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Member Since 13 Nov 2007
Offline Last Active Yesterday, 03:13 PM

#4568463 pvp hotfix

Posted Lolflay on 03 March 2016 - 05:39 PM

View PostAtosy, on 03 March 2016 - 05:07 PM, said:

Well i get that the deep change is retarded for mages ( maybe 30 second cc chains will end now?), but untill they dont nerf something else (like flameglow or double block) im happy I see any kind of nerf. :)

In my opinion it's bad argument to say: "locks were op in Mop, it's Mages' turn to be op". ->Everything should be equally good, not like it's your turn,then it's my turn to be op.

And I hate melees, fuck them, fuck turbo and wwdk. :)

(And I was a big fan of mage playstyle in Wotlk (besides the mage armor 50% magic debuff duration reduce) and Cata mage, when they were Glasscannons, but they are faceroll op atm.)

You misinterpreted my post. You can't support idiotic nerfs, even if it's the thing that pisses you off the most, even if it's the thing that counters you the most. If you have that mentality, every class will turn more and more to shit.

Mages in this expansion are fucking ridiculous in both PvE and PvP. That means that both pve'rs and pvp'rs are crying about them, which means that Blizzard wants to satisfy their playerbase by nerfing them. Okay, that's absolutely fine. But they didn't stop and think for a second about WHAT change would be a GOOD change?

Bad change is nerfing a stun around which the whole class revolves.

Good change(s) would be putting RoF on Arcane school ( no more poly-RoF swapping after one or the other gets interrupted ), Frostjaw slowing instead of rooting the target ( stops situations where poly gets interrupted, healer gets frostjawed instead, and then placed into sheep afterwards ), and Iceblock+Cold Snap exchanging cooldowns ( IB is 5 min atm, Snap is 3. Logic??? ). Mages balanced at this point? I'm pretty sure the answer is yes.

Also, I never said "it's fine for X to be OP now because Y was OP last season/expansion/etc". I said it's wrong to blindly nerfs things just because they're too good. I'm a programmer by trade, and debugging is a part of the job description - if something doesn't work, I need to identify WHAT EXACTLY makes this thing misbehave - game balancing process needs to be basically exactly the same. Mages are good. Okay, WHY are Mages good, and WHAT can I do to put them more in balance, yet for them to remain good?

Blizzard as of late just blindly seems to make changes, like throwing darts at the board while wearing a blindfold, so some of it turns out good and some of it turns out bad. When community of supposedly high rated PvP players has people posting positive things about absolutely moronic changes, that's the time to abandon this fucking ship.

#4568448 pvp hotfix

Posted Lolflay on 03 March 2016 - 04:44 PM

View PostAtosy, on 03 March 2016 - 04:24 PM, said:

Mages crying about getting nerfed. Pathetic.

You do realize that taking jabs like this at core mechanics of classes is what brought us to WoD, where dueling is all but alive, solo plays in arena barely exist anymore, etc?

The simpler classes become to play, and the more limited they are in what they can do, the more this game turns to shit.

I'd say what's pathetic here is you and your shitty opinion. Nerfing casters' core mechanics and buffing melee mobility/interrupts/CC is what got us to MoP/WoD levels of retardation, and then the power creep starts to happen where everyone starts getting everything.

You people whine that the current game is a game of rock paper scissors where wins are determined by comps in question, well this will only get further encouraged by having core mechanics nerfed like this. Make no mistake, I don't give a shit about Mages, but how does that saying go, the one about your mentality?

"They came for the Jews, but I wasn't a Jew, so I didn't care.
They came for Muslims, but I wasn't a Muslim, so I didn't care.
They came for Buddhists, but I wasn't a Buddhist, so I didn't care.
They came for Christians, but I wasn't a Christian, so I didn't care.
Then they came for me, but there was nobody left to help me."

