I have no hope for this game anymore. The Jews at blizzard are trying as hard as they can to kill this game, $60 for lvl 90 is a joke along with another 8+ MONTHS (length of season) until WoD? Rofl who is making these decisions?
Don't expect much development from WoW unless it involves the in-game store and more ways for Blizz to make money off of a game we already pay $15/month for...
I remember back when mounts were rare drops, rewards for random shit, etc... Now you just wipe your ass $30 and POOF you have your new mount, pretty epic!
Edit: I wonder what all the PVE people will do... They have already been farming the same content for months at this point, and there will be NOTHING new for over 8months, wtf?
wod arena and raid changes look incredible and I am all for them devoting the vast majority of their dev team to make it great, its pretty obvious there is no hope for mop anyway. the proposed changes arent just good on their own, they are a clear indication that blizzard cares about small scale competitive pvp again which hasnt been the case for a few years.
I cant believe anyone on this website would complain about blizzard focusing entirely on endgame pvp and pve content, and offering players a way to skip grinding levels to get there immediately.
do you really give a fuck if anyone buys a level 90? It just means when your friends buy the xpacs to come back they will be able to arena with you right away, and if you are too busy irl to grind a character up that you want to arena on you can just drop $60 and have it. its an old game and as a result a lot of us who play it are in our 20's now, with less free time to grind levels and more disposable income we can put towards ensuring the free time we have is enjoyable.
i honestly dont get the backlash with the buying level 90s, its not like being max level in this game is an achievement to be proud of anyway.
Hackattack3, on 11 December 2013 - 02:15 AM, said:
Seems like a lot of people confuse spriest with the entire priest class.
priests are inarguably the worst class in the game for arena 3v3 and 5v5 right now, every spec is garbage
just by having one season where every available spec is total shit puts priests in a position that other hybrid classes havent had to face and therefore strips them of the title of being consistently one of the best classes
TL;DR: I think sw:d and glyph of shadow word death are currently poorly designed for priest healing specs in pvp. Sw:d is a cool mechanic that rewards good play and the healing specs should have access to the old sw:d without giving up a glyph slot.
So I reactivated again because I heard that holy was pretty fun, but a big detractor from the "fun" factor for me has been making a decision about the 3rd glyph slot every game... namely the mass dispel and shadow word death glyphs - but I will be focusing on the shadow word death glyph as it has the fewest balance ramifications.
I'm warming up to the idea of getting to make strategic choices in the starting gate every game because you can tailor different strategies to different talent/glyph choices. An example of a cc avoidance glyph I like would be the glyph of fear ward, as it is a reliable cc breaker and you feel like you are getting a good trade for whatever glyph you are giving up.
Shadow word:death glyph doesn't feel that way anymore as there are just far too many ways to negate the cc breaking portion of the ability in the game now. As disc or holy the decision is between leaving it as a borderline useless ability, or using the glyph slot to make it a potentially useful ability. Since there are so many instant blanket silences and ccs to start a chain with in the game, opportunities to sw:d cc are becoming fewer and farther between meaning you might not get a return on your glyph choice at all. The glyph is either gamebreaking or a huge mistake, and it just feels out of place with all the other glyphs available to us.
I wasn't active when they made the shadow word death change, but I don't understand why the spell is no longer available in its original form to holy and disc. I think as holy and disc shadow word death should be available in its old form, and the glyph could make it an execute.
To me the core elements that made priest class unique in arena were always the big damage, manaburn, shadow word death, and mass dispel. It sucks that the first two are out of the game, but I don't really see why the second two should be a glyph choice.