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stalebagel

Member Since 13 Sep 2008
Offline Last Active Today, 08:34 PM
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#4297701 Bailamos back to twitch video

Posted Braindance on 13 December 2014 - 08:42 PM

  • Remove rbgs from the game
  • Remove rbg sections from AJ
  • Permaban everyone playing and posting about rbgs on AJ



#4296534 Coliseum loot

Posted Braindance on 13 December 2014 - 01:59 AM

View PostKaedos, on 13 December 2014 - 01:49 AM, said:

Trying to win this shit as a warrior without going full game of thrones is hard as fuck.
Not worth the time. It was OK when it was 10 people; 25 is just a nightmare. Amazing things happen there:
  • First time the raid leader a rogue, puts a skull on me for the entire raid to kill me. I die first
  • Second time I meet Bailamos and his rag tag crew of rbgers. They focus me first I die
  • Third time I try to invis in the corner with the engineering consumables, a ret finds me before the game starts, starts spamming kill oakenfold. I die first
  • Next time I'm left vs a ret that I couldn't drop below 50%. I lose
  • Finally I win, a ret bops me and steals my chest
In the same time it would take for the stars to alignand win it as a warrior, you can draw Mona Lisa, grow 100 pounds of pure muscle, get into MIT or  win 2 Ashrans.


#4294320 Real PvP changes that need to be implemented

Posted flannelsoff on 11 December 2014 - 06:42 PM

Racial Changes:
  • While this probably won't happen because Blizzard has already obtained a ridiculous amount of money from people race changing to dwarf, if Blizzard really wants this game to be competitive again then stoneform HAS to be changed. Being able to remove silences for free as a healer is completely broken. My suggested change would be for stoneform to no longer remove silences.
Disc Priest:
  • Silence needs to be completely removed from the disc spec and normal fear needs to be set back to a 27-30 second cooldown.
Ret Paladin:
  • While nerfing the 4-piece set bonus was a good start, any mechanic like this is terrible for PvP and needs to be gutted completely. A user suggested changing this bonus to give holy power on a successful interrupt just like some of the other classes. This rewards better play unlike the current set bonus which promotes ridiculous aggro play.
  • Clemency needs to be completely reworked as having two magic dispels on a two minute cooldown and a BoP every 30 seconds with the new forbearance change is completely unfair. Open to suggestions for this change as I don't play a ret paladin but if you disagree this mechanic isn't completely broken in the current state of arena then you need to take a look at the ladder.
  • Fist of justice needs to be changed to a 40-45 second cooldown along with a nerf to its range. Probably 10 to 15 yards instead of 20 yards.
Death Knights:
  • Asphyxiate needs to also be changed to have a 40-45 cooldown with a much lower range than the current 30 yard range. Probably similar to a 10 to 15 yard range.
  • Death grip needs a 5 yard minimum range to the spell so that juking kick is actually significant.
  • The instant CC removal portion of descrated ground needs to be removed so that it only prevents CC while standing in the 8-yard radius.
Rogues:
  • Revealing strike needs to not affect kidney shot, simple change that wouldn't affect PvE.
  • If instant stuns are actually toned down, then maybe Elusiveness needs to be slightly toned down, but the only change I urge to be implemented is the revealing strike one.
Mage:
  • If frost mages are going to have the best CC in the game (polymorph) then Blizzard needs to avoid making significant damage changes when looking at the weak state of mages in PvP at the moment.
  • While mages are weak, Ice Nova's independent incapacitate/stun type CC needs to be fixed.
Hunters:
  • I think if some of the trap enabling instant CC's are toned down then hunters will be generally toned down without any changes to the class.
These are all the changes I can currently think of that would only benefit the game. I know I missed out on classes like Warlocks and Feral Druids but I honestly don't have any changes I feel confident on suggesting for them.

Other good changes by nahj: http://us.battle.net...pic/15537124689


#4288872 How do you deal with ...

