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Seu

Member Since 16 Nov 2008
Offline Last Active Today, 01:20 AM
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#3865137 Problematic abilities.

Posted Dizzeeyo on 22 March 2013 - 02:49 AM

View PostFilthpig, on 22 March 2013 - 01:16 AM, said:

Truth hurts, don't shoot the messenger. Check spriest representation.
i ate a 170k powershot today, as a mage with 68% reduction from resilience, 16% from molten armor, and flameglow on top of that. the powershot was followed by a 69k kill shot. when i see hunters agreeing that powershot is currently more retarded then pre nerf frost bomb, ill be sympathetic about your shadow priest concerns. until then, gtfo


#3864086 Priests What do you think about 5.2

Posted pripripriest on 20 March 2013 - 12:47 AM

View PostFilthpig, on 20 March 2013 - 12:25 AM, said:

Ie. Priests are sooooo good at being healer, I'm really mad that I can't be DPS AND a healer at the same time.


tldr: go shadow

gz on access


OT: disc is crap, give us back our playstyle. THANKS.
and no, fuck glyph changes. i don't see why shadow has life swap abilities combined with dispersion. Make dispersion and lifeswap lvl 90 talents. Divine star is shit anyway


#3864087 Priests What do you think about 5.2

Posted Djandawg on 20 March 2013 - 12:49 AM

View PostFilthpig, on 20 March 2013 - 12:25 AM, said:

Ie. Priests are sooooo good at being healer, I'm really mad that I can't be DPS AND a healer at the same time.


tldr: go shadow
disgustingly brainless


#3865476 Little something to be announced today!

Posted Kettu on 22 March 2013 - 06:44 PM

View PostZaephyr, on 22 March 2013 - 03:36 PM, said:

dunno about you guys but i used to fucking love playing yugioh

LOL NERD


#3864315 I'll just leave this here...

Posted Kettu on 20 March 2013 - 04:19 PM

View PostPouncedd, on 20 March 2013 - 07:00 AM, said:

So how did blink strike do that much damage? I've never seen mine hit that high.
You are implying that 90k blink strike crit is a lot?
Nice joke

Here's some proper crits from arena:
Posted Image

Posted Image


On topic,

View PostLapeane, on 19 March 2013 - 10:40 AM, said:

Hunter's powershot is fine.
Powershot is not fine. Its damage needs to get reduced by 30-40%.


#3864128 Honor gear buffed

Posted Virent on 20 March 2013 - 03:30 AM

View Postmoistlol, on 20 March 2013 - 03:19 AM, said:

some people are just impossible to please

When you think about it, he is right. 30k extra hp won't change anything. Your dmg will still be crap.


#3864062 Honor gear buffed

Posted Koshimo on 19 March 2013 - 10:52 PM

It helps but still dumb that its not the same as last seasons gear.


#3864048 Honor gear buffed

Posted Khra on 19 March 2013 - 10:08 PM

That buff is nice but the 491 gear still got too much difference


#3863510 Arena participation since MoP compared to other seasons

Posted Djandawg on 18 March 2013 - 08:44 PM

What happened?My point of view:

-Everyone got extra stun, extra interrupt, extra cc, dps cooldowns became undispellable.
-Dispel 8 sec cd destroyed the game
-Late fix on hunter, warrior, mage. 2 healers viable, rest being borderline unplayable for months made people I know quit.


#3863502 wtf is this gear disparity

Posted Ayume on 18 March 2013 - 08:15 PM

View PostNadagast, on 17 March 2013 - 02:36 AM, said:

I'm not saying that I like the gear disparity, (I wish Honor gear was 483-487 maybe) but I don't agree with many of the comments in this thread saying there should be no gear differences at all in PvP.

Sure, for players like us, the top ~1% most dedicated and hardcore arena players, we don't need gear to motivate us, we're motivated mostly just by competition.  However, for the other 99% of the playerbase, gear, titles, and other random goofy rewards are extremely powerful motivators to participate.  Taking away all gear differences/upgrades would leave the arena playerbase very small.

