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Telemanchos

Member Since 22 Sep 2008
Offline Last Active Feb 03 2012 08:15 PM
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Posts I've Made

In Topic: Arena Profiteering

22 January 2012 - 08:59 AM

season3; oh cool, i got 2000 rating for weapon, I must be a decent player, even though I have only half a set of pvp gear -- cancelled


Iirc 2k was Shoulders and Weapons were only 1850, just couldn't resist pointing it out! ^^

OT: I do agree with the OP upto a certain point, but we live in a world of capitalism (Nothing wrong with it) so you can't expect people not to take the chance of making money out of playing a game. Basicly if it wasn't for the advertising market it wouldn't even be possible, but we flow with the market.

In Topic: Chimera shot refreshes widow venom?

19 January 2012 - 02:49 PM

Widow Venom is one of the many examples (and frankly most of those only concern the Hunter class) of Blizzard making a mess out of their original ideas.
Iirc we were supposed to get 3 venoms:

Scorpid Venom: Reduces the targets armor by 4% for 30 seconds. Subsequent Steady Shot or Cobra Shots increase the effect by 4%, stacking up to three times. Only one Venom per Hunter can be active on any one target.
30 Focus, 5-35 yd range, Instant
Viper Venom: Increases the casting time of all spells done by the enemy target by 30% for 30 seconds. Only one Venom per Hunter can be active on any one target.
30 Focus, 5-35 yd range, Instant
Widow Venom: A venomous shot that reduces the effectiveness of any healing taken by 25% for 30 seconds. Only one Venom per Hunter can be active on any one target.
30 Focus, 5-35 yd range, Instant



And Chimera Shot:

Chimera Shot
50 Focus, 5-35 yd range, Instant, 10 sec cooldown
You deal 125% weapon damage, refreshing your Serpent Sting and triggering an effect depending on the venom on the target:
Viper Venom - Instantly burns 5% of the target's total mana.
Scorpid Venom - Attempts to Disarm the target for 10 sec sec. This effect cannot occur more than once per 1 minute.
Widow Venom - Instantly heals you for 15% of your total health.


In the end of the beta they threw this idea away and only kept Widow Venom in its gimped version. Now we're 1year later and still nothing's changed (except for a nerf that's been reverted). It just shows once again PvP is on the bottom of Blizzard's "To Do" list.

In Topic: Vial nerf/change

14 January 2012 - 12:59 PM

It's amazing how some people think this is a buff o_o

The reason Vial has been so overpowered is the fact it's burst damage. This fix will affect the burst component, making it 10sec ICD, but only 33% of the original damage. First of all even in PvE this will be a dps nerf for most classes that use this trinket, let's take hunters for example:

The proc chance is 15% and procs of all ranged attacks, so you'll need an average of 6 shots to make it proc, as MM this means an average of about 5-6seconds. If the ICD is 30sec, this results in an actual average CD of 36seconds. Now if they change it to 10sec ICD (15% proc chance), the ICD will be 16seconds, so the average time to get 3 procs will be 48seconds, which is way higher than 36seconds --> Heavy dps loss.
Since Vial's already behind on Wrath of Unchaining, this pushes it even further down the ladder.

Now back to PvP, if Blizzard removes the burst component and spreads out the dmg more, it's probably way better to take a Wrath of Unchaining if you want to keep high pressure overall or an on use PvP trinket for controlled burst.

In Topic: Blizzard does not want us to pvp?

09 January 2012 - 04:29 PM

Can we stop letting random gladiator's from past expansions post yet?


Even though this is a valid suggestion, your reasoning behind it is most likely not (Based on the person you quoted).
I assume you were thinking that obtaining a certain title during a season as fotm means absolutely nothing? (In before I continue, I obtained S8 glad with the most faceroll setup in 5s + with SM retri in 3s, so I'm an fotm glad too).

However if we look at ANY Cataclysm season, we can conclude that Gladiator has lost its meaning in S9 and S10. Granted there's still a lot of decent Gladiators out there from S9 and 10 (a whole bunch even), but honestly there's so many who didn't even get close to deserving it. People that MMR abused in S9, making MMR inflated obtaining S9 gladiator. They're the same people who got 2.7k+ in the first week of S10 thanks to their still inflated MMR, who then camped said rating for the rest of the season while MMR started the heavily deflate again?

So going by your logic, we need a new access system in general, because honestly MMR abusing was hard, right?


S11 seems to become another disaster, Vial is GODLIKE, even the biggest idiots can score kills with it. Just a Hunter alone could do over 100k GLOBAL burst with a little RNG (35k x 3, basic math). Combine this with a Rogue or Ret or even both whom also carry one of those PvE trinkets and you could even one shot a 200k Blood DK.

(In before you reply, I'm not in ANY way saying you MMR abused at all!)

In Topic: T2 Ranged Weap Bug?

11 August 2011 - 05:10 PM

Just tested with a Hunter friend of mine.
We both stripped down to just our ranged weapons and compared highest hits for around 15min of shooting. The result was that T2 did slightly more than T1, it still is pretty RNG, to have a better view on things we should be doing this for hours.

Anyway, I don't see the problem.

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