Posted Braindance on 07 December 2014 - 09:28 PM

View PostEsiwdeer, on 07 December 2014 - 09:13 PM, said:

In my opinion, it is because this game is mostly social and not at all balanced. If I fail my flash in League or get wallbanged in CS I'm not bad forever, I just fucked up. These games are fair and competitive, my rating in them most likely means something close to accurate. Still, sometimes I clutch, sometimes I don't. Nobody wins every time. We have all missed lethal, we have all fatfingered something, we have all used Pain Suppression in the starting area, we have all Flashbanged our entire teams on accident and then teamkilled as many of them as possible afterwards out of shame, to make it seem like we were trolling the entire time.

Not in World of Warcraft. In this game, if you get Sapped you're trash forever. A 27 year old diabetic named Johnwald Dickson(merely a friend of the Rogue who sapped you) who, in 2004, lived with his mother Robertsa in the swamps of North Carolina will remember killing you forever. In fact, 6 years after knowing you he will tell people he farmed you on Shadowburn in Season 6. "That kid is trash." he'll say, and nobody will defend you, because nobody but him cares. You have never even been to Shadowburn. He is still playing. He has been playing this entire time.

It starts with Blizzard. Blizzard’s je ne sais quoi is making you feel like you're really good at their games. Everyone running around is the main character, the hero, the best. The same people who 3 weeks ago were posting RealID statuses about winning the next year's BlizzCon have today listed their 5 x R1 Spectral Tiger Disc Priest on EpicNPC.

These people, when they feel like they're good and known for being good, have a great deal of their self-worth invested into their characters. When they lose it's very a very emotional experience for them. Once the game stops reinforcing their delusions of grandeur, they stop caring about it and, in the same stroke, stop caring about the relationships which are no longer useful to them.  

So, we have these idiots who have invested a noticeable portion of their self-worth into a game where the outcome may or may not be changed by the happenstance that their enemy was a Dwarf. Let that sink in for a second, you nerds.

That’s the whole point I think, to watch nerds get mad because they had to fight a Dwarf, basically. Anything else just seems kind of like a waste of time.
Posted Image


#4288861 How do you deal with ...

Posted Esiwdeer on 07 December 2014 - 09:13 PM

In my opinion, it is because this game is mostly social and not at all balanced. If I fail my flash in League or get wallbanged in CS I'm not bad forever, I just fucked up. These games are fair and competitive, my rating in them most likely means something close to accurate. Still, sometimes I clutch, sometimes I don't. Nobody wins every time. We have all missed lethal, we have all fatfingered something, we have all used Pain Suppression in the starting area, we have all Flashbanged our entire teams on accident and then teamkilled as many of them as possible afterwards out of shame, to make it seem like we were trolling the entire time.

Not in World of Warcraft. In this game, if you get Sapped you're trash forever. A 27 year old diabetic named Johnwald Dickson(merely a friend of the Rogue who sapped you) who, in 2004, lived with his mother Robertsa in the swamps of North Carolina will remember killing you forever. In fact, 6 years after knowing you he will tell people he farmed you on Shadowburn in Season 6. "That kid is trash." he'll say, and nobody will defend you, because nobody but him cares. You have never even been to Shadowburn. He is still playing. He has been playing this entire time.

It starts with Blizzard. Blizzard’s je ne sais quoi is making you feel like you're really good at their games. Everyone running around is the main character, the hero, the best. The same people who 3 weeks ago were posting RealID statuses about winning the next year's BlizzCon have today listed their 5 x R1 Spectral Tiger Disc Priest on EpicNPC.

These people, when they feel like they're good and known for being good, have a great deal of their self-worth invested into their characters. When they lose it's very a very emotional experience for them. Once the game stops reinforcing their delusions of grandeur, they stop caring about it and, in the same stroke, stop caring about the relationships which are no longer useful to them.  

So, we have these idiots who have invested a noticeable portion of their self-worth into a game where the outcome may or may not be changed by the happenstance that their enemy was a Dwarf. Let that sink in for a second, you nerds.

That’s the whole point I think, to watch nerds get mad because they had to fight a Dwarf, basically. Anything else just seems kind of like a waste of time.



#4284285 S16 Day one - The good/bad/ugly - What blizzard can do and why they should.

