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Messman

Member Since 15 Aug 2008
Offline Last Active Yesterday, 10:07 PM
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#4273129 How to burst as glad stance prot

Posted shunke on 23 November 2014 - 04:16 AM

Everyone should play prot warrior in gladiator stance. Even if you dont get gladiator at the end of season you will stll be a gladiator.


#4272721 How to burst as glad stance prot

Posted irubuwrongtime on 22 November 2014 - 05:57 PM

View PostEvilcow, on 22 November 2014 - 12:40 PM, said:

Nvm your accent, you just sound way too relaxed for a warrior. Where's all the yelling, flexing, burping and cursing?

Regarding your 1shot macro it can now be written like this:

T6 macro
#showtooltip
/use [talent:6/1] Avatar
/use [talent:6/2] Bloodbath
/use [talent:6/3] Bladestorm

Hoping for an Arms video next...
lol... I do all that inside the arena match.
I made this video late nite on Friday after all my work has finished so I just sound dead tired and sleepy.

I finally farmed my two 2handers last nite so we'll see about coming up with more videos for arms and fury.
Not sure if there is any demand for it tho now that everyone is playing glad stance prot basically.


#4272544 How to burst as glad stance prot

Posted irubuwrongtime on 22 November 2014 - 11:06 AM

The title says it all.
I made up a short clip to demonstrate how to property burst as glad stance prot warrior.

There could be a better way to do even more burst but I decided to share what I have found out so far.  Hopefully more seasoned warrior players jump into discussion to share their knowledge as well.

http://www.twitch.tv...gtime/c/5544842

https://www.youtube....j2CD1apGrDNt1XQ

Hope you guys enjoy the video and prove it to be somewhat helpful for those of you just picking up prot warrior for their first time.

PS: Excuse my heavy Korean accent.  I'm not a native englsh speaker and it was my first time making any type of vod so I sucked. ^^


#4267570 How to get conquest capped

Posted Improve on 17 November 2014 - 10:23 PM

Decided to make a guide showing how you can get conq capped(1700 conquest) before season comes out.

Posted Image

Ashran. Killing the bosses of Ashran DAILY will give you 350 conquest and you get a gleaming strongbox which has a chance for a conquest epic. Yes this does mean you need to be on the right server for it.

I went to Trollbane Alliance because it had no server queue, no ashran queue and it was alliance dominated.

Upon entering Ashran for the first time also there are quests you can do but they are not dailies, there are also events all throughout the zone you can do that net you small conquest amounts(25-35).

Edit: Also this is the best way of gearing when you first hit 100, if you're on the appropriate server to win Ashran easily, you can net 625+ honor every 10 minutes which out paces both arena and bg farming.


#4267336 wtf is going on in general questions

Posted Thaya on 17 November 2014 - 07:01 PM

Report them in the future.

There's not enough mods to have every section of the board monitored constantly.


#4248874 TODAY -- Watch the World of Warcraft Arena Championship

Posted Slappajack on 31 October 2014 - 08:28 PM

Posted Image


#4231090 HANSOL RANK 1 FIRE MAGE: 3000 RATING

Posted Hansol on 14 October 2014 - 01:26 AM




#4244986 Cheating, AJ & You

Posted Glink on 28 October 2014 - 04:28 AM

View PostHackattack3, on 28 October 2014 - 04:20 AM, said:

This last season showed me that pvp in this game is officially dead.


TL;DR - Dead game.




Edit: Great thought and effort reviving the community, 4-5 seasons too late.
No offense to you specifically, but the only people saying that seem to be people without any rating or relevancy.

Don't get me wrong, obviously the ddosing/exploiting/etc is really scummy and ruins the community, but PvP certainly isn't dead. Arena is just as competitive as ever and actually is quite fun all said and done. Twitch also has done a lot to contribute to this and keep the scene alive.

If we got rid of the scum idiots who cheat it could be even better. Unfortunately Blizzard doesn't give a flying fuck, so evidently the community has to take matters into their own hands, which would be a great initiative.


#4244701 Cheating, AJ & You

Posted Lolflay on 27 October 2014 - 08:10 PM

View Postjaimex, on 27 October 2014 - 07:42 PM, said:

most people with a problem with boosting are too shit / too unknown to get regular boosts. Hence why they don't like it, people want what they can't have. Most players dont give two shits about whether or not duelist jimmy gets his title cause some big bad r1 player beat him one game at 2400 mmr :(

Oh. My. Fucking. God.

The moment a person actually starts to tolerate you and maybe think that you'll turn out alright in the end, you write shit like this. You're a lost fucking cause, aren't you ? Take it from someone who did more boosting than you've had chance to during your little Ele Shaman escapade - if you're doing it, at least don't be a dick about it. You can't honestly believe boosting is good for this game ?


Here's a personality trait I had before. I used to be extremely hostile towards some players ( who I guess you could call "new kids on the block" ) who got Gladiator/R1 in the past, mostly because I didn't deem them worthy enough ( If I'm > them, why did they get reward >= mine ? )

But even though I was bitter towards them, I've ACCEPTED them. And do you know why ? BECAUSE those players are what keeps ARENA alive.


