With a lot of the recent adjustments, I think for the most part pvp is in much better shape, but there are still a few major culprits.
Frost mages, warriors, resto druids.
Frost mages - make frost bomb unable to crit. Increase the damage of frostbolt. Put ring + poly on same dr. Could maybe rebuff ice barrier a bit, but not to what it was before.
I know frostbolt is total shit, and I don't know a good way to buff it to make it worthwhile. But it needs help.
Warriors - Defensive Stance should be 15-20% for non prot. Battle stance should offer 5-10%. Avatar should be 10% damage, 10% crit, 15 second duration, still breaks snare/root, no immunity. 1 min cooldown. Shockwave 30 sec cd
Druids - Cyclone needs to be tweaked. I would say reduce the duration by 1 sec and/or put a 6-10 sec cd on it (I would favor a cooldown of some sort vs a reduction in duration). Make disorienting roar a 1 min cd. Displacer beast a 40 sec cd, unusable while silenced/lockout.
Blood fear should be tweaked, and paladin blinding light should be reduced in duration as well And remove glyph of purge. Shadow priests could maybe use a little tweaking as well? But I really don't know anywhere near enough about the class to offer a suggestion. But the mage/war/dru ones are more important.
**ALSO THIS IS WITH THE RUMORED ADDITIONAL 15% HEALING NERF COMING** If they reduce healing without touching warriors or mages...shit will be retarded.
ArtuniasMember Since 03 Dec 2007
Offline Last Active Oct 03 2013 03:55 PM
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