Jump to content


Member Since 16 Aug 2008
Offline Last Active Today, 08:33 AM

#4499109 Turbo rmd strat

Posted Imtaz on 14 September 2015 - 12:03 AM

View Postjaimex, on 13 September 2015 - 11:09 PM, said:

press leave arena

Shouldn't they win because they play with the best healer in the game? I mean discipline priest is leagues and leagues above restoration druids..

#4532463 Suggested Disc priest change for 6.2.3?

Posted Jim_Jim on 01 November 2015 - 03:50 PM

Priest are like Paladin this xpac, they are designed in a way that a single change can make them OP. Look at how the execution sentence change the hpal. We went to a bad healer, to one of the most asked now. We still had Saved by the light, 2 bop, 2 freedom, but before, nobody complains about that.

I don't think disc priest need more survivability and more healing, they already have good healing without any casts, and a passive 30% wall is something really good. Of course without good classes to carry you, you can't move at all, and you have no "Oh shit, i will divine shield to remove the cc" thing.

If you want to make disc priest stupid like rdruids and hpal for the time remaining between now and Legion (Which will, i hope, change every class mechanics), just make pws undispellable and glyph of reflective shield works on other people.
It would be stupid as fuck, probably overpowered too, but at least, you will be asked for arena.

#4534341 Lockbete = OP

Posted Xonika on 06 November 2015 - 01:47 AM

you'll also notice that the ladder is full of shit disgusting retards who either snipe/get good/lucky q's or play the most op broken shit but zeepeye is 1 of the players who has consistantly played at the top every season for a long time at all shaman specs check out twitch.tv/zeepeye

#4532730 Suggested Disc priest change for 6.2.3?

Posted Elorxo on 02 November 2015 - 11:06 AM

View PostDizzeeyo, on 02 November 2015 - 12:19 AM, said:

confused by conflicting advice :(

you're so retarded it's unbelievable
do you think you are really smart irl or something? i get the impression you do

#4532352 Suggested Disc priest change for 6.2.3?

Posted sarma on 01 November 2015 - 09:29 AM

buff focused will to 80% because 30% passive shieldwall just aint enough.

#4533849 Constructive criticism

Posted Lloix on 04 November 2015 - 07:40 PM

I just figured it was people having strokes...

#4533843 Constructive criticism

Posted ROKMODE on 04 November 2015 - 07:28 PM

game and forum is so dead that not a single US disruption to this disgusting EU circlejerk here

#4531965 EU vs. US leggo

Posted Vengeful95 on 31 October 2015 - 11:36 PM

It's not fun when it's not derailing some other thread, just fyi.

#4527705 Just a thought about balance

Posted Tekkys on 26 October 2015 - 05:25 AM

If there is anything we have learned from MoP/WoD, it is that adding random passives that play the game or you should never, ever be allowed for a competitive environment. All this would do is make the game even more rock/paper/scissors.

