What should be done to improve elemental then?
Is it an improvement to damage that is needed - or a change of mechanics, like going back to punishment for dispelling flame shock (could open up for more team setups).
As elemental, you're hard casting a lot of spells in order to do any significant damage - but is it too much compared to other casters?
Maybe it is just a matter of a major glyph or talent being changed to something baseline (like totemic projection or hex w/e).
ZoobipMember Since 11 Sep 2008
Offline Last Active Sep 22 2015 01:42 PM
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