I am an avid triathlete and fitness enthusiast, and since having completed grad school two years ago, I have worked as an English professor at a local community college here in the greater Los Angeles area.
It is precisely the ONLY reason Rogues are in the top 25 right now is because of that 8sec kidney. You take that away, and you will see NO rogues (of course when malcontents realize they can kill the reflection in about a second)...... sure, it's lame -- but Hunters get a 8sec trap every 12 seconds and every hybrid + hunters have HUGE HEALS AND DAMGE.. and you sissy faces are complaining about a 8sec kidney from a spec that can barely turn out damage outside of gimmicks. Who is this combat rogue "Teamed with"? Give me some damage and sure, I'll give up the 8sec kidney.... but I use killing spree on some specs and their actually gaining health...... c'mon.... without gimmicks rogues would be dogshit.
Nerf some of the other specs, and scary ol' combat wouldn't be so scary anymore.....
I don't think you appreciate just how much damage combat rogues do ^^
CDEW was hard casting it in a stream the other day and when I asked him wtf he was doing he got defensive and basically called me an idiot because it was obviously amazing dispel protection. I'll stick with flash heal.
To be completely honest with you, I think our utility is great since we provide great mobility, and we are tankier than most healers in this meta of killing the healer all game. I just feel that our heals are very weak, it takes me a bit of time to top someone off with with an MS up. I think this could be a problem since most of our heals need to be casted now and our instant heals seem lacking. I have played a bit of skirmishes and the biggest problem is dealing with teams with double lockouts. Mage/lock, boomkin/dk etc. I just feel that I have to fake cast and then juke myself to death. Whereas druid and priest can keep up with instants and absorbs. I think pallies are currently middle of the pack, and maybe with some more crit will feel a bit more strong.
In a decent state, cc will always be something to haunt the class.
strengths is probably the support paladins can offer for your teammates, sacrifice is off GCD, spamming it would use up the 2 charges from clemency talent so be careful with that (put a delay on sac to stop urself from using up both charges if u spam it like i do)
/castsequence reset=10.0 Hand of Sacrifice, Holy Shock
Sanctified Wrath talent with Glyph of Merciful Wrath is something to consider for keeping up against dangerously hard to heal comps (namely DK/Lock DK/moonkin or generally any DK comp)
im still finding casting WoG unbearably frustrating but prolly smthing ill get used to as the season gets under way.
30 second forebearance is nice
saved by the light is very nice (keep in mind it auto procs off the paladin regardless of having beacon or not, however u need beacon on a friendly target to trigger the effect, even if the friendly is already under 30%)
haven't done a LOT of games yet but i think were alright for the time being.
2's titles were removed because of hunter/healer comps and warrior/druid back in b.c (and DK/paladin in s5 just after wrath release).
Wrong. 2s titles weren't removed because of specific comps, 2s titles got removed because Blizzard went "cba listening to you people whine about balancing issues, it's gone now, gtfo" mode on PvP community.
2s was mighty fine bracket and probably my most favorite bracket, as I'm sure it was for many other people. Only selfrighteous faggots welcomed the change, everyone else was pissed off.
Same with the hate on 5s as well - people who hated 5s hated it because they didn't have enough ( good ) people to consistently play 5s with. Wintraders who played 5s didn't exactly help the issue.
It's all human psychology. "IF IM NOT DOING WELL IN THIS BRACKET, FUCK THAT BRACKET AND FUCK THE LOSERS WHO PLAY IT".
And while we're already on the subject of humans.. You morons comprise the only community that's actually happy when features get TAKEN away from them ( 2s/5s titles ). 'nuff said =)
Feliclandelo, on 13 October 2014 - 03:57 PM, said:
? You can't admit to a broken mechanic or what. Most people believe Priests are hard to play this expansion, I don't know why.
Also I heard Priests and Druids are looking to be the top healers so far in WoD, I haven't read too much. I heard people running doublehealer DK with a Priest.
Whats your damage output like?
lol, who believes that ?
Priests are most dumbed down class in this fucking game, Shadow at least has SOME depth leftover, but holy is created so brain dead monkies can play it. You can get stunned on 20% after void swap and not die because of how ridiculously tanky you are. The only thing that's bad about priests is that they can fall behind on healing.
All depends on what class youre playing and what classes your team mates are using. Anything that has dispel spam can kill disc pretty easily.. If you couple that with like rogue... or WW monk that can control the hell out of disc, you can score a kill after CDs.. We still only have PS to deal with stuns and no way to get out of silences really.. no real dispel protection on ourselves.. Purge fresh shield then stun = ouch.
I see what you mean, but people are calling druids the best healer atm and they're equally as vulnerable to dispels and getting shit on, especially now that bloom doesn't stack. Purge rejuv off them -> Stun -> Dispel Dispel once they're out of the stun so they can't rejuv + swiftmend, they're fucked. No might of ursoc anymore as well to use in emergency, aka druids get fucked hard by anybody that understands how the class functions and how much it relies on rejuv in WoD.