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joefernandes

Member Since 13 Sep 2008
Offline Last Active Feb 03 2016 05:20 PM
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Posts I've Made

In Topic: 4 player roster in tournaments

29 January 2016 - 11:29 PM

I agree that people multiclassing will make games more comp based but isnt that the case when theres only 3 members anyways that cant multiclass? isn't it just comp based there if they cant beat a certain comp and then can't play another comp that even has a chance to beat it?

it could be a tricky subject at dealing with locking in 2 comps, it could be better but i just believe wow is still a comp based game at a high level regardless of how many players / multiclassers teams have but i'd imagine for someone participating in a tournament, you'd like to have the option to possibly play a comp that has a decent chance to beat someone rather than know you will lose if they play how they should play

You know what you're talking about and i see the appeal of people with gimped comps or 3man rosters winning a tournament being fun to watch (as i too enjoy watching that) but realistically how many times has a team like that won a tournament? Look at all the GCD tournaments, ESL tournaments on EU + blizzcons and regionals, usually the best comps win sadly and in a game like WoW you simply need to play with every advantage in your disposal to deal with countercomps, and multiclassing / 4man roster feels like the only way to deal with that

In Topic: 4 player roster in tournaments

29 January 2016 - 10:12 PM

I feel like 4 man player roster is still better than 3, and don't see why having the skill for being able to multiclass/comp in the game should be penalized.

A 2 comp pick in a team would be great if certain comps had better chances against other comps, but since its a game that at a high skill level, people that usually play the counter comp should usually win, so not having the option to try and play something else in order to deal with some comps can make it feel like a dead end.

Take the Chinese team at blizzcon for example, they could only play WMS or WLS, and they got the worst bracket possible for their comps, they are great players and played well together but simply got out-comped in both their series thus losing, however the only way they could've got out of that situation is if they could muster another comp to deal with their counters.

Yes it can be annoying or frustrating to see people play counter-comps but WoW has always been about playing the right comp, and people that put in the time and effort to multi-class on a substantial level shouldn't really be punished for it in my opinion.

If the game is still heavily comp based in Legion (which id imagine it will be) then id think people will just have to learn to multiclass to deal with counters, and people that are better at playing a wider range of comps shouldn't really be punished for it

In Topic: cheetor level: EU

25 January 2016 - 08:20 PM

I feel like i should link this to the world http://vocaroo.com/i/s0IEUC80Gowl

Shoutout to leopilot doing gods work

In Topic: mages in 2s.

10 September 2015 - 09:15 AM

View Post~Invictus, on 07 September 2015 - 10:34 PM, said:

Do you play as Arms against Mages? Or Fury?
Can't really access Twitch right now.

arms, i'd imagine fury would be a nightmare vs a paladin that can afford to denounce you 90% of the time

In Topic: mages in 2s.

07 September 2015 - 09:51 PM

its honestly not too bad, ofcourse its a really hard matchup, but pretty much what flavour said, if you stop them from getting cc efficiently with good cd + trinket usage, and not overlapping cds with your partner.

have some vods vs mage pallys in 2s on my stream and dont think i've lost to any of them on stream, however ofcourse you can easily lose to them if they get major cc every 30 seconds, but you should be able to stop that well by yourself, if not then maybe u can kite the damage (99% of the mages use blazing + blink to deep your healer, so if you leap behind pillar they cant reach you)

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