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Member Since 15 Nov 2007
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Posts I've Made

In Topic: WoW Down to 7.1 Million Subscribers

07 May 2015 - 04:33 AM

View PostRedoxz, on 07 May 2015 - 01:54 AM, said:


I'm also disappointed with lots of the ways WoW has changed since Wrath, but I think it's completely wrongheaded to say that they don't care.

In Topic: Four Years of Tears

27 March 2015 - 06:36 PM

View PostAvengelyne, on 27 March 2015 - 03:41 PM, said:

last edit: Blizzard should ask themselves: What would make arena better? Answer: More comps, and toning down out-liner comps, one small hotfix at a time.

I actually think this is the exact wrong answer.  Balance is not the main problem with arena.  There are balance issues, sure, but the problem is that the changes over the years have led to gameplay which is far too scripted to be fun.

More viable comps, more balance, these are red herrings which we as a community have tried to chase for way too long.  Arena was great even when only a handful of comps were viable, because the comps really played dramatically differently.  Making everyone the exact same and then proclaiming that every comp is viable is a pyrrhic victory.

In Topic: Four Years of Tears

27 March 2015 - 05:22 AM

View PostDizzeeyo, on 24 March 2015 - 07:47 PM, said:

every single major pvp mechanics change (usually 2 - 4 at the start of every expansion since cata) has been driven by player feedback during the previous expansion - its not tbc feedback driving wod mechanics changes

I'd agree that us players are often our own worst enemies, not able to see past the temporary balance issues to see the bigger mechanics/gameplay picture.

Still, I don't think that makes Blizzard blameless.  It's up to them to filter our feedback, find the essence, and apply that to the game in their own way.  Not to read what a post and implement it without consideration.

In Topic: This game used to be so great

30 January 2015 - 11:56 PM

Things that make me sad:

Mages are Hunters
Hunters are Hunters
All healers are Paladins
Everyone can do everything
Damage is gated by cooldown and secondary resource rather than position and cast time
Too many defensives
Healing too strong
Mortal strike too weak
Everyone can do everything
Nobody has any unique tools anymore

In Topic: Borngood's Holy Paladin PvP Guide WoD and (6.1)

05 December 2014 - 09:39 AM

I think I want to stack haste and mastery (and versatility) on my hpal, especially after this crit nerf. Am I crazy?