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Covlol

Member Since 13 Feb 2009
Offline Last Active Today, 01:22 AM
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#4240273 Hopefully Cleaves>Wizards in WoD

Posted Lolflay on Today, 12:29 AM

Hopefully both are shit, and melee/caster/healer shit on all of them.


#4236898 All Inclusive Warriors in 6.0

Posted AlYolo on 19 October 2014 - 10:05 PM

Arms is playable, But cant wait untill Glad Stance, Played it on the beta and it was really fun, ATC here i come.


#4234444 Death Knights Pre-Patch WoD

Posted lol_awful on 16 October 2014 - 06:36 PM

Am I the only one who absolutely LOVES that necro is gone? I feel like wotlk style again. If we could just have a little less damage and maybe our chains root baseline so we have some of our utility back, I would play my dk with my permanent boner.


#4230085 All Inclusive Warriors in 6.0

Posted Speedymart on 12 October 2014 - 11:08 PM

This entire beta has been warriors trying desperately to make things work, followed by blizzard realizing their 'idea' play style isn't happening so they do completely irrational changes in order to force us to play the way they want us to.


Stuff like removing ignite weapon, keeping WS instead of HS(FUCKING WHY? WHATS THE POINT??), swapping 4pc and 2pc set bonus because one was god awful, canceling slam debuff because it's a DPS loss otherwise, continously stripping baseline abilities we've had for so long into glyphs and 'play-style talents', removing charge stun which has existed since the dawn of WoW and was hated on so much in the 5.4 PTR, or just removing CS since fury was having issues dumping rage into the window they'd rather just remove it.

Fuck, that last one hurts my brain so much. They can't fix the rotation that's designed to dump rage into a window, so they just remove the window. What kind of fucking design it that? Are the class developers even trying? Is someone on a higher pay grade forcing this upon them? There's no possible explanation for them rejecting piles upon piles of legit feedback for nearly five months for this pure shit that's going live Tuesday. The only thing I could even remotely consider is someone higher then them who has no idea what the fuck he's doing forcing it live because he 'wants to see it to the end' or some other romantic tragedy garbage.

It's a god damn disgrace and they know it, so why isn't it being fixed? Why has so much content been cut? Why did we spend a year in SoO? What's the point of the beta forums? Humoring us into thinking our feedback is being listened to? Has it all been planned out for a year now?

So many question not a single blue response since Celestalon gave us the run around back in Augest. Nearly half of what he said never even came to fruition.

I'm mad and am not even going to go into the self-healing epidemic that has been complained about for months now but nothing has been done either, as I'll end up just ranting all day

This expansion is looking amazing content wise even after all the cuts, but the class game play is generally god awful for so many specs it's humiliating when compared to the immense depth that once existed.


#4228972 All Inclusive Warriors in 6.0

Posted Moshe on 12 October 2014 - 02:22 AM

View PostBawn, on 12 October 2014 - 12:08 AM, said:

i just realized you cant use shattering throw glyph as prot

rip in pepperonis

Personally, I'm fine with no shattering throw but charge stun gone is a different story


#4225384 The 8 Teams for Blizzcon

Posted Manowar on 06 October 2014 - 09:26 AM

The 8 Teams for Blizzcon

US Teams:
  • Lock/Shaman/Mage (3 Amigos - US)
  • Lock/Shaman/Hunter (Death Innovators - US)
  • Lock/Shaman/Mistweaver (Penny For Your Thot - US)
EU Teams:
  • Lock/Shaman/Druid (Bleached Bones - EU)
  • Druid/Mage/Priest (Playing with Fire - EU)
  • Druid/Mage/Priest (BB - EU)
Asia Teams:
  • Lock/Shaman/Windwalker (Popped CD No Skill - Asia)
  • Druid/Mage/Warrior (Push Push - Asia)



#4225174 All Inclusive Warriors in 6.0

Posted Speedymart on 06 October 2014 - 12:18 AM

View PostEzyo1000, on 06 October 2014 - 12:06 AM, said:

Well since the buffs  multiple people who are in beta have been saying both arms and fury feel nice damage wise since the latest buffs. speedy is the only one talking about prot. and how it looks, Fury and Glad each have their own unique utility (Self heals, near constant 30% speed boost, AoE Slow, MS effect, strong passive Dr via dstance while keeping damage up, and able to use AM for Fury. Extra charge, self heals, Offensive Dispel, and stronger passive defense via armor and shield for melee for Prot.) That they might shine better then the other in certain comps.If anything Arms could use some sort of self utility because right now it has nothing utility wise that it brings to the table.

