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Member Since 03 Feb 2009
Offline Last Active Jan 14 2014 09:34 AM

#3903942 Reasonable Rogue Changes

Posted Woundman on 24 June 2013 - 01:43 AM

Rogues are currently unable to compete at a tournament level. Here is my list of changes without effecting PvE as much as possible.


First things first, revert the recent Killing Spree and Blade Flurry changes. Combat will be ridiculous if those changes go live. Second, if you want to make recuperate useful, make it tick every 2 sec and revert the recent Glyph of Recuperate change.

  • Shadow Dance no longer reduces the energy cost of Ambush.
  • Hemorrhage now causes the target to bleed over 12 sec, down from 24 sec.
  • Sanguinary Vein no longer grants 20% additional damage to targets afflicted by your Rupture, Garrote, or Crimson Tempest.
  • Sinister Calling now increases your agility by 30% and damage by 20%.
  • Adrenaline Rush now lasts 10 sec, down from 15 sec. Cooldown reduced to 2 min, down from 3 min.
  • Killing Spree now has a 1.5 min cooldown, down from 2 min. Range reduced to 8 yd, down from 10 yd. Assaults reduced to 5, down from 7.
  • Revealing Strike is now a self buff. Revealing Strike now grants Revealing Insight. Revealing Insight increases the effectiveness of your offensive finishing moves by 35% and causes your Sinister Strike to have a 20% chance to generate an extra combo point for 12 sec.
  • Restless Blades now causes your damaging finishing moves to reduces the remaining cooldown of your Adrenaline Rush, Killing Spree, Redirect, Shadow Blades, and Sprint by 1 sec per combo point and non-damaging finishing moves by .5 sec per combo point.
  • Venomous Wounds now causes your Rupture or Garrote to deal 685 (+ 12% of Attack Power) additional Nature damage and regain 7 Energy per tick (100% instead of 75%). Garrote will not trigger this effect if the enemy is also afflicted by your Rupture. Poison requirement removed.
  • Vendetta is now a self buff. Vendetta increases all damage you deal by 30% and grants you unerring vision while out of stealth, regardless of concealments such as stealth and invisibility. Duration reduced to 10 sec, down from 20 sec. Cooldown reduced to 60 sec, down from 2 min.
  • Mind Numbing Poison (Shiv Effect) now increases the casting time of an enemy's spellcast by 50% for 3 sec.
  • Ambush now costs 40 energy, down from 60 energy.
  • Shiv can no longer be blocked, dodged or parried.
  • Sprint now lasts 6 sec, down from 8 sec. Cooldown reduced to 45 sec, down from 60 sec.
  • Shadow Blades now lasts 8 sec, down from 12 sec. Cooldown reduced to 2 min, down from 3 min.
  • Recuperate now restores health every 2 sec, down from 3 sec.
  • Subterfuge now lasts 1.5 sec, down from 3.0 sec.
  • Dirty Tricks now causes your Blind and Gouge to no longer break from damage over time effects and their duration is reduced by 50%.
  • Burst of Speed now increases movement speed by 70% and grants immunity to movement impairing effects for 3 sec. Does not break stealth. 30 sec cooldown.
  • Cheat Death now reduces damage taken by 90%, up from 80%.
Finish him!

Well, that's it for now. I'm far too lazy to elaborate the reasoning for each and every change, because honestly, I highly doubt any of my well thought out changes will ever see the light of day. There are so many ways you can balance the Rogue class and this is just one of many and anyone who says this is the only way it can be done, is a coconut. GL HF!

Edit: Typo
Edit 2: Reworded Vendetta, Burst of Speed, Revealing Strike and Venomous Wounds. Removed energy cost from Burst of Speed. Reduced cooldown to 30 sec, down from 32. Increased duration to 3 sec, up from 2.

#3903208 What rogues need to be competitive

Posted Kaylol on 21 June 2013 - 10:24 PM

they need to wipe out the step tier completely and make step baseline. that tier needs to have modifiers of the ability. Kind of like warrior first tier.

#3889844 Tosan Arenas - Galaxyfist 1 (Windwalker Monk)

Posted Tosan on 21 May 2013 - 07:21 PM

Hope you like, thanks for watching!

#3883750 Cloak and Dagger no longer works during Shadow Dance

Posted Bloódx on 03 May 2013 - 12:28 PM

View Postmimmick, on 03 May 2013 - 11:41 AM, said:

Or remove faerie fire from game dumb ability that only shits on rogues

Basically this....

