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Member Since 20 Nov 2007
Offline Last Active May 05 2015 12:32 AM

#3964018 Stormlash stealth buffed?

Posted Nitric on 14 October 2013 - 05:49 PM

Working as intended.

#3961544 Holy Priests - In depth questions

Posted Nitric on 11 October 2013 - 12:46 PM

View PostStructural, on 09 October 2013 - 10:20 PM, said:

holy is strong because they never have to cast a single heal

you feather invis sprint and fear their team

you never die

best comp is prob holy/blood DK

you also never die

Dear Misinformed Monkey,

Holy was previously out of control largely because PoM was not being affected by Battle Fatigue, thus you would see nearly 100k PoM crits that would heal for extremely large amounts during AoE and spread pressure. Now that this has been fixed, Holy Priests, do in-fact, need to cast when there is a large amount of pressure. In addition to Holy Priests needing to cast, their mana regen is relatively garbage compared to other healers, leaving them in a sticky situation after casting just a handful of casted heals.

I do agree that Chastise/Feathers/Guise should be looked into it. It is a pretty large advantage to have for a team. I don't have the exact solution that would appease the masses, however, I feel like Spectral Guise should not be affected by (or maybe limited) movement speed increases, such as feathers. I also feel as if feathers should not be 80%.

In regards to never dying; I suppose if you are a brain dead mongoloid, which unfortunately I can assume from your post, then a holy priest may seem difficult to kill. However, if you took just a moment to look at the arsenal that a holy priest has available, you might see a nice way to counter them. (Hint: Look at their defensive cooldown timers)


P.S; you're a warlock - go spread some unhealable AIDs damage as Affliction.

#3958295 Crowd chose you change

Posted Nitric on 08 October 2013 - 12:29 AM

make it incremental damage % increase or a reduction in healing % after X amount of time (10% every minute or something after 10/15 minutes)

#3956186 Why is Blizzard retarded?

Posted Nitric on 06 October 2013 - 02:19 AM

of all the retarded things blizzard does/has done, this is what you complain about?

#3955688 Blood DK's in arena

Posted Nitric on 05 October 2013 - 03:56 PM

They'll fix it.

in 6 months.

#3884958 Affli, Mage and holy pally changes incoming?

Posted Nitric on 07 May 2013 - 04:08 PM

View PostDjandawg, on 07 May 2013 - 02:51 PM, said:

I am not sure why they are happy with the hunter nerfs, those are so small comparing to nerfs s12 warriors, spriests and rogues got. They still got the same thing.
Holy palas sure need buffs, it's a scary situation when they are buffing melee, not nerfing hunters and buffing holy palas at the same time. Also probably nerfing mages, a class that is almost necessary to avoid losing to melee monkey cleaves.
I guess they want this to be the direction of the game where people charge / dismount with full cds up with freedom on 2 targets  / uncc'able hunter and %100-0 healers over and over again. I am sure shamans are thrilled with all this lol.

Every single one of your posts is you complaining about how hunters are the god class and can't be CCd.

Yes, BW acting as a second trinket (1m cd) that is reset by readiness (5m cd) is dumb. I don't think any hunter has defended that. The class is hardly immune to CC though, and in fact, probably suffers more to incidental CC (novas, aoe fears, etc. that hit the pet).

Get a fucking clue.

#3883030 No more shifting off GCD (hotfix?)

Posted Nitric on 02 May 2013 - 01:22 AM

yes because using a fucking taunt that was off gcd to avoid cc was balanced

edit: please use the argument that it had a cooldown as justification

#3882804 2k Triple DPS vs Rank 1 Team What is this game

Posted Nitric on 01 May 2013 - 03:04 PM

how the fuck do people play with uncolored nameplates

#3878432 Hpala on ptr

Posted Nitric on 21 April 2013 - 07:16 PM

rofl that you thought riptide could actually crit for 200k

jesus christ

#3875340 Mages

Posted Nitric on 14 April 2013 - 10:56 PM

View PostHarlemshake, on 14 April 2013 - 10:26 PM, said:

not sure what u want to achieve by linking a vod of a mage with absolutely every proc up 1v1ing a healer who doesn't trinket and gets absolutely no support from his team mates

so you're saying that's balanced then


#3868362 Defensive Stance Back to 25% Damage Reduction

Posted Nitric on 29 March 2013 - 03:34 AM

View PostBraindance, on 29 March 2013 - 03:09 AM, said:

Second wind atm is nothing - only spec that cant get through second wind with ease is affliction. Second wind was op last season where you could camp def stance 24/7 and not die - now you do die. And after the def stance buff if you stay in def stance you do no damage.

If you're just trying to survive, doing no damage isn't that big of a deal. Second Wind + 25% reduction + pillars + wall/banner/rallying is a lot to get through. Most classes don't have that luxury.

And I'd hardly consider 12k (9k w/ healing reduc. debuff up) healing per second "nothing".


#3868225 Asphyxiate & Death grip inconsistencies

Posted Nitric on 28 March 2013 - 09:55 PM

Lifts an enemy target off the ground and crushes their throat with dark energy, stunning them for 5 sec.  Functions as a silence if the target is immune to stuns.

Replaces Strangulate.

My favorite part is that it replaces strangulate, but if the target is DR'd on stuns, it strangulates them anyway. Please Blizzard, keep promoting mongo-zerg play.

#3867340 Unpeelable Zoo

Posted Nitric on 27 March 2013 - 05:13 AM

Stampede does pretty shit damage after the fix with the bug. 125% (total, all 5 summoned pets combined) of your main pet's damage with white attacks and specials (isn't affected by Kill Command or Blink Strike). It does even less as Marks.

I pretty much only use Stampede for buffing myself/team on a kill attempt rather than it's actual damage.

Edit: It's pretty easily peelable - any AoE CC works on them (Psychic Scream, Disengage Root, etc.)

Edit2: Why aren't you killing something in the opener running thug?

Edit3: What the fuck? You're a hunter complaining about your own ability. Counter-pressure, mate.

#3861452 wtf is this gear disparity

Posted Nitric on 14 March 2013 - 04:25 AM

you guys are idiots. the extra 700 resil and pvp power clearly make up for the loss of 30k health, 1k primary stat, and a bunch of secondary stats.

learn 2 play noobs

#3857551 5.2 - new resilience formula?

Posted Nitric on 05 March 2013 - 11:51 PM

This thread made my brain hurt.