I'm hyping prot because it's leaps and bounds better then the other two specs.

Arms is boring as fuck and completely irrelevent, not to mention infuriating to play.

Fury is fun to play when playing SD, but the damage is still random and unreliable.

Prot is just god, I wish you could see it too. Perhaps one day you too will become a believer


#4225114 All Inclusive Warriors in 6.0

Posted Dahislol on 05 October 2014 - 11:56 PM

I'd really appreciate any serious thoughts on whether it's worth picking up Warrior again come WoD. Main priorities being fun, arena competitiveness, and some opportunities for skillful play beyond just mashing damage buttons.

No focus charge stun (without talents) makes me feel like I lost a good friend.


#4223632 All Inclusive Warriors in 6.0

Posted Speedymart on 04 October 2014 - 05:25 AM

View PostEzyo1000, on 04 October 2014 - 05:05 AM, said:

Fury: You become enraged, causing all attacks to bypass x% armor for 8 sec.... :o that would be sooooo BOSS

Except fury sucks


#4223593 All Inclusive Warriors in 6.0

Posted Speedymart on 04 October 2014 - 12:04 AM

I would fucking dig an ARP mastery. Flat % damage increase Mastery's shouldn't even exist


#4223113 All Inclusive Warriors in 6.0

Posted Qualver on 03 October 2014 - 11:58 AM

I wish they'd just remove Colossus Smash from both specs, and bring back Overpower for Arms.

Overpower: 1.5 gcd, costs 10 rage. No charges.
Your rend ticks allows you to use Overpower every 6 seconds, or when the target parry/dodges.

Then bring back the Unrelenting Assault passive, to increase skillcap & overpower's gameplay;
If you hit a player with Overpower while they are casting, their magical dmg & healing will be reduced by 25% for 6 sec.
Rewards hitting casts.

That would be a much more engaging gameplay than Colossus Smash.. It's not too late, let's bring it back!


#3932614 2V2 titles coming back?

Posted Speedymart on 29 August 2013 - 08:01 AM

They mentioned in a tweet a week or so ago that they finally admit 2v2 will always be more popular then 3v3, and even though they gave up trying to balance it, it may be worth changing their stance on it due to its sheer popularity.


#4221073 Season Ending Announced: 2 Weeks to go.

Posted Avengelyne on 30 September 2014 - 06:04 PM

View PostImprove, on 30 September 2014 - 05:53 PM, said:

praise to holinka

For what exactly? A year long wizard plagued scum clusterfuck?


#4220341 And we said the Russians were bad :3

Posted Esiwdeer on 29 September 2014 - 04:46 PM

View PostYubel, on 29 September 2014 - 06:42 AM, said:

Except Abn actually knows how to play arena and is 2900+ across all three brackets, and no one actually gives a flying fuck if he cheats whereas the world explodes when Bailamos does.
Speaking personally, I have known of Abn for several years. That Arcane Mage at 27xx, oooo. I got to fight against him a bunch of times doing boosts years ago in what must have been Cataclysm, and his mechanical skill was above my reproach. I also recently spent some time with him on Skype and found him to have a similar... lack of social development which I share, so he must have been really, really good(like me, h3h.)

But I digress: there are people like Abn who.. have respectable ratings, have respectable histories, have streams where you can go and watch them play, open to your criticism - I believe you can quantify GCD management, positioning, general awareness and efficacy:opportunity, optimal cooldown usage in conjunction with team synergy/strategy: you can judge these things about another player, or about another team.  