We have two players, Bob and Murray.

Bob is a guy with 3000 arena games in this season, Bob is a solid Duelist, but he might have a shot at Gladiator in 1000ish more games.

Murray likes chasing tail more than playing arena, but Murray wants Gladiator. Murray decides to buy Gladiator.

Bob gets at the exact rating the cutoff is at. Murray's boost knocks Bob out. Murray walks around with the title, while Bob, a legitimate player who probably would've continued playing arena if not for scumbags, is left in dirt.


Sure, Bob can try next season, and he probably will, but he's been fucked out of a title he worked really hard for, while on another hand, Murray just got his Glad achievement, title and mount, and will probably never participate in arena again at all.




TL;DR - anyone who supports boosting in any way is fucking retarded.  Timeline of events :

- R1/Gladiator means something, is a prestigious thing to acquire in this game.

- more people start playing arena

- Gladiator cutoffs lower themselves each season ( not proportional to skill )

- morons start sharing R1 titles ( while claiming they don't care about them, interestingly enough they care about them so much they're willing to scout 24/7 and play hard to land at share rating )

- at one point, old, better players start separating themselves from new players ( community divided )

- new players' entry into highrated PvP scene becomes very hard

- boosting starts being a regular thing

- cheating becomes a regular thing

- DDOSing becomes a regular thing

- PvP quality continously declines

- "who gives a shit about this game omfg, new players suck, boosting cheating etc"



You're all fucking hypocrites, and more importantly, morons. Saying you give a shit about a pixelated title doesn't make you less of a person, and taking MASSIVE shits on the thing you love playing for the sake of "reputation" is basically taking shits on yourself. "Yeah man, my hobby totally blows, I'd rather eat hot horse shit than do it, but I'm still doing it". Bunch of imbeciles.


#3949898 Blood DKs unite!

Posted mckevrx on 29 September 2013 - 08:03 PM

i wanna stream this


#3940071 TSG

Posted shunke on 15 September 2013 - 12:21 AM

Unholy.

Healer depends what you need or what are you struggling with. (Uptime/Control/Survibality).
Take HPal if you want uptime
Take Druid/Priest if you want control
Take druid/priest if you want survibality


#3932486 What race for Shaman?

Posted Mattadoro on 28 August 2013 - 10:23 PM

male draenei, firstly they have swag for days

secondly you gain 1% hit

thirdly 20% heal thats holy tree not nature and useable on self or team mates

plus did i mention the swag?


#3898350 Official Hunter Hotfix Notes

Posted Skizzlol on 12 June 2013 - 01:28 AM

The funny thing with all of the suggestions that have been put out about hunters being nerfed, is that you all want to nerf them and then compensate them elsewhere.


NEWS FLASH: THEY NEED TO BE FLAT OUT NERFED TO SHIT AND NOT COMPENSATED AT ALL. EVER. They literally ruin the fucking game and make it so that a fucking retard mongoloid idiot shitcan can spam a one button macro and have a 90% win ratio.

Here's some nerfs that should actually happen:
Remove trinket from BM
Remove web from disengage or make it dispellable
Make silencing shot a MM talent like it was and should be.
Make readiness a Survival talent like it was and should be.
Remove detect stealth from the game, (they get a flare already and a better stealth than rogues, they dont need to see them across the map in stealth as well.)
Nerf pet damage by 50%.

AND THATS IT. NO COMPENSATION AT ALL. They are really fucking OP and a nutless monkey could play one to R1 in their current state.

BOOM solid game. Hire me now please thanks.

P.S. If you disagree with my suggestions you're either:
A) A Hunter.
B )Currently play with a hunter and have seen your ratings increase exponentially this expansion.
C) Have an IQ of less than 50 and are considered to be mentally retarded.
D) All of the above.

Good day


#3897739 Official Hunter Hotfix Notes

Posted Capstone on 11 June 2013 - 04:42 AM

today is the first time i have ever played my hunter. i got to 2400 before my priest had to go

most of the time, i spam one button with all of my cooldowns, then i press arcane shot (bound to 1 for quick access) until the other team is dead. my main problem is honestly having the other team die before i can make full use of using all my cooldowns again with readiness. i, like most hunters (i imagine) do not care about the abilities their pets are using during stampede.

one of my stampede pets is a worm, and another one is a porcupine. i think their abilities are on autocast, and i don't even know what the worm does to be honest.

i will, however, be enjoying a 10% buff to damage on arcane shot.


#3895832 Help salvage s13: We need Hunters fixed!

Posted brosearch on 06 June 2013 - 06:09 PM

Please guys post on official forums too. I would love to que again, but Hunters alone ruin arena.
http://us.battle.net...opic/9245384869

I want to start by clarifying that I have no personal animosity against Hunters. I am not the typical wow pvper who wants to see xxx class nerfed into oblivion because I have a long lasting hatred toward said class. Having said that, arena is totally unplayable currently because of Hunters. Yes it is unplayable; this is not an exaggeration. There is absolutely no chance of enjoying arena while hunters exist in their current state.