What people fail to realize here is that occam's razor does NOT apply here; the problem with PvP in this game, given its evolution, is a very, very complex one to solve. There is no simple solution that will balance the game to a point where it will be comparable to it's peak. There are a LOT of changes that need to take place before this game can really roll-back to what a lot of people, at least on this site, agree to be the most balanced and "fun" period; WoTLK/Cata, with hints of MoP. Some examples i can think of off the top of my head:
  • The stat system needs to be more dynamic. By allowing people to min-max stats (im not saying professions, but gemming, enchanting, etc) you could play your class in a different way, even if it only made a small difference. Although some classes had a cookie-cutter build that just worked better (warrior's with ARP in late wrath), you could still change around your gear for more optimal setups.
  • (More like 1a, but maybe it can stand alone): Allow PvE gear back in Arena, but moderate it. No trinkets. I think the current trinket system (15% less damage from players w/ 2 equipped) is really a step in the right direction. If the PvP trinkets available were more diverse and had some more unique effects that only took place in PvP, we would be left with more options and you wouldn't have to slay dragons for weeks on end to get some OP piece of gear. Allowing people to use rings, necks, cloaks etc with some item scaling would be good for the game.
  • Dependence on resources. Mana NEEDS TO MATTER. While i understand that removing mana removes a lot of bindings on some classes, it encourages reckless and mindless play. Very rarely do ANY dps classes have any mana issues, and are going 100% the entire arena without stoppage or even a care for their blue bar. This does have some perks, but i feel like mana should have an impact. Life tap should actually have to be pressed by a warlock; a mage should actually have to use a mana gem. These abilities are soft-resets for the games pace; they limit recklessness and reward forward thinking. If you know you have a burst opportunity, you can be conservative for a period prior and then use your mana appropriately and go all in for the kill. If you are reckless it may punish you by being short on damage, or maybe with counter-pressure on your team while your oom and can't do anything.
  • Passive reductions and talents need to be reduced. Flameglow being the major culprit. A mage is supposed to be a somewhat mobile, squishy, ranged damage dealer with innate kiting abilities. There is no reason a mage should be able to willingly sit in the open, take multiple hits from any melee, and not have to worry about their health because of a passive damage reduction. If a melee is able to stick to a caster, the caster should have to kite or get peels from their team to survive and beat the melee. They should not be able to cast out, in the open, get kicked, and then continue doing whatever they please.
  • The offensive and defensive dispel systems need to be reworked. Now the wrath system obviously had some flaws (innate randomness, sacred cleansing, winters chill etc), but i think it was headed in the right direction. As a healer or a dps you should have to make a conscious decision about dispelling; is this dispel worth the global i could have used to heal or do damage? Obviously we can't analyze every global while we're in the game, but at least SOME thought should go into pressing these buttons.
  • Damage needs to be normalized. Currently damage cooldowns are extremely strong, causing huge spikes in damage for certain classes who, outside of cooldowns, feel somewhat useless. Damage in general needs to be higher for most classes; or the obvious pairing of healing should be lower. The game currently feels like a constant trade of cooldowns; the game continues until someone misues a cooldown or overuses their cooldowns, and then they lose. Obviously you should be punished for misuage of your abilities, but the whole point of a PvP environment is to try and get your opponent to utilize resources or compromise their position without you doing the same. It is not to rinse and repeat cooldowns over and over until someone misclicks.
I think Legion will be addressing some of these issues. The great thing about the future of WoW is that the community cares enough to take it upon themselves to keep the pvp game alive. The guys over at GCDTV are wonderful influences, as well as the other community run tournaments that exist year round. Although there are a lot of people on this website that are very narcissistic and just plain rude, there is hope within the community.

#4420786 Good Bye

Posted Sykoh on 08 May 2015 - 10:31 PM

See you next expansion!

#4526481 C9 WoW Team

Posted kubzy on 23 October 2015 - 11:32 AM


#4526439 C9 WoW Team

Posted ContortedTV on 23 October 2015 - 10:28 AM

I'm actually pretty glad. With big names in e-sports sponsoring teams, it gives Blizzard a bit more incentive to care about the arena community :P

False hopes are fun tho

#4526205 nerf boomkins?

Posted Dizzeeyo on 22 October 2015 - 10:10 PM

View PostFedx, on 22 October 2015 - 08:57 PM, said:

you spend a lot of time on arenamate Häxan, are you already planning this seasons wintrading?
he has to make a thread complaining about people wintrading first ;)

#4525716 First legion leaks

Posted Gelu on 22 October 2015 - 04:16 AM

I don't know, personally for me I want classes to change from expansion to expansion, i wouldn't mind them adding a resource to mage or whatever as long as the primary goals for the class are the same (glass cannon / cc orientated)

#4526172 nerf boomkins?

Posted Fedx on 22 October 2015 - 08:57 PM

you spend a lot of time on arenamate Häxan, are you already planning this seasons wintrading?
Posted Image