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Kadrix

Member Since 19 Aug 2007
Offline Last Active Feb 10 2018 03:14 AM
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#1721576 so i´m done with it .....

Posted by Kadrix on 16 January 2010 - 01:53 AM

I would imagine Smir quit for the same reason I did, because this game's pvp sucks. Sure good players can succeed, but when you lose to inferior players solely because of their comp or crits or gear and whatnot it's incredibly frustrating.
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#1626386 I got a trojan, evul hackers for xmas!

Posted by Kadrix on 20 December 2009 - 10:40 AM

avg
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#1580593 HfB In Rmp?

Posted by Kadrix on 08 December 2009 - 05:11 AM

When playing RMP you get kills by bursting during stuns and cc, having prep allows for another set of cooldowns for more mobility + stuns + damage avoidance.

In short, there is no reason to spec HFB when playing rmp.
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#1563858 What's the Eaisest Battlegroup?

Posted by Kadrix on 04 December 2009 - 02:31 AM

I've only played on reckoning and whirlwind recently, but whirlwind is a pretty terrible battlegroup.
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#595459 Paladin FAQs

Posted by Kadrix on 11 February 2009 - 10:48 AM

Holy FAQ's section

Specs:

Healbot/Default spec
http://www.wowhead.c...xh0sVuctgdxGzub

Imp HoJ spec
http://www.wowhead.c...xh0sVuctGdxGzur

Glyphs:

Major Glyphs:
Flash of Light
Salvation
Beacon of Light
Holy Shock
Hammer of Justice
Seal of Light/Wisdom
Seal of Light
Turn Evil

The typical glyphs for a holy paladin are Holy Shock, Seal of Wisdom and Salvation.

Minor Glyphs:

Blessing of Kings
Wise
Blessing of Wisdom
Sense Undead

Blessing of Kings is the only useful minor glyph for holy (It makes Kings costs less mana than dispel magic or purge), the other two hardly matter at all.

Gearing:

Gems: Holy paladin gemming can depend a lot on what comp you play and personal preference, a rushdown team like TSG or PHD probably wants a lot of int gems so they can bomb holy lights for as long as possible, while a double healer or 2v2 paladin might want lots of MP5 gems to increase their longevity. The “normal” gemming is Spellpower, Spellpower/Haste and Spellpower/Mp5
Red: Runed (Spellpower)
Yellow: (Spellpower/Crit), (Spellpower/Int), (Spellpower/Haste), (Int)
Blue: Royal (Spellpower/Mp5)

Professions: Engineering, Jewelcrafting, Blacksmithing, Alchemy.
Jewelcrafting and Blacksmithing give raw stat gains (JC has a slight edge over BS here) while alchemy gives you a comparable stat gain and a healing potion at the cost of being able to choose which stats to increase. Engineering trades a small stat increase for a powerful glove enchant. My suggestion would be Alchemy/Engineering.
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#522764 Remove DnD Stun

Posted by Kadrix on 31 December 2008 - 08:42 PM

The chain stun thing is fucking stupid sure, I think I hate the fact that I can have DnD thrown on me from 20y away as soon as I sap their teammate in 3s.
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#383310 US-Whirlwind-2v2 - S4Archive

Posted by Kadrix on 06 October 2008 - 07:23 AM

still hasn't updated my 2s or 3s
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#331603 Paladin Warlock - Gear Capability.

Posted by Kadrix on 31 August 2008 - 07:41 PM

It's not completely needed, if you run too much with a warrior double dps teams will just mash you.

I run 4p T6, 4p S4 and it works amazingly. Not everyone has access to that gear though.
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#310388 [Druid/Rogue/Rogue] Clueless RRD, halp!

Posted by Kadrix on 18 August 2008 - 09:57 AM

General strat to follow as many people have said: If there is a druid on the other team, kill it if you can find it.
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#157843 1600 = full season3 teams

Posted by Kadrix on 06 May 2008 - 12:18 AM

Thread over, all this has been is the op complaining about enhancement shamans in 2v2. Find some people and run trifecta in 5's or 2 physical in 3's if you want a good rating.
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#156222 How long can you sit on a team before it gets removed from rankings.

Posted by Kadrix on 04 May 2008 - 10:09 PM

Yes they could, as long as the players on the team have 20% or more games played, and have PR close to the team rating, you will get the title.
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#129133 Can Pal/War/Rog manage 2,2k+ ?

Posted by Kadrix on 09 April 2008 - 11:53 PM

I run this comp around 2200~, RMP isn't very hard. Train the mage, put freedom on the target they are focusing. Save your stun for the iceblock, and use it on the priest. When he trinkets it, blind to a vanish sap. Mage dies while the priest sits there.
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#49176 Warrior macros.

Posted by Kadrix on 14 January 2008 - 07:08 PM

Focus pummel, focus intercept, spell reflect, intervene. Noob.
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