Posted Wallirik on 03 December 2014 - 05:52 PM

nobody mentioned this? Posted ImagePosted Image

This garbage has got to be some of the dumbest shit I have EVER seen in this game rofl
Are you fucking joking? the retarded set bonuses don't even have a cd, you literally have 100% uptime on starfall, throw out starsurges constantly and is permenently immune to silence/interrupt.
and if you choose to hit a moonkin they become enraged and do even more dmg

what a disgusting abomination


#4282545 Pls OT, help me lose weight...

Posted Ayrasaurus on 02 December 2014 - 01:41 PM

Made this for a couple of FWBs that needed to drop a few lbs a while ago
Just up the calories to 1500 and start lifting. I mean it's pretty much all the same. Old as fuck so i probs talk shit in it but you get the idea.

Ketosis by Rhyes :S
What is ketosis?
Ketosis is a process in which the body is starved of carbohydrates (the bodys primary energy source), Thus causing your body to switch it's power source over to fat and burn fat much quicker as a subsitute for carbs.
How do i enter Ketosis
Please note you MUST stick to this diet for a least two weeks with no changes to it. If you play around and do binge or succumb to sugar or carb cravings your body will swiftly leave ketosis, bringing you back to square one.
Basically you'll need to consume under 20grams of carbohydrates a day. If you stick to this you'll lose 6+ lbs in one to two weeks and 13lbs by 1month very easily. During this diet you'll feel weak at times but once you get use to it you'll be fine.
I reiterate you MUST stick to it. Even one piece of fruit or slice of bread can force your body out of ketosis which would mean you're not burning that extra fat again. The way it works is that your body burns carbohydrates as it's main source of energy. If you deny your body carbohydrates it has no choice but to use fat instead for energy, like i stated before forcing your body to lose weight super fast.
Along with ketosis aim to only eat 1200 calories a day. This is the amount most female body builders or people trying to lose weight super quick will cut on. I did it myself and lost weight super super quick and easily this way.
Foods to eat (Yes it's bland and isn't a very diverse diet, but it's only for a short time)
Drink lots of water
Eggs are great!
Bacon/Sausage
Small amounts of berries
Cheese/Cottage cheese
Meat (Any is fine including fish)
Mayonnaise (Full fat as diet has added sugars/carbs to account for the lack of calories)
Nuts and Seeds (Be careful with the amount you consume though)
Vegetables/Salad
Foods you can't eat
Sugary drinks
Fruit (Fruit has a high carbohydrate and sugar content)
Bread
Pasta
Rice
Any grain/porridge
Sauces like ketchup
Anything with more than 5grams of carbs per serving. (Check your carbs on everything during your two weeks to one month of ketosis)
Exercise
One hour (at least) of some sort of cardio a day. If you can do more great. “B-but i'm busy all the time...” Instead of watching terribly mediocre soaps and watching repeats of Jeremy Kyle use that time to work out!
Sex with Rhyes atleast 1x a week is a great form of cardio (=
Pre plan your meals, use a notebook to track, or a website like http://www.myfitnesspal.com/
Feel free to ask me about anything in regards to ketosis, and even though this is a very general guide to low carb dieting, it will provide you with the fundamentals to start losing weight fast!
Sorry if this contains a fuck ton of grammatical/syntax errors, I'm lazy and to be honest cba finishing.
Most important thing is to just hit the
gym and watch your calories


#4271569 Leekzy's Frost Mage Guide for 6.0.3

Posted leek on 21 November 2014 - 11:07 AM

Posted Image
Hi there, I am Leekzy - a swedish guy with a (very) swedish accent who has played Mage since season 2, achieving Rank 1 and Gladiator multiple times with my highest rating ever being 3114 in Season 15. This is the first guide I've written for AJ, and it's aimed at a bit more inexperienced and newer players - although you may find that you can take something from this as an advanced player aswell!

Shoutout to Vanguards, whos Retribution guide served as an excellent template!

So what is actually different in Warlords of Draenor as a Frost Mage?

1.) Tons of abilities have been removed from the game (R.I.P. Evocation, Fire Blast and Mana Gem) and a lot of the mechanics of the spells/talents/specializations which weren't removed has changed. I recommend reading this summary if you haven't checked it out already for a lot of solid info.

