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Bidj

Member Since 10 Jan 2009
Offline Last Active Nov 17 2013 10:33 PM
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#3877917 CC in arenas

Posted Violatrix on 20 April 2013 - 01:00 AM

View PostUnappealing, on 19 April 2013 - 10:21 PM, said:

if you nerf cc, you have to nerf healing, if you nerf healing you have to nerf damage, if you nerf damage you have to buff cc, if you buff cc you have to buff healing, if you buff healing you have to buff damage, ect ect ect.
against good teams in any expac you were cced for a long time, but it was more avoidable, people need a play style change now, blizzard won't change it.

I respectfully disagree with the first part of your post.  I think your statement is true if we want to keep the length of arena matches relatively short, as they are now; however, if CC is nerfed while healing remains as-is--and especially if burst is ever-so-slightly toned down while sustained damage is raised--we will have slightly longer games where mana and positioning become a pivotal factor again.  

I do agree that a play style change is called for, and many of us are loathe to change.  It is a game, and it behooves us to play the game as it is now rather than as we wish it to be.

The down side to my idea of toning down burst while nerfing CC will be those games where two players are left standing, a healer and a dps, on each team.  We have all played against the "try hards" who have been beaten but want to try to make it to the match limit by running away and surviving.  $#@! that irritates me.


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