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Nadagast

Member Since 15 Nov 2007
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#4591285 Opinions on Legion

Posted Nadagast on 15 July 2016 - 08:00 PM

View PostZqae, on 15 July 2016 - 05:50 AM, said:

I even heard some guy say that mana drains were actually a good thing and that he misses them. Those things were cancer incarnate, people are completely over the top with nostalgia.

I agree about the uniqueness of each class though, nowadays it feels like every class is more or less the same.
Do you see how these two statements are in conflict?  Mana drains were one of the more unique ways of pressuring.  Of course they are a pain to deal with, that's the point.  Us players are our own worst enemy here, we are constantly asking for things that are uniquely annoying from other classes to be nerfed or removed--this process repeated over years leaves you with stale scripted gameplay.

Yes, Paladins were not great in TBC 3s.  The solution to that is to improve Paladins.

Players should start to value fun over balance in our feedback.


#4590688 Opinions on Legion

Posted Nadagast on 11 July 2016 - 07:50 PM

View PostJim_Jim, on 11 July 2016 - 06:37 PM, said:

TBC was dominated by 4 individuals spec
Maybe this is an unpopular opinion, but I think the game is better when they aren't trying to make 30+ specs work in pvp.  TBC probably didn't have enough specs viable, but it was far closer to an ideal state than the current setup is.  It's better to have ~6-12 unique and distinguished specs viable than it is to try to force it with 30+ specs that can't be viable without extreme homogenization.


#4578018 On Pruning, PvP, and Our Goals for Legion

Posted Nadagast on 22 April 2016 - 07:31 AM

View PostNaraga, on 19 April 2016 - 12:14 PM, said:

How exactly can they write this:
  • Refocusing each spec around their core concepts
  • Reduced reliance on cooldowns, both offensive and defensive
While doing the complete opposite? Classes move even further away from their core concepts, and cooldown reliance is intensified both offensively and defensively in Legion.

Yea I agree with this.  Their stated goals are mostly good, I just don't think they're actually doing them.  At least not from my perspective...


#4574649 why exactly does legion afli suck?

Posted Nadagast on 09 April 2016 - 05:50 AM

For me, Warlock got less fun with each expansion since Cata.  No curses, fears that break quickly, weak dot pressure outside of cooldowns, destro is a shadow of its former self.  All these and more (especially the awful state of pvp gameplay as a whole) contribute to Warlock being not fun to play compared to what it should be. I think Legion Warlock won't be that great because WoD Warlock isn't that great, and they're not doing much to bring back the good parts.  One curse will not solve anything.

I don't agree with everything Cdew wants.  I feel his video focused too much on bringing back exactly what existed in the past.  But I would prefer to play that version of Warlock than the WoD or Legion versions.


#4574226 Nostalrius is gone.

Posted Nadagast on 07 April 2016 - 06:21 PM

View PostSynkz, on 07 April 2016 - 10:17 AM, said:

I don't understand the people who are happy that blizzard shut down Nostalrius. Do they just get off on other people's sadness?
Lots of people confuse what's legal with what's right.


#4573824 Non-damage buttons are missing

Posted Nadagast on 06 April 2016 - 06:42 PM

I like how half of AJ topics now end up discussing Nostalrius.  XD


#4570197 Non-damage buttons are missing

Posted Nadagast on 17 March 2016 - 08:56 AM

I don't think this is a novel point, but I posted it at a place where maybe the developers will see it:  http://us.battle.net...pic/20742944716

Support and/or discuss if you like.  At this point, my hopes are low, but, shit, I love WoW arena, when it's good.


#4570050 No healers in 2v2 skirmish in Legion

Posted Nadagast on 16 March 2016 - 01:55 AM

I don't care too much about 2s skirms, but I strongly agree with Vadren and Lolflay that it's entirely the current game's fault that healer/dps is shitty to play with/against in 2s.  Dps/dps being competitive with healer/dps in 2s is a decent proxy for the health of the game, and it's been fucking atrocious since Cata.

Unfortunately, I think there's no going back at this point...  I'm almost at the point where I give up and stop trying.


#4568535 When was your class the most fun to play?

Posted Nadagast on 04 March 2016 - 03:06 AM

S7-8 Warlock, Wrath DK

It's a shame what's happened to them.  :(


#4547022 DK rune change in Legion

Posted Nadagast on 01 December 2015 - 06:41 AM

View Postkrypticxx, on 09 November 2015 - 01:03 AM, said:

problem is we don't actually know anything about the change. Maybe runic power/rune regeneration is changing big time so you won't have 4 runes active at any given moment. Lets get real here, dk resource revamp has been needed since MoP when it just sorta became ok spam all buttons as often as possible because lol blood tap.
I think it's somewhat inaccurate to say that we don't know anything about the change.  And if we want to have any hope of reversing this, the feedback needs to be very soon or it will probably be too late.  If you had to bet on it... would you guess that they're adding some other hugely cool thing to compensate for this?  Or that this is basically it?

I hope everyone focuses on the ruining of the awesome DK resource more than balance concerns.  Us giving feedback that's super focused on balance is part of the reason classes feel so boring to play.


#4544316 legion shaman

Posted Nadagast on 24 November 2015 - 10:55 PM

Shamans are losing uniqueness in an expansion 'focused on fantasy'...  :[


#4542081 Scripted PvP

Posted Nadagast on 21 November 2015 - 02:23 AM

View PostShouri, on 17 November 2015 - 07:09 PM, said:

The biggest problem with "scripted pvp" is that almost all damage outside of setup for most of those comps is pretty meaningless.
<snip>
Personally I think the biggest problem is lack of pressure, especially outside of cooldowns. This game has mainly turned into trading cooldown for cooldown and I think that's really stale game design. In wrath, and also somewhat in MoP, you could force cooldowns with just good swaps and decision making. Another important point is that pressure causes mistakes. People tend to panic under pressure being unable to think clearly and I find it hard to believe that many players nowadays would be able to go through their flowchart pvp while hovering at dangerously low health pools while knowing they have to do something about it.
I think this is a well said and succinct explanation of the root problem.  Especially the part about pressure forcing mistakes.


#4541556 Legion Warlock Preview

Posted Nadagast on 19 November 2015 - 10:13 PM

I'm happy about Dark Soul, Charred Remains, and Soul Swap being removed


#4538100 Legion Druid Preview

Posted Nadagast on 12 November 2015 - 08:42 AM

Well, I was hyped to see the Boomkin changes... but now...  :[


#4503615 Lets talk regional games guis

Posted Nadagast on 20 September 2015 - 07:33 AM

View PostKnaittiz, on 17 September 2015 - 10:31 PM, said:

aura mastery was also the only aura mastery back then (thats why aura masteries are called aura mastery nowadays)
It's so emblematic of the problems WoW has now that every healer has aura mastery, and we don't call them by their names, we just call them all aura mastery.




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