Yeah, Mages are OP for the majority of WoD. Warlocks were OP for most of MoP. Your Fear got further raped, it started breaking on nothing, you lost a CC talent row, you lost curses, God knows what fucking else.

You might be OP for a while, they nerf you, you're still decentish, but after a while you're not. At that time, they will NEVER revert core mechanics nerfs, even the ones which make no sense ( like the deep change ). Are you following me, or are you too dense?

#4568436 pvp hotfix

Posted Lolflay on 03 March 2016 - 04:14 PM

View Postjaimex, on 03 March 2016 - 04:13 PM, said:

sure, but it does fuck shit mages a bit more because of less time for them to cast. The best mages wont be affected probably though.

i guess idkq

That's my point

The top teams won't be really affected by this

The teams that don't need to be affected by the nerf will be affected by it - and I don't think 1800 Mages really need nerfs because they get shit on by melees anyway, it's only around 2300 that you start seeing people with a brain


#4568430 pvp hotfix

Posted Lolflay on 03 March 2016 - 04:08 PM

Like, I'm still baffled about this.

In RMD, when you want to deep sheep something, AT THE VERY SAME TIME, Rogue will Kidney the kill target, Mage will deep sheep the healer, and 3rd target will be either cloned/nova'd/etc

Same goes for Shatter, when you want to deep sheep something, SP will horror the kill target, Mage will deep sheep the healer, and 3rd target will either be silenced/nova'd/etc

The above scenarios happen most of the time. So WHERE is the logic in this change? It further kills solo plays and puts further emphasises on teamplay, which is something that this game DOES NOT need. The sole reason why this game is so fucking shit right now is because solo players can't do jack shit - before you had 3 individual entities trying to win the game, and each of their globals mattered, now you have 1 entity ( a team ) perform a scripted operation every single time their CDs are up. The moment solo players stopped being a threat is the moment this game lost A LOT of fun factor to it.

#4568358 pvp hotfix

Posted Lolflay on 03 March 2016 - 04:38 AM

I mean, the current meta is retarded, but it kinda works, what's the point of changing it midseason, like anyone even gives a shit at this point - doing it just so you can say "we're monitoring your input and doing balance changes accordingly" is a dumb fucking reason

I see no reason to change ANYTHING about it unless you affect the entire ecosystem

like, if you nerf mages, then you have to nerf warrs enhs wws dks as well

#4568337 pvp hotfix

Posted Lolflay on 03 March 2016 - 03:50 AM

ROFL, FUCK that deep change if it's for real

How can someone be so unintelligent and actually do shit like that

#4567596 GCD Europe Pro League - Spring - Tournament #1

Posted Lolflay on 25 February 2016 - 11:32 AM

View PostJim_Jim, on 25 February 2016 - 11:20 AM, said:

- Do not have a mage in his character list (The previous point is highly bound to this one). Unless it's his very first character.

Most Mages are arrogant fuckwads, same goes for Shamans and Warriors.

I'm not even generalizing that hard, I've been playing this game on and off for the better part of last 10 years and those 3 classes seem to attract the biggest cunts by far. Obviously, exceptions exist.

#4567590 GCD Europe Pro League - Spring - Tournament #1

Posted Lolflay on 25 February 2016 - 11:27 AM

View PostRealzinyo, on 25 February 2016 - 11:15 AM, said:

All this nice argueing about who is the best and who is shit :D In 5 years (probably earlier) every single skill one has earned in this precious game will go to waste and the only thing that anyone has left is the salty aftertaste of all the stupid shit they said in their wow time as uberl337 gladiator. So yeah, think about the future my fellow kids :-D be like infernion and get them big bicepsiiisss (baby pls) in the gym  ,that'l last you for longer than your skillz in wow :-D

Management skills you get from managing a guild are a real thing and applicable to anything later in life. Obviously you won't go saying on your CV "hurpdurp managed guild of #X nerds, but I digress.

