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Member Since 21 Aug 2008
Offline Last Active Nov 27 2014 09:02 PM

#3825821 Watcha think boys.

Posted Cantis on 22 December 2012 - 09:09 AM

yo we can get green fire now so it's cool

#3826451 5.2 #No more deep freeze

Posted Execx on 23 December 2012 - 11:25 AM

View PostDevion87, on 23 December 2012 - 11:12 AM, said:

HERP DERP I have no clue about this game....

not sure what you're getting at... it makes no sense that silencing shot still blankets now that locks and mages have lost theirs aswell.

#3826201 5.2 #No more deep freeze

Posted Cyanne on 22 December 2012 - 10:24 PM

View Postaffix, on 22 December 2012 - 09:42 PM, said:

the imp cs change is really stupid, i don't think that's the instant cast CC that people are complaining about...

Well atm that's exactly what CS is. A instant cast cc at the end of some random cc chain or at the end of DF on the healer for a kill. They could just as well take away the interrupt part since in 99% of the cases the mage doesn't even bother to wait for something.

Imo is a change in the right direction as long as some change to healers is incoming as well.

#3826024 Rogue changes 5.2

Posted Ipsissimus on 22 December 2012 - 03:27 PM

View PostZ4muZ, on 22 December 2012 - 03:26 PM, said:


With your wits and charm.
Best of luck.

#3826023 Rogue changes 5.2

Posted Z4muZ on 22 December 2012 - 03:26 PM

View PostIpsissimus, on 22 December 2012 - 03:25 PM, said:

Not going to "loan" you any gold so guess again.


#3822322 Shockwave

Posted Chizzey on 16 December 2012 - 04:02 PM

Stop comparing classes around abilities, which work completly different

My Solution:

- Shockwave damage dealt is reduced by 90% in a PvP Enviroment.
- Shockwave now has a Cooldown of 30 Seconds in a PvP Enviroment.
- Shockwave shares DR with Warbringer.
- Shockwave is now a Tier 6 Talent and switched places with Stormbolt

- Stormbolt is now a Tier 4 Talent and switched places with Shockwave

- Bladestorm now deals 165% Weapon Damage (the current state is just a bad joke)
- Bladestorm now has a Cooldown of 1 Minute(45 if glyphed)

- Warrior no longer can use Recklessness and Avatar at the same in a PvP Enviroment(Arenas, RBGs, Battlegrounds)

- Taste for Blood is not usable in a PvP Enviroment

- Heroic Strike now deals 150% of Weapon Damage
- Heroic Stike now costs 15 Rage
- Inner Rage is removed from the Game.

- Berseker Stance now decreases damage taken by 15% generates some Rage from damage taken.

- Defensive Stance now decreases damage taken and DEALT by 25%

- Battle Stance now decreases damage taken by 15% generates some Rage from normal melee attacks

- Mortal Stike now deals 190% weapon damage plus 2,693

- Overpower now deals 120% weaspon damage

- Heroic Throw now works like Pummel, interrupting spellcasting and preventing any spell in that school being cast for 4 sec.

- Shattering Throw now has a Cooldown 3 minutes (was 5 min)

- Spell Reflection Cooldown is lowered to 20 Seconds

not final, share your thoughts with me please, if changes like that would make it live, i am sure it would improve warrior gaming experience


#3822297 Shockwave

Posted Niezeremake on 16 December 2012 - 01:57 PM

View PostPinka, on 16 December 2012 - 01:29 PM, said:

Stop qqing about shockwave. Rogue stun chain with rng mace stun poison is 10x more annoying. Blizz should actually increase DRs on stuns. So ppl can't chain them into you endlessly and you just die. Trinket or not. THAT is the whole problem.

Sometimes in a random bg nowadays you get gripped into a random bot group and you catch stun on stun on stun on stun and just die. I don't blame shockwave on that. But Hoj(especially Hoj), Shadowfury. Mr.random rogue opening on me wile enemy team blazes me down. To think of it. Shockwave is actually the easiest to dodge since you can actually miss it in the first place.

Starting to compare shockwave to the other stuns in the game is just stupid. Omg shadowfury. So does that mean warriors get a no cooldown castable fear too?

QQing ppl like this made blizzard give everyone interrupts, stuns and ms effects to begin with. Stop comparing apples with oranges. And see classes as a whole picture.
yes nerf rogues

#3821638 The current state of Feral

Posted kannetixx on 15 December 2012 - 10:56 AM

View Postslantsix, on 15 December 2012 - 09:18 AM, said:

warlocks definitely need more nerfs!

yes blood fear needs a huge nerf.

#3818162 World Series of RBGs Team Bailamos vs Team Kollektiv

Posted Adverserious on 10 December 2012 - 05:19 AM

View PostGalaleo, on 09 December 2012 - 06:47 PM, said:

people who play rbgs?

as if arena is any better at the moment? rofl. tryhard nerd.

Posted Image

#3816739 Trinket Burst Damage Adjustments

Posted Nadagast on 07 December 2012 - 03:18 AM

Great change! :)

#3816751 Trinket Burst Damage Adjustments

Posted Thaya on 07 December 2012 - 04:03 AM

Well done, Nada

#3814761 I miss when PvP was fun.

Posted Jokerplex on 03 December 2012 - 01:33 AM

I can advise that you regem to full resil

It scales really well. Surprisingly well.

will help u avoid alot of one shots.

#3815652 Moonkin Expertise and Mage/Moonkin/X?

Posted Pandalol on 04 December 2012 - 10:50 PM

View PostPersidios, on 04 December 2012 - 02:03 PM, said:

Moonkin/Mage/Healer seems amazing.

I really want to play it, but no good mages...

I consistently do 200k+ starsurges, I can't imagine the damage in a deep followed by beam + vortex.

Is vortex actually working in arena now? Hmmm..

And yea i get over 200k starsurges pretty regularly. Our damage definitely needs looking at. Maybe incarnation and vigil triggering a 30s internal on eachother? In other news I have found the best comp we have so far to be Warrior/Moonkin/X. Good ol melee caster healer. Tried with a DK too but DK's are in a very very sorry state. Played a ton of games last night as those 2 and warlock playing both demo and destro. Destro feels stronger than demo, but warrior just trumped both warlock specs.

Also, if you wanna see some moonkin action, check out www.twitch.tv/fadezzlol. Shaman/Monk POV but I play with him pretty regularly. Follow, and if hes not streaming and you still wanna see some shit check the vods!

#3814249 How blizzard handled 5.1

Posted Braindance on 01 December 2012 - 10:03 PM

How long will it take you to realize that increasing power was GOOD  change since the buff is about 5% more dmg for EVERYONE and it makes PvE weapons redundant for PvP.

#3812937 5.1 the backstage at Blizzard's Headquarters

Posted Hyrmine on 29 November 2012 - 03:01 PM

I can summarize this and the next ones in a few sentences.

Everyone keeps saying how shit the game is, keeps playing it. Blizzard announces a patch that nerfs the classes people want to be nerfed. Retards get all horny and spam the forums with "cant wait for 9.1 so i can start casting again and kill abc XDDDD"
Patch comes, people aren't happy and spam the forum even more until they stfu and go play for a few weeks. Then another patch comes. People whine, again, call WoW the worst game that has ever existed while still logging on every fucking day and never even thought about trying any other game and go play for a few weeks until they change something new and other classes become OP instead.