2.) M-M-M-MULTISTRIKE. New stats have been added to the game which change the way we gear drastically due to the changes to some of our core mechanics (i.e. Brain Freeze).

3.) Removal of Improved Counterspell and other "blanket" silences! This is a change which affects us immensely - and although it might seem bad at first this is actually (imho) a buff to mages - more on that later!

4.) Der..Deep* Freeze now breaks on damage.

...

Oh well! This might seem bad at first glance (and it's definitely a nerf), but it plays out pretty well in the actual gameplay. Let's delve into the world of Crowd Control (CC) and getting creative with Deep Freeze later on in the guide!

5.) Diminishing Returns (DR)! A lot of  changes have been made to DR's in WoD, most of which you can read here.
This changes the way a lot of Mage comps play and it's something that should be kept in mind going into WoD as a Frost Mage!

Important to note is that if you play with Ice Nova it also DR's Polymorph.

6.) WHERE THE F**K IS MY FROST NOVA???+++

Posted Image

(If you're spec'd into Ice Nova, which yes, you probably are, join in)

Why... should you play a Mage in WoD?

First of all - the class is actually really fun to play in arenas at the moment! A lot of changes in WoD makes it an overall smoother and much more enjoyable experience to play a Mage in the arena. I feel like we still have a really high skill-cap and can play with every class that's in the game currently.


Posted Image
Talents

Below is my default arena spec - but this is something that can and will change depending on what composition (comp) that you play and play versus.

Remember that nothing is set in stone guys, experiment, have fun - if you see something and think "hey this might make me kick that huntards ass" then by all means go for it.

Posted Image

What's following is my personal approach - I feel like these are really stable choices with the most arguable one being the level 45 and 100 tier.

**CHECK MY POST ON PAGE 3**

Level 15:
I recommend: Posted Image

This talent is amazing to have as a Mage - it really opens up for a lot of "plays" to be made both defensively and offensively and is just solid mobility in general. Practically a baby Rocket Boots. With 25 sec cooldown (CD). Go figure.

Level 30
I recommend: Posted Image

I feel like this just is the most solid choice here, sure a lot of classes have some form of purging ability which can get rid of Ice Barrier but use it with good timing and it's still a really solid defensive out and CD. Alter Time was changed and no longer resets your buffs (only HP and position), from my testing it's highly situational in its current state.

Level 45

I recommend: Posted Image

Ayay, everything is viable???

RoF is just a solid choice which enables us to get  CC rolling easier, something that is useful vs every comp you can face.

All of these talents have really good specific uses, however since Ice Ward now DR's with our other novas and RoF is a better CC to peel with Ice Ward will mostly see use versus comps that sit on the Mage from start to finish.

Frostjaw can actually be AMAZING as a peel/setup vs certain spellcleaves since it's actually a Silence - be aware Dwarfs' can remove this with Stoneform though!

Level 60
I recommend: Posted Image

Amazing talent, pretty self-explanatory.

Can be used if you are locked out on your Frost-tree to enable Ice Block anyway.

Level 75
I recommend: Posted Image

Although Frost Bomb does alright damage the utility and on demand burst that Ice Nova offers is in my opinion too good to pass up.

There are so many uses for this outside of just doing damage as it acts as a mini-stun (interrupts casts momentarily for example) that hits Area-of-Effect (AoE).

Level 90
I recommend: Posted Image
Incanter's Flow is a rather awkward talent to understand at first but once you get the hang of it it's pretty simple: you deal more damage, and if you time it well you deal A LOT more damage.
Mirror Images does a lot of damage aswell and can definitely be the way to go vs some comps, I predict that it mostly will see use in 1v1 and 2v2.


Level 100
I recommend:  Posted Image
This talent is awkward to use, awkward to understand and it covers the screen in lazer beams. Fear not though - once you lose your Crystal virginity I doubt that you will want to go back to Comet Storm!

Although the CD of Prismatic Crystal is rather long (1,5 minutes) its definitely worth it over the underwhelming damage that Comet Storm offers in my opinion, and with some solid placement and CD usage (Lance with Icicles, 2x Frost Novas with Frozen Orb ticking is insane damage) you can actually close to slay an entire team with this talent!
Comet Storm also went down in "value" for me after they changed it so that you can't use it while being locked out on your Frost-tree.