I think in general people on AJ (and really in any online community that caters to a specific niche) are capable of making pretty good suggestions IF every player playing the game was a member of their niche (hardcore PvP).  It's like lots of us fail to realize other segments of the community exist, and Blizzard has to make a game for all segments.

The game is at a point of divergence, as soon as they decided to add pvp power and change how abilities work in arena they opened the doors to completely seperating the pvp in this game from the pve. I for one don't even consider them remotely related, and I don't think anyone else should either. They don't allow pve gear in arena, they itemize pvp gear to be bad in pve, they design abilities different for pvp than for pve, so why is it again we should also share gear progession?

You say that 99% of the playerbase plays for gear and titles, but I didn't say they should remove all rewards, I merely said they should remove gear progression. There should still be visual upgrades at 2000 and 2400, along with more titles and sweet achievements. There can still be fun random goofy arena rewards without people feeling like they wasted their time in arena because their character didn't improve via stats. The whole purpose of the achievement system was to fulfull this.

Maybe I'm skeptical, but I really don't feel like this other segment exists anymore. The barrier to entry to pvp now is SO high that even veterans have a hard time competing with honor gear, there isn't the same casual pvp/pver that used to exist back in BC and Wotlk. The game isn't the same as back then when we had a huge portion of people playing pvp, in fact, their changes to pvp(adding upgrades, and an entire 2nd tier of gear) has only made pvp LESS accessable to the masses.

tldr; this game isn't like it used to be where people played both pve and pvp and we had a ton of casuals. Only the hardcore really play arena or rbgs now.


#3862153 Priests What do you think about 5.2

Posted pripripriest on 15 March 2013 - 06:10 PM

View PostFeliclandelo, on 15 March 2013 - 06:04 PM, said:

The only one here striking me as clueless is you.

wait ... aren't you the genious who said that Shadowmourne was fine in arena ? ah k. sure bro. sorry


#3861796 wtf is this gear disparity

Posted Filovirus on 14 March 2013 - 09:15 PM

View PostSeu, on 14 March 2013 - 08:33 PM, said:

i came back 4 months ago and my character wont be competitively geared until may

sick

I came back a few days ago, SO stoked to play some affliction in full honor gear


#3861752 wtf is this gear disparity

Posted Ayume on 14 March 2013 - 07:18 PM

I know people have been saying this since BC, but why is it again we can't all just have a set of pvp gear that's equivalent for every class, that just you automatically get when you zone into arena. Naturally you can still transmog, gem, and reforge it, but this eliminates the kannetixx's running around frostbombing people for their entire life because they happened to play the previous season.

I understand that they want people to strive for gear to keep subs, but I'm pretty sure I speak for everyone when I say that we don't give a shit about gear, not only would this make balancing classes easier since damage wouldn't fluctuate every season, but I'm fairly certain they would gain more/retain more subs by letting more people do arena with full gear easily. Rather than new pve players joining an arena match and dying instantly to some dumb bm hunter who did literally his entire life in one hit(see below for dumb bm hunter globaling pve noob).

tldr gear shouldn't exist in arena

Posted Image


#3861499 wtf is this gear disparity

Posted Vioz on 14 March 2013 - 07:31 AM

View Postkannetixx, on 14 March 2013 - 07:00 AM, said:

if you think that your honor gear should be better or even close to my 2/2 upgrades with the amount of conq / time i spent putting into it you should probably just go back to not playing anymore.

Cool you want to come back thats awesome - grind it like the rest of us until you get tyrannical.

Asking for fairness in arena is blasphemy! It should always be gear > skill right? right guys?


#3861491 wtf is this gear disparity

Posted Regent on 14 March 2013 - 07:04 AM

There is no gear disparity in Starcraft 2.




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