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Lolflay

Member Since 13 Nov 2007
Offline Last Active Today, 04:04 AM
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#4318884 EU Interrupthackers

Posted Lolflay on 26 December 2014 - 06:49 PM

Aye, pretty sure I've faced some of such scum, however the ones I've met have their interrupt bot set on 0.0001 until cast ends, they just chill and let their bot interrupt at the last possible second, so fucking stupid.


#4311390 Your most hated ability ingame

Posted Lolflay on 22 December 2014 - 08:54 AM

View PostKelarm, on 15 December 2014 - 04:13 PM, said:

I'd have to say burst of speed, it's been a long time since an ability that completely broken has made it onto live servers.  It's like glyphed death and decay levels of broken.  

But for me, berserker rage is way up there as a contender.  That ability is easily one of the most archaic mechanics left in this game.  I keep expecting it to get removed, but it just stays in, expansion after expansion.  It's always been horrible design to allow one class to be so utterly immune to a major form of CC.  Druids used to be immune to polymorph, but they changed that long ago to ensure the CC at least works against them.  For some reason, warriors just get to be immune to fear, since creation of the game.  This is especially stupid right now since fear has been completely gutted and is now the weakest CC in the game, but even when fear was strong, berserker rage was still just horrendous design.

Unbound Will, Ret's Hand of Sac, 10 thousand trinkets DKs have, Zerker Rage, etc. The only break I'd leave in game would be Nimble Brew, and ONLY for Windwalkers - Mistweavers and Brewmasters can suck on it.

Someone mentioned Faerie Fire, agreed.


I'm not so much annoyed at specific abilities ( although fucking trap is prolly #1 on that list ), as much as I'm annoyed at their design decisions. Sure, I get why they removed half of spells from certain specs - I was setting up my Frost DK yesterday ( I only had Unholy on him ), and there were no "clutter spells" I could mistake for as a part of rotation, it was as simple as adding 3 new spells to the bars to replace the Unholy variations on them, and that was it - but come the fuck on, some spells were iconic to classes and don't deserve to become talents and/or deleted. Howl of Terror, Mortal Coil, Psychic Scream, Cold Snap, Ice Barrier, Shadowfury, etc - all of those are iconic abilities that should have NEVER been fiddled with.

TL;DR - what i hate the most is MoP+ talent system.


#4308633 Such a low amount of things I can do...

Posted Lolflay on 20 December 2014 - 08:05 AM

It's been said thousand times, still going to repeat it, it feels fucking WEIRD being limited in your GCDs in some situations.

Get interrupted ? 6 seconds of sitting like a useless duck, compared to wanding during blanket and then using fire school ( inci or searing pain ) until shadow school is off interrupt.

Capped on GCDs, good time to control the fight via Curses/Shadowflame ? Can't, those buttons are gone.

Having to choose between Howl, Sfury and Coil is also moronic.


So dull and boring.


#4306575 Hunter POM Sheep

Posted Lolflay on 19 December 2014 - 04:00 AM

View PostWallirik, on 19 December 2014 - 03:53 AM, said:

I have found that a very good way to counter this relentless faggotry of a class, is to stack 2 or 3 people exactly on top of each other, in the back of your starting room corner, while attempting to outdps the hunter teams heals.

gl landing ur traps now scum

ps. ofc this only works if it's a hunter comp that doesn't do unhealable dmg (lol), or has aoe fear.

I like you.


#4305732 tanks in 2v2 - shoot me in the face pls

Posted Lolflay on 18 December 2014 - 03:26 PM

I take it you haven't faced 2x Frost DK/healer in 3s yet. Just wait.


#4301574 RLD/Combat Rogues/Locks

Posted Lolflay on 16 December 2014 - 06:02 AM

View PostProlifics, on 16 December 2014 - 05:59 AM, said:

I think ret rogue priest s5 probably takes the cake for most broken 3's comp in arena history.

that was s6, but nah, it's not that, most broken 3s comp ever was full pve geared RRD in S4


#4301424 Hotfixes: December 15 - Class Tuning

Posted Lolflay on 16 December 2014 - 04:11 AM

View PostBawn, on 16 December 2014 - 03:46 AM, said:

all this class tuning is purely based off pve, i wouldn't be surprised if ret pallies get buffed next patch

won't happen - Kargath, Twins, Tectus, Emperor are all Ret/Windwalker/Unholy friendly fights, and all of said specs are also very very good on Butcher and Ko'ragh ( no clue about Brackenspore ), so I don't see any buffs going their way until Foundry gets released ( depending on fights there, too )

This basically means WW's will keep getting nerfed, while casters will either be buffed by direct buffs or nerfs to melee classes. Interestingly enough, this means Frost DKs will remain insane in PvP.

I honestly dread the days of DK/Warlock returning, it's a prominent combo right now, requires just a little push over the edge to become unbearable. Pair it with Mistweaver buffs and you'll have AIDS in literal meaning of the word, that'll be the day I quit arena until said comp gets nerfed.


#4301247 Hotfixes: December 15 - Class Tuning

Posted Lolflay on 16 December 2014 - 01:34 AM

Cy@ Windwalkers ROFLLLLLLLLLLLLLLLLL, such a joke.


#4301214 enh purge spam needs to go

Posted Lolflay on 16 December 2014 - 01:07 AM

OP making yet another really stupid post.

If you nerf offensive dispel, disc priests will become stupidly OP, but it WILL solve all of druids problems - aka, trading one problem ( druids being unable to heal due to offensive purging ) for another problem ( discs being left unchecked ).