Glyphs

A lot of choices here.
I change around my glyphs a lot depending on what I am playing vs. Most of these are pure preference!

Primary Glyphs:
Glyph of Polymorph - Highly recommended if you play with any class that might put a DoT on anything.

Glyph of Icy Veins - Now gives you 45% Multistrike instead of spell haste. Click, clack boom. Loss of the utility the haste gives though, I swap around this glyph from time to time.

Glyph of Ice Block - Makes you immune to all spells for 3 seconds after using Ice Block and unleashes a Frost Nova around you. This glyph can both save lives and act as an offensive tool, however it lost some of its value offensively for me due to the blanket silence change.

Glyph of Spellsteal - Spellsteal also heals you for 4% of your maximum health when you use it.
Really good glyph for surviving in 2v2/3v3, watch your mana however as it's very mana intensive to spam!

Glyph of Splitting Ice - Your Ice Lance and Icicles hit an additional target for 50% damage. This glyph feels really good with Prismatic Crystal, test it out for yourself.

Glyph of Deep Freeze - takes Deep Freeze of the Global Cooldown (GCD). Doesn't feel as mandatory anymore due to Deep changes.

Glyph of Regenerative Ice - You heal 4% of your maximum HP every second while in Ice Block. Really situational for 3v3, has uses in 2v2 though!

Enchants/Stat-priority

**CHECK MY POST ON PAGE 3** - the info below no longer holds true!

My opinion on stats comes from discussing gear with other top level Mages and testing different gear pieces out - if you got any input please reply to the thread and I'll consider editing the post!

Int > Multistrike > Haste >= Crit > Versatility = Mastery

Recommended Gems:

Multistrike.

Recommended Enchants:

Neck: Multistrike, 50-75
Cloak: 100 Multistrike and 10% Movement Speed
Rings: 30-50 Multistrike
Weapon: Mark of the Frostwolf (Multistrike), currently it costs a round 10-15k on most servers though so Mark of the Shattered Hand works just fine.

Which comps can I play in WoD as a Frost Mage?

So far it feels like you can play with pretty much every class!

If I were to predict our strongest comps based on my current experience in wargames and skirmishes I would say that these comps all will be viable:

Warrior/Mage/Healer

Rogue/Mage/Healer

Feral/Mage/Healer


Moonkin/Mage/Healer

SP/Mage/Healer

Lock/Mage/Healer


DK/Mage/Healer
might make a truly solid appearance aswell, although I haven't gotten around to trying the comp out!

Macros:

These are the macros I personally use, I recommend checking out previous Mage guides on AJ for more input since not a lot has changed macro-wise!
CLICK HERE FOR MACROS


Gearing your Mage for Arenas
Gear according to stat priorities and get 4 piece for the set bonus (serves as dispel protection mainly!) with the legs for maximum multistrike.

MY ARMORY LINK

Posted Image
Gameplay!

Great, you got your Mage setup and ready to play!
... and now what?

Whether you come from TBC, WotLK, Cata or MoP into WoD one thing is certain - Mage now plays differently from any other expansion.

While I am sure the removal of Deep-Blanket for kills confuses and annoys a lot of Mages (how am I even able to kill something on my own anymore?) it's important to remember that adapting to the metagame is the single most important going into a new expansion. There is light at the end of the tunnel guys, it's just a different tunnel we're in!

Mages now rely on getting solid CC rolling on the enemy team and ramping up your damage to be able to unleash at the moment you want to burst - for examples stacking up a few icicles so that you know that when that CC lands on the enemy healer you are ready to do massive damage.

A lot comes down to managing your Ice Novas, if you are able to stack up 2 or even just 1 with some solid Fingers of Frost (FoF) or Brain Freeze (BF) procs you can do insane amounts of burst damage! Mashing the abilities right as they pop up on cooldown might make you do overall more damage but gimp your potential burst, something which is important to understand to be able to land kills.

The removal of blanket silences has really helped us land CC - fake casting is now better than ever and this change lets you do something you rarely could do since the end of WotLK - actually Deep Freeze someone, fake a Counterspell (CS) or interrupt and then actually get a Polymorph or Ring of Frost cast off straight afterwards!