I know, Reedwise always arguing and writing essays and I can only read on a 5th grade level this so fucking annoying man, I KNOW OKAY. I am just trying to say, this website is called Arena Junkies, people who have played and hopefully won most of their arena games. You may not like me, but I am a real multi R1/Gladiator. Not like, one of those dudes who was always sort of around that rating, not like how literally everyone is "multi R1" post 2013 like, I have a legitimate arena history which can be traced on the internet.

There is strong, irrefutable evidence which clearly shows that Bailamos has never even been Gladiator legitimately. He shouldn't even have access to this website. I am not being edgy, this is the truth. Perhaps I am washed up, irrelevant, deserving of your criticisms certainly - but at least I have met the requirements to post on this website, and atleast Abn could post on this website if he so desired.

Respect should be given based on merit, that is the only way a free society can function. We may not all be American, but we can still all get justice. Bailamos is a member of this community who openly violates its rules and he has been tolerated long enough. Truly, his only attribute or 'talent' is being the only person on the entire planet Earth who is still forced to care about RBGs due to an unfortunate financial situation. Despite his claims about his "Nobel laureate professors," the only behavior I have ever seen him exhibit is a sort of running around whilst stating obvious game knowledge into his microphone with varying levels of emotion and competence.

Moreover, in all of my dealings with Abn he has treated me with respect and dignity. When I dealt with Bailamos he behaved insecurely, pretended to be a female human instead of the shitty male human he actually is, and then he blocked me after losing a gentleman's wager. Literally, he found me, talked shit and got stomped by not me alone, but the legion at my command.

I believe a Rogue named Pikaboo played his character for his character's only Gladiator title and thus, his name should not be mentioned in the same conversation as a class hero like Abn.


#4220518 All Inclusive Warriors in 6.0

Posted Speedymart on 29 September 2014 - 08:26 PM

View Postomfg_alex, on 29 September 2014 - 09:46 AM, said:

actually they are not prot, they are gladiator stance, and glad stance has no reduced damage and shield barrier is 8k absorb, so a furry warrior actually survives better than a glad stance. there is no one going defensive stance because the damage is 0.

I was talking about glad stance, that's all I've been talking about for the last 20 pages.

Glad stance has more armor, 30% parry/block, demo shout, and the best part is last stand doesn't lose the health when it ends unlike rallying cry, which scales insanely well with commanding shout and enraged regen.

Shield barrier is an awful ability, especially as arms. The best counter to pressure is pressure, not aimlessly auto attacking because you're spending all your rage on a shitty absorb.

--

To all my warrior friends who are basing their fury findings of PTR, don't. You're going to be woefully disappointed at 100. Fury is essentially a wet noodle that seems to never die due to very strong self healing, while doing nothing else.

Arms does solid damage, but it's incredibly inconsistent. The second your target starts kiting you, and they will, you're completely fucked. With the current way rage works, you'll be able to charge and get two attacks off that consist of 70% of your overall damage. If one of these abilities dodges or miss, every single ounce of pressure you thought you might get for finally catching the target is gone.

With the overly nerfed warrior mobility, this will happen a lot. Even as prot with banner and double charge, I become furious at attempts to chase posthaste hunters, freedom'd pallys, or god forbid the plethora of druids.

Arms has even less tools to close that gap, and they just don't work. It could do alright if they had a more consistent rotation, such as having overpower to fill the gaps, but they don't. It's CS, MS, whirlwind spam. That's it. If CS or MS are unable to connect in any form, you are a walking toy until they're back off CD. God forbid that you use both abilities and their healer is CC'd a foot away and you're unable to use whirlwind. Slam is not a viable option either, mainly due to inconsistent rage generation. You'll either be completely starved, or get two auto crits in a row and can't seem to spam whirlwind fast enough to make use of it. It isn't fun to play and most importantly the effectiveness of the spec itself even when played to complete mastery is questionable.

I understand that a lot of you guys want the spec to work, most likely as some form of debt you feel to the spec for it serving so well in the past, but just don't. You're only going to disappoint yourselves infinitely more, and Blizzard will not be correcting their mistake until 6.1 at the earliest.




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