that in all honesty having CCs is fine. Sometimes having potentially long CC chains is ok. But it all depends on the risks and rewards attached to it, the opportunity costs to use those CCs, and the amount of counterplay allowed for it. I believe things like scatter>trapping was removed because the CC chain was potentially really long, but in reality there was way more you could do to prevent scatter trapping - and therefore the longer CC chains, than there is now with current instant Trapping in WoD, or in Legion with just having wyvern or freezing arrow - both of which are fire and forget, your enemy can't really avoid, and isn't fun to deal with on both sides.

It's not fun for the hunter because you DNAW, and it's not fun to fight them because you can't do anything to prevent this. Mechanics like Stormbolts/Asphix/FoJ all fell in similar categories as fire and forget abilities that have no cost to them, are pretty much unavoidable, and also don't feel very fun for both sides of it.

Like in all honesty, I think anyone could agree to an extent that pruning isn't necessarily a bad thing, and going from MoP>WoD it didn't seem like a bad idea either. The issue is what abilities have been pruned, especially when abilities with unhealthy mechanics are the ones that stayed. So basically, any time anyone is giving feedback, I feel this is the most important thing to get across. The issue most people have with pruning, is that long loved and really fun and flavorful abilities have mostly been removed, while things that are not are the only things that have stayed really, taking away tons of depth in the game.


#4572129 Why Blizzard Should Make Legacy Servers

Posted Avengelyne on 30 March 2016 - 03:37 PM

Would rather them make good design decisions moving forward rather than see them turn it into Runescape


#4572030 Rampage Jackson Rogue GIF.

Posted Wallirik on 30 March 2016 - 04:24 AM

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#4571070 Ability pruning poll

Posted LifeforceUS on 23 March 2016 - 01:49 PM

View Postwods1combatxd, on 23 March 2016 - 01:48 PM, said:

Just as the title says, lets see if we can make anything out of this.

http://www.ipetition...op-the-pruning/

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