Good Rdruid or feral can basically fuck up any rogue team by just mashing his head on faeri fire button - its BEYOND retarded -

This is going to throw rogues back into the mud again due to the fact of 8 second dispell - its hitting rogues the hardest, if you remove 8 sec dispell cd rogues would be soooooooooooooooooooooooooooooooooooooooooooooooooooooooo OP compared to any other class.

1. Remove faeri fire
2. Remove dispell cd if faeri fire isnt removed
3. OR just keep it as it is now, - rogues are gna be even more unstable now ggs

Only fixes rogues need is mby a little nerf to Deadly Throw and Shuriken - and maybe do like they did to warriors s9 no BLADES/DANCE together.

#3883780 Cloak and Dagger no longer works during Shadow Dance

Posted ohnoes on 03 May 2013 - 02:13 PM

so when are the buffs coming to compensate for all these nerfs?

didn't this holinka guy state he did not want rogues to back to what they were in 5.1 or am i missing something

#3873970 Tosan 7 - Hunter Arenas

Posted Tosan on 11 April 2013 - 05:11 PM


Hey guys, here's my latest Hunter Arena video, hope you enjoy!

felxprod - interstellar journey
bassfly - house idea (draft)
dotEXE - 38 degrees
Sirensceol - roundabout
urbanstep - breaking illusion
urbanstep - unreachable
nyctophobia - lost man's compass

If you enjoyed it and want to see more stuffs, follow me at these things:


Thanks for watching :)

#3869916 Shadow Priests nerfed

Posted Guest on 02 April 2013 - 05:45 AM

responding with amazing another quote from long ago
Posted Image

#3870440 Titan - Possible Leak

Posted Nadagast on 03 April 2013 - 07:41 AM

As long as we're talking about MMOs: http://www.kickstart...melot-unchained

Spiritual successor to DAoC, one of the best MMOs (maybe the best?) ever made for PvP.  I quit vanilla WoW to go back to DAoC.

Also, I don't really have time to write out a huge post right now about D3, but I think it failed much more in the soul department than in the 'buggyness/nowhere-to-progress/etc' area, that Thaya is saying tanked the game.  I could go on and on about this, but I'm going to sleep.  :)  Maybe tomorrow.

#3862863 wtf is this gear disparity

Posted Tist on 17 March 2013 - 04:12 AM

i'm so pumped to play rbgs all season so i can be competitive in arena

said no one ever

#3861382 wtf is this gear disparity

Posted Veev on 14 March 2013 - 02:11 AM

Already been said, but I'll bump/like every post relating to this until they address it. :P

#3861362 wtf is this gear disparity

Posted Smooviex on 14 March 2013 - 01:12 AM

it's actually impossible to even compete when you're in honor gear vs 2/2 malevolent gear/weap... you're not able to play if you're just coming back

#3861504 wtf is this gear disparity

Posted Tosan on 14 March 2013 - 07:46 AM

View Postkannetixx, on 14 March 2013 - 07:00 AM, said:

that is the entire point of this season they said it from the get go why are people honestly even surprised?

they rewarded players who stuck with the game despite it being worse and worse .. if you think that your honor gear should be better or even close to my 2/2 upgrades with the amount of conq / time i spent putting into it you should probably just go back to not playing anymore.

Cool you want to come back thats awesome - grind it like the rest of us until you get tyrannical.

Do you really have so little confidence in yourself that you desire an item/stat advantage?  I never understood this mentality; stating you don't think people should start a season on an even playing field is almost exactly the same as saying "I want every unfair advantage I can get to compete because I'm not confident in my ability to play better than others to win".

Maybe that's just me.......


  with the amount of conq / time i spent putting into it

My favorite part........as if it cost you something to get that.  Conq / time?  Conquest points are something you get from simply playing the game, which you are doing for fun in the first place; you'd do it without a reward as long as you can play arenas, right?  

And "time".......you'd be spending that regardless, it's not like you invested it specifically for an advantage, you spent the time playing arenas for fun anyway, the gear came along as a free additional prize.

You act like you bent over backwards to get 2/2 upgraded gear, when in reality you just got it for free for doing something you were already going to do.  

Always baffled when I read comments like this tbh.

#3857232 5.2 - new resilience formula?

Posted mackazar on 05 March 2013 - 04:52 PM

or just not care about gear and stats and be good :D

#3856977 Rank 1 Title Question

Posted hearthadinlol on 05 March 2013 - 09:19 AM

Hello i'm wondering if they made rank one title account wide or did i just get it on all my shamans

#3854678 Rambojohny caught red handed

Posted aquatics on 28 February 2013 - 03:23 AM