why dont all the apes who complain every day on a forum of a game they havent played in years just crowd fund their own private server? why not be a part of your solution instead of just loggin into aj (a dead site) to complain that the year isn't 2009 anymore? lol.
Of course it'd be great if people were part of a solution to the problem. But it's also totally and completely fine for people who are passionate about something to write words about that thing (hopefully reasonably smart and constructive words). You don't have to read it, and you don't have to shit in their milkshake for no reason.
Ya you're right, let's go live in the past so I can have some braindead retard wizard cleave with Bauble and DFO one shot me.
Games never been good balance wise. It happens in literally every single game ever created. Everybody thinks the older variants are better. Just what it is. Halo pros will say Halo 2/3 were the best versions of the game, COD MW2, League S3-4, cs will say 1.6 or source, etc. It's just how it works
Games change, life goes on. People sitting on Arenajunkies 6 years after wrath ended complaining. over half a decade later, get over it honestly.
Reread what I said, this is irrelevant to what I wrote.
difference from wotlk to now is that there are actually better games out for pvp than arenas now. in wrath, league and csgo didn't even exist (or maybe league was in super early stages), and most of esports consisted of fps games like halo, cod etc... think it was what, starcraft and dota besides fps/wow?
This is not accurate, there were lots of good esports around in 2010. Maybe you weren't aware of them, and they weren't as big as they are now, esports was just smaller back then. But CS esports has been around since ~2000, even though it wasn't Global Offensive.
There are more good f2p games around now, and that matters. But I don't think it's true that WoW PvP has always been 'shit forever'--that strikes me as a lazy/unthinking opinion on the topic.
I even heard some guy say that mana drains were actually a good thing and that he misses them. Those things were cancer incarnate, people are completely over the top with nostalgia.
I agree about the uniqueness of each class though, nowadays it feels like every class is more or less the same.
Do you see how these two statements are in conflict? Mana drains were one of the more unique ways of pressuring. Of course they are a pain to deal with, that's the point. Us players are our own worst enemy here, we are constantly asking for things that are uniquely annoying from other classes to be nerfed or removed--this process repeated over years leaves you with stale scripted gameplay.
Yes, Paladins were not great in TBC 3s. The solution to that is to improve Paladins.
Players should start to value fun over balance in our feedback.
Maybe this is an unpopular opinion, but I think the game is better when they aren't trying to make 30+ specs work in pvp. TBC probably didn't have enough specs viable, but it was far closer to an ideal state than the current setup is. It's better to have ~6-12 unique and distinguished specs viable than it is to try to force it with 30+ specs that can't be viable without extreme homogenization.
For me, Warlock got less fun with each expansion since Cata. No curses, fears that break quickly, weak dot pressure outside of cooldowns, destro is a shadow of its former self. All these and more (especially the awful state of pvp gameplay as a whole) contribute to Warlock being not fun to play compared to what it should be. I think Legion Warlock won't be that great because WoD Warlock isn't that great, and they're not doing much to bring back the good parts. One curse will not solve anything.
I don't agree with everything Cdew wants. I feel his video focused too much on bringing back exactly what existed in the past. But I would prefer to play that version of Warlock than the WoD or Legion versions.
I don't care too much about 2s skirms, but I strongly agree with Vadren and Lolflay that it's entirely the current game's fault that healer/dps is shitty to play with/against in 2s. Dps/dps being competitive with healer/dps in 2s is a decent proxy for the health of the game, and it's been fucking atrocious since Cata.
Unfortunately, I think there's no going back at this point... I'm almost at the point where I give up and stop trying.
problem is we don't actually know anything about the change. Maybe runic power/rune regeneration is changing big time so you won't have 4 runes active at any given moment. Lets get real here, dk resource revamp has been needed since MoP when it just sorta became ok spam all buttons as often as possible because lol blood tap.
I think it's somewhat inaccurate to say that we don't know anything about the change. And if we want to have any hope of reversing this, the feedback needs to be very soon or it will probably be too late. If you had to bet on it... would you guess that they're adding some other hugely cool thing to compensate for this? Or that this is basically it?
I hope everyone focuses on the ruining of the awesome DK resource more than balance concerns. Us giving feedback that's super focused on balance is part of the reason classes feel so boring to play.