A neat little trick you can use is to simply Deep Freeze the enemy healer, start casting RoF and tank the interrupt while spamming your Polymorph binding - this guarantees that you will land either the RoF or the Poly on the healer. This was not a possibility before simply due to the fact that you got blanket silenced even though you managed to fake the CS.

Another tip is to track the Dispel Cooldown of enemy healers - this was incredibly important in MoP and it still is, maybe even more so in WoD! This truly allows us to start abusing the beauty of Polymorph and our other CC's. I personally use Gladius to track it, I'm sure there are other addons which does this aswell.

Last but not least I want to share a simple yet very effective trick that I wish I knew of when I started playing mage for getting cross-CC (Crowd-Controlling multiple opponents in the arena) rolling.

Say you're looking to CC a healer, but you need to prevent a Shadow Priest from Mass Dispelling him out of your Polymorph and you do not have your CS off cooldown. What you can do is that you Polymorph the SP, while spamming your focus Deep Freeze macro on the enemy healer - these two spells should land at the same time, basically starting the double-CC. You can then cast a RoF on top of the Deep Freeze and voila, you just controlled two players by yourself without having to mess with dispels and whatnot.

Mage Streams:

Venruki
Jahmilli
Hynnix
Xaryu
Daisyduke
Proffset
Leekzy
Nolifer
Friedkitteh
Watchmeblink

Thanks a lot for reading, hopefully this gave you some form of help going into Warlords of Draenor as a Frost Mage - if you got any questions feel free to PM me on AJ or Twitch.TV - I'll try my best to reply to everyone.

In frost we trust,
Leek

<3


#4279804 Cleaving is Believing

Posted Clique05 on 30 November 2014 - 06:36 AM

Ret seems to be one of the strongest melee imo in the current meta game (train the healer) because of how much utilities and supports that they can offer to their healer (2 bops, freedom, god mode off-heal).

Feral is also stupid due to the absurd amounts of damage that they can pull off while having 99% uptime and immunity to poly (not gonna include fear cuz that spell is not even a thing anymore).

As for DK, they can play so mongo wihout having to worry about their positioning due to their builtin tankines, DK is  just never really a viable kill target since blanket silence is almost non-existant.


#4279369 wow right now

Posted Esiwdeer on 29 November 2014 - 06:19 PM

yeah really sucks that shamans aren't strong right now

can't wait for you guys to start saturating the ladder with warlocks again


#4277779 After the first couple waves of hotfixes, who do you think is the best healer...

Posted mirag on 27 November 2014 - 04:51 PM

Offensively priest are obviously stronger since they got so much instant cc but they do not have many instant heals.
If you doent fall for there jukes they flop pretty easy. Druids are really hard to kill unless you catch them with there pants down unhoted.
The game seems to be so much about training healers atm so my guess would be druid is better.


#4277077 Clemency + new HoSac

Posted Drake on 26 November 2014 - 10:45 PM

#showtooltip Hand of Sacrifice
/castsequence reset=2 Hand of Sacrifice, Turn Evil


#4273165 THIS IS GOLDEN AGE OF ARENA

Posted Breadstick on 23 November 2014 - 05:36 AM

you mean this




#4272607 Ads automatically playing sound

Posted glonglon on 22 November 2014 - 01:36 PM

Nympheu in 2040 :duckers:

Posted Image


#4272967 PvP Healing OP 3v1/2v1 VoDs/Screenshots incl. R1/Gladiators

Posted Mageic on 23 November 2014 - 12:03 AM

This post is basically pointless and doesn't prove anything.

You're using Charred Remains (makes conflag and incinerate deal no damage but allows you to gain tons of embers), Ember Tap glyph (Which makes ember tap heal for more but over a duration of time), using your banes in order to gain even more embers and your opponents don't seem to understand they need to CC you to win. You basically attempted to find a way of healing as much as possible with no consideration of dealing damage and qued skirmish until you found players without the mental capacity to kill you.

Those talents and glyphs won't be used by anyone other than a jackass trying to accomplish what you're doing. Using that as a justification as to why damage/healing ratios are out of place is just flat out misleading.




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