I'd rather have druids buffed.


#4300328 I honestly don't give a fuck how bad Mistweavers are

Posted Lolflay on 15 December 2014 - 03:38 PM

View PostHiroshx1, on 14 December 2014 - 06:54 PM, said:

''300k absorb'' ye sure mate i lole'd

It doesn't matter how much it absorbs, 300k was a ballpark figure used as an example, whether it absorbs 150k, 200k or 300k it doesn't matter you spanish buffoon, point is - you're not killing ANYONE through a one minute cooldown that's castable while stunned. When your only argument is to nitpick about exact amounts and exact percentiles, it's time to realise your input is absolutely fucking pointless and you should get lost and not even talk.

View PostFrosteye, on 15 December 2014 - 04:26 AM, said:

I don't know what I find more amusing.....

The fact someone thinks cocoon (and mistweaver) is op...

Or the fact that the person complaining about other classes is a priest...

You're wrong and I'm better on your class than you are, glad we got that cleared.

View PostEmfrun, on 15 December 2014 - 04:59 AM, said:

Hes shadow, which isnt in the best spot right now. Literally the only people who are defending cocoon are monks. hmmm.

Just to clarify, I'm not ANYTHING in particular. I'm not biased in any specific direction, What I'm doing here is pointing out an ability that absolutely FUCKS over entire team offense on a one minute cooldown, that's not cool at all.


TL;DR - this issue is not debatable at all, Cocoon on a one minute cooldown is one of most broken shit I've ever seen implemented in this game, and if you disagree then you're biased as fuck, this counts as shoving opinion down somebodies throat, but it doesn't make it any less true. Compensate for the nerf, but increase the cooldown.


#4299299 Just a funny thing to think about, regarding their new design philosophy

Posted Lolflay on 15 December 2014 - 05:00 AM

Quote

"I don't want Fan of Knives and Backstab available to this and this spec, it's pointless."

"I know, right ? Man, specs should have their limitations and clear defined niche so players can differentiate and feel that they're playing Combat and not Subtlety or something else."

"Yeah, I totally get you, anyway let me remove SWD from Priests, it's confusing for non Shadow players, it's a clear spec defining ability. Mind Spike ? Oh yeah, remove that too. Remove Rain of Fire for non-Destro locks, and while you're at it, make sure non-Arcane mages don't have Arcane Explosion. Btw, why's Shadowstep Subtlety only ? And what the hell is Power Infusion doing in Discipline and what's Silence doing in Shadow trees ?"

"Yeah... those spells don't define specs, I don't see any reason against them becoming talents/baseline. You ? "

"Nah. Oh hey, what's Bladestorm doing as Arms exclusive and why is Ice Barrier only exclusive to Frost Mages ?"

"I really don't know man, these guys that designed before we got hired are sure as fuck dumb as hell."

"Indeed, thank fuck someone finally hired competent personel".


:D


#4299161 Gone from a 2200+ Lock to a 1200-1400 Lock, help?

Posted Lolflay on 15 December 2014 - 02:36 AM

View PostFedx, on 14 December 2014 - 11:11 PM, said:

The game just got 100 times harder and you're probably stuck there

Edit: Ye warlocks are viable and affli warlocks are really good

LOL, no it hasn't, it got easier actually


As for OP, Warlocks are perfectly viable right now, but it's a completely different playstyle compared to WoTLK and Cataclysm. It'll take some time to adapt.


#4298864 Class Interrupts Imbalance?

Posted Lolflay on 14 December 2014 - 08:57 PM

Hunters don't deserve a ranged interrupt, then :)


#4297560 I honestly don't give a fuck how bad Mistweavers are

Posted Lolflay on 13 December 2014 - 06:21 PM

View PostAlwaysyoux, on 13 December 2014 - 03:49 PM, said:

Look I hope you do realize that yes coccoon is huge it is our only CD fort brew is not even worth binding tbh our main self heal has a huge CD and sucks we have to channel every heal which with melee and interupts the way the are at the moment gives us a huge disadvantage compared to other healers. Our heals do not heal for anything. Id like to see you que into a triple r1 hpal tsg or kitty and heal it on MW its horrible one melee like a dk can solo you eventually. You don't even play the MW class and all you do is complain if you actually played my class and understood its mechanics outside of one ability I might actually respect your opinion. All MW needs is a passive damage reduction like the idiotic priest class has or a ng effect like shamans would help too. Also they should bring back chi generation from sm because we are one of the only healers that still room fairly quickly. Also lower the CD on expel harm to 5 seconds providing us a decent self heal. The end. 55 second coccoon is needed only people who bitch about it are just mad that they don't know how to counter it. But since I'm nice I'll tell you how this happens and why it is not op. Most good players will force LC on another player then swap MW and its pretty much gg you don't even need CDs as melee to drop us. Happens all the time.

So 2585 rating and playing well above 2700 MMR counts as not playing Mistweavers ? Posted Image - you can find the original post where I originally posted that image by clicking here :).

Your opinion is worthless garbage honestly, derived from your bias in favor of your main class ( MW Monk ). Just stop posting please.


#4296561 I honestly don't give a fuck how bad Mistweavers are

Posted Lolflay on 13 December 2014 - 02:51 AM

View PostAlwaysyoux, on 12 December 2014 - 11:23 PM, said:

Sounds like a angry priest to me nothing more you do realize that is the only thing that makes mw viable at all at the moment. If you think MW is op you're a idiot and should probably quit the game