I am not making this post to whine about WOW or MOP. I prefer not to do such things. I am not going to make a long post about all the changes this game needs in order to have amazing pvp. I can deal with many absurd things happening in this game. I can deal with elemental shamans getting proc after proc and doing a ton of damage without casting. I can deal with mages not casting and doing crazy damage in a deep freeze. I can deal with feral druids hitting really really hard. I can deal with death knights having more trinkets than the pvp vendor. I can deal with a destro locks chaos bolt during their cds. I can deal with shamans having a 36 sec tremor totem. I can deal with psyfiend being extremely annoying. Clearly, there are many things in this game which present unique challenges. However all of the things listed above are avoidable and/or defendable. One of the key attributes among good players is their ability to counter imbalances such as these through the use of CDs, positioning, and coordination with their team.

That is the key point where Hunters step into a realm of God status. A Hunters arsenal is such that other players are entirely subject to the will of the Hunter. If a Hunter wants, he gets. If I beat a hunter team, it’s because he failed to beat me because of his mistakes. I didn’t beat him; he beat himself. I am being 100% serious here. With all that a Hunter can do, a loss on his part is his fault. Moreover, he could have done something different and there would be no way in which I could have beaten him. That is unacceptable. This is precisely why arena currently can’t be played seriously, and more importantly it can’t be enjoyed.

I won’t list all Hunter abilities. Rather, ill list the abilities or reasons why a Hunter is so governing.

1. The damage a Hunter does is far beyond high. This is the biggest problem with Hunters. The damage output they are capable of doing is not acceptable. It’s not healable in any way. You can’t stop it, and you can’t LOS it. Hilariously, the Hunter isn’t even the one doing most of the damage. His pets are the ones doing a majority of the damage, and those pets move like superman so you aren’t getting away. I am not sure why Hunter damage went up in 5.3, but it’s out of control right now in a big way.

2. Their control is instant, there is a lot of it, it’s ranged and it’s unavoidable. You can’t stop /cast [@focus] scatter trap, or /cast [@focus] pet stun thing, or /cast [@focus] silencing shot, and they can full trap off scatter or the pet stun OR the disengage 8 sec AOE physical root. Any hunter can land a full trap if he uses his disengage root, pet stuns a healer’s partner so they can’t eat the trap, or simply coordinates with his team. However he doesn’t even need a full trap for kills BECAUSE his damage is so damn high/instant/unavoidable. To make matters worse, they can Readiness and have access to scatter, trap and silencing shot yet again lol. In past expansions, if you ate traps, you could survive hunter cleaves. It’s truly sad but this is no longer the case. This just might be from a warlock perspective, but if I try to stand on my healer for the 3 secs scatter is on him, I’ll die before the trap even activates. Literally I have to gateway the instant they connect on me or I am dead. I can’t tell you how many times I have used my pet sac, unending resolve, fel regen and healthstone all right away, only to die through all of it as if I pulled a raid boss who one shot me.

3. The hunter isn’t controllable in any reliable way for the first few mins of a game. BM provides a trinket effect, they obviously have the regular pvp trinket, and they can readiness BM too. These are 3 ways in which the Hunter is able to free himself of any CC which enables him to assert his control and damage as he sees fit. If he wanted, he has other ways to avoid additional control attempts too, but I’ll just leave those out for now. Back to the point, you can’t stun a Hunters opener, or fear or blind it. He is going to be free period. This is a massive problem because he also has the other 2 arrows in his quiver as I mentioned above (his unreal damage and his puppet master like control). If the hunter wasn’t able to do insane damage to people, then he being free would be far less of a concern. If a hunter wasn’t able to control a healer so easily, reliably, and in a way that can’t be avoided, then him being free would also not be such an issue. However he does have all this damage and all this control, so giving him the ability to remain free to assert these things makes matters infinitely direr.

These 3 main issues combined are what make Hunters the problem they are now. 5.3 brought some changes that enable me to play my warlock in a way that is somewhat enjoyable now (I can actually do some meaningful damage). I would love to que 3v3 again, but every time I do there is an onslaught of Hunter teams who basically win by default. About 80% of all 3v3 teams have a hunter, so there is no escaping them. Additionally, it’s not just warlocks who get absolutely destroyed by these Hunter teams. When you are a God among mortals, you take everyone to pound town. NO class can really enjoy arena as long as Hunters stay like they are. I sincerely hope even Hunters themselves realize it can’t be fun like this. Lebron James wouldn’t go play basketball at the local gym because it’s not fun to play versus those who stand no chance at winning.

I challenge anyone to go watch some streams of 3v3. You will see how prevalent and utterly dominant Hunters are. Even vs. top players, they impose their will with little to no effort. I know blizzard isn’t a fan of pvp only fixes but I don’t see any other way in this situation.

Their damage needs to go way down, the BM trinket effect removed altogether, and their control must be reduced (maybe make a target immune to scatter if he has been silencing shot and vice versa). No class should have it all. If nothing is done about Hunters, this season is completely lost. There is no debating that fact.

Thanks for your support and consideration.
Brodizzlex




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