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Member Since 06 Oct 2008
Offline Last Active Aug 19 2014 07:05 PM

Posts I've Made

In Topic: X-Mog!!! Let's See'em Boysc

18 August 2014 - 01:59 PM

View PostRegent, on 19 March 2014 - 03:44 AM, said:

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Rofl your orc looks terrified :D

In Topic: Experience with Frost in WoD

18 August 2014 - 01:56 PM

View Postxbclass, on 17 August 2014 - 06:41 PM, said:

I've played the beta a fuckton and have glad xp on live, 200+ days play time on mage.

Right now the mage class feels like it'll have it's place somewhere mid-tier, and it's incredibly awkward and unfun. It's just too gimmicky with the new changes. Currently, mages really only have two ways to kill other classes: prismatic crystal burst, and well-timed images.

Mirror images hit for around 20k damage per bolt which is the same as the mages own frostbolt. It lasts forever and can literally solo a class if it's not dealt with (detailed below). Using them honestly makes me feel like a scumlord hunter pressing stampede.
Prismatic crystal is also much too strong. If you can keep someone in it, you can setup your damage and literally 100-0 them with a few ice lances.

Now, you might be thinking, mages sound really fucking strong, why are you putting them mid-tier? Well, both of these spells are easily dealt with. Mirror Images have a low health pool so any self-respecting melee can kill them pretty easily and ALL of the damage from crystal can be avoided with a trinket, dispel, or other defensive. And this creates a problem for balance because without these abilities mages are one of the weakest classes in the game, having only sporadic ice lance damage and playing mostly to survive. Keep in mind that other classes are still competitive with mages, maybe even better, without such silly things, and you start to realize just how bad mage really is this expac. You basically have a class that's incredibly strong, maybe even the best in the game when you play against people who don't know what they're doing, but it's absolute shit otherwise.

Something that a lot of mages are missing is that the new Frostjaw is the best talent in it's row (over Ring of Frost and Ice Ward). It's a one second cast that silences and roots for 4 seconds. It's NEEDED to set up crystal combo, plain and simple, since DF breaks. It's also very strong against enemy casters as a silence defensive since it's only on a twenty second cd and it gives an extra frost bomb ice lance shatter, which are harder to get in WoD.

And that's frost.

Fire is also bad, at least currently. However, before last patch it was pretty good and at least fun. Casting scorch gave you a buff that decreased the cast time of fireball by 15%, up to 3 times, and increased it's crit chance. So you could actually build up damage by casting to set up for fireball into pyro, for the first time in fucking forever, and they changed it for god only knows the fuck why. A lot of people will latch onto the whole DB dr'ing with poly as being a downfall to fire but it felt really really good before. If it didn't DR fire would have way too much survivability (scorch movespeed, blazing, ice barrier, ice ward, blink + blink reset). And as most of you know DF and shatter were removed from fire.

I've played arcane enough to say that I think it's weaker in PvP than both fire and frost, but I haven't played it since they made some changes. Maybe I'll do that sometime and let you guys know what I think.

The mirror images is the same as in wotlk, vs hunters 1v1 i used to let mirrors and WE solo hunter down to 10% while LoS and Block

In Topic: New strategy for dealing with those pesky stealth classes

18 August 2014 - 01:54 PM

View PostKronanqt, on 18 August 2014 - 12:46 PM, said:

Incredible Warrior Strategy Seen in "High Level Arenas"

View PostPhatkat, on 18 August 2014 - 01:09 PM, said:

Level 90 is the highest level in the game.

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In Topic: So what classes will be fotm of WoD?

13 August 2014 - 12:15 PM

View PostConnellypwnz, on 13 August 2014 - 12:04 PM, said:

Taste for blood oneshots. Stampede bugs. Legendary vial rogues. Shadowmourne warriors. Warglaive rogues. Sl/Sl warlocks. DK / Ret in s5. Destro / Ele with icc trinkets. Merciless stunheralds. Thinner Hotted. Lag7. Warlock - Shaman combo. GCD Hack. Jaime's interruptbot.Ddos.

None of these ever induced as many tears than...

Combat rogue with shadowy reflection.
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When charge DR'd throwdown, that session costed me around 4 mouses and 900 keyboards.

"# Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown"

Video below with full real demo.


In Topic: where are they going with mages? deep freeze change

11 August 2014 - 09:08 PM