#4567059 GCD Europe Pro League - Spring - Tournament #1

Posted Lolflay on 22 February 2016 - 03:02 AM

View PostCervantes_Eu, on 22 February 2016 - 02:46 AM, said:

just the fact u abuse using pve gear even on ladder is making u look like the most discusting dogshit player in this game dont really care about ur dps or if ur actually good or not or what ever but just have some confidence que ladder like others with out abusing ur pve skillful mythic socketed gear

you're playing an MMO you shitfuck moron

the whole point of MMOs is if you put in more effort/time to get something compared to other people, you get to use it

removing pve gear from arena was the biggest retarded decision Blizz has ever made ( all they needed to do was nerf legendaries/trinkets on a case by case basis, I see no reason why bracers/belts etc from pve shouldn't be usable )

wallirik is one of people I actually don't think bad about in this shitty community, so you taking the shit on him is fucking hilarious

#4567035 GCD Europe Pro League - Spring - Tournament #1

Posted Lolflay on 21 February 2016 - 11:32 PM

Posted Image

> your reaction when you realize that people are actually shittalking each other about their "WoW skills" in an expansion where you need 1/3'd of what you needed pre-MoP

#4566528 Balance vs Fun

Posted Lolflay on 19 February 2016 - 10:20 AM

Dunno. I always have fun playing a Shadowpriest, otherwise I wouldn't have played one to Glad rating in every single expansion so far. I don't think all the other expansions were really horrible.. I mean, sure, Cata and MoP were fuckfestivals compared to Wrath, both in terms of fun and game design, but they were enjoyable from the gameplay perspective.

Only expansion that truly saps all the fun out of playing the game is WoD. MoP suffered from similar syndrome but it wasn't nearly as bad as it is now, and Cataclysm was alright when it came to game design ( it was ruined by shitty community, MMR bugs, and S11 PvE gear+comps, if it was only s9 and s10 with no MMR/ladder bugs, the game would've been awesome as fuck )

I'd say aside from catastrophe that is WoD, it's really the community that decides whether this game is fun or not. Choosing to only socialize via Battle.net as opposed to being on one realm/having major guilds is one of many things community has done to absolutely destroy this game.

#4566018 New legendary BoE items

Posted Lolflay on 17 February 2016 - 02:23 PM

I'd be down for all these Legendaries making the cut and working in arena, this game was 10x more fun when PvE items worked, fuck the idiots who kept whining about not having them. You're playing an MMO not fucking Bloodline Champions.

As long as no cookie-cutter shit existed and all were as good as others, and WEREN'T accounted in power of classes, it'd be a fun concept.

This game was much more fun when players found way to surpass class limits instead of Blizzard finetuning the numbers and making them precisely to their design. Like, "when this cooldown is up, the class is at 100% of its potential" <- their current balancing method, whereas their previous one was "when this cooldown is up, this class is at 150% of its potential". Shit like Wrath beastcleave existed because of this methodology, but mechanics like dampening didn't need to exist due to it as well.

#4566012 infinite cc 3k mmr game (EU)

Posted Lolflay on 17 February 2016 - 02:19 PM

Better Call Saul is back on the air, fuck yes :duckers:

#4565421 New legendary BoE items

Posted Lolflay on 15 February 2016 - 07:08 PM

"How do I make this poor fucking retard who still pays for this game to continue playing?"

"Ah yep, I'll let him farm Legendary items from world mobs"

#4562946 Pruning yes/no cdew poll

Posted Lolflay on 01 February 2016 - 01:14 AM

Good game design : Spell reflect requires defensive stance ( obviously stancedancing doesn't incur gcd ), requires a weapon+a shield ( obviously weapswapping doesn't incur a gcd ).

A talent that modifies spell reflect allows you to INTERVENE a party member, and then you'll eat the next spell casted on them, sacrificing the reflect charge on yourself.

Bad game design : WoD spell reflect. WoD mass spell reflect.

I could write a million more examples, but it's all in vain, they literally don't give a shit  :lol: