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Vexxius

Member Since 04 Jan 2009
Offline Last Active Sep 12 2014 05:41 AM
*****

Posts I've Made

In Topic: Intervene macro bugged?

15 March 2014 - 01:10 AM

View PostProphacy, on 11 March 2014 - 11:17 PM, said:

Is anyone else having trouble with intervene in arena, it seems like my intervene doesnt work sometimes when i intervene teammates. Its works like 80% of the time.

This is the macro i use :

#showtooltip
/cast [@S├ąppien] Intervene

While using this same exact macro, this happens to me as well; I'll be completely in line-of-site and in range of my Intervene target, yet Intervene will not go off immediately as it should (unless I hit the macro a good 3-5 times).

In Topic: Missing gladiator helmets.

10 March 2014 - 12:49 AM

Missing R1 S14 helm; shows on profile, not on posts.

In Topic: warrior in s15, r1 viable?

10 March 2014 - 12:41 AM

Warrior damage is pretty decent now... after weapons, we'll be nasty. Surely, we'll be R1 viable with a variety of comps.

In Topic: Don't be an asshole

21 February 2014 - 06:47 PM

View Postflannelsoff, on 21 February 2014 - 05:35 AM, said:

Spoiler

Reminiscing the glorious days...

Posted Image

In Topic: Kitty Cleave OR Turbo Cleave?

20 February 2014 - 10:08 PM

I'd just like to start out by saying that both Kitty and Turbo Cleave will certainly be far from "top tier" in S15.

These comps have different strengths: Turbo Cleave is perhaps better against wizards (primarily because of the Shaman's utility - tremor totem, ranged interrupt via wind shear, and grounding), whereas Kitty Cleave shines in scenarios where the Warrior/Feral can connect really well (killing Resto Shamans is relatively easy for Kitty Cleave because the Shaman can't escape without a lot of peels from his partners).

TLDR: With that said, and given the fact that S15 will likely predominantly harvest wizard-based comps, I think it's safe to say that Turbo Cleave might "be better" overall.

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