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Member Since 11 Sep 2008
Offline Last Active Sep 22 2015 01:42 PM

Posts I've Made

In Topic: Elemental shamans gone from arenas?

22 September 2015 - 07:56 AM

What should be done to improve elemental then?

Is it an improvement to damage that is needed - or a change of mechanics, like going back to punishment for dispelling flame shock (could open up for more team setups).

As elemental, you're hard casting a lot of spells in order to do any significant damage - but is it too much compared to other casters?

Maybe it is just a matter of a major glyph or talent being changed to something baseline (like totemic projection or hex w/e).

In Topic: Elemental: Keeping track of flameshock on enemy targets

27 March 2015 - 08:21 AM

To use tellmewhen for it could work, but can you have icons for possible pets too? Like, if arena1 and arena 2 have pets, they will show up too etc. (For when you face hunters, warlocks, mages or death knights with possible "permanent" pets).

In Topic: Elemental: Keeping track of flameshock on enemy targets

26 March 2015 - 02:21 PM

Okay, well that is always something - but isn't there another similar addon that is kept updated around?

In Topic: purge help, resto sham

24 March 2015 - 02:53 PM

Sometimes you want to simply purge the target your team is trying to get down. For that you can use a target's-target-macro.

If you play a balanced comp with one melee, one caster and you as the healer (this could be WLS or RLS) you can make a macro that purges the target of your melee buddy - without changing your own target around. It is a button you can mash whenever you have a spare global cooldown (if you know there will be something to purge - if not you're just wasting mana.

In Topic: Affli/Rsham needs some help

20 March 2015 - 12:47 PM

Since you struggle against rogues, warriors and hunters it must really suck to queue right now ... most comps have one of those, when you climb the ladder.

After the latest changes to shamans, it is actually possible to have your shaman assist with some dps when you get some momentum in your fights. A couple of lava bursts can make a good diffference.

And naturally it is important to communicate with eachother about what glyphs and talents you choose to switch to in the starting area. Small things like low cd on a capacitator totem, hex or grounding -  or earthgrasp instead of windwalk - can all make a huge difference. (Of course some glyphs are mandatory for most match ups.)