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Hektic

Member Since 29 Aug 2008
Offline Last Active Yesterday, 04:55 PM
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Posts I've Made

In Topic: Warlords of Draenor: Alpha Patch Notes

04 April 2014 - 05:10 PM

Warlocks losing fel flame as a totem stomp ability is irellevant, consider doing what people had to do pre-cata and actually have some semblance of pet control instead? (also allowing counter-play with positioning and roots). The saddest thing I can see about the notes is that mages have been a spastic-friendly idiot class since cata onwards and they seem to actually be pushing it even more into that direction as frost.

In Topic: DKs in season 15

22 February 2014 - 01:36 PM

The regional differences are pretty strong in MoP. On the Korean ladder rogues are almost non-existant as they cannot compete with the masses of warrior\mage teams but DK is one of the most represented classes at the top of the ladder, majority running warr\dk\druid with great win rates. EU has always been pretty moronic with people playing rushdown setups forever and lazily bandwagonning on what they see other people winning with. Having played PTR the rogue damage is being blown wildly out of proportion although it is very high during coordinated cooldowns (as it should be) but its not stand-out higher than hunter or warrior

In Topic: Reckoning heroes of wrath

28 August 2013 - 06:02 PM

NOPE, wrath last PlayablE exp0

In Topic: Beast vanilla rogue PvP

03 July 2013 - 04:57 PM

I remember this being considered the best rogue movie of vanilla at the time

In Topic: Rogue "Niche" according to Holinka

17 June 2013 - 05:45 PM

The absolute last thing I'd want is for Rogue to be a class with high sustained damage, the game has already become homogenized enough without gutting one of the only classes that can still pull out a 'fun' playstyle. That would only exist if certain other classes weren't glaringly overpowered but the rogue kit itself is pretty good. Personally I think a big problem is a lot of the most vocal people on class balance now are people who started in cata and are just progressively more used to the moronic cooldown spam tunnelvisioning thats been going on since then. if you watch apparent 'top level' streams and the extent of their strat is 'who are we going on' you know the games gone completely down the toilet.  On a related rant i'd love to see the endgame 'damage done' meter gone from the game as this completely skews peoples view on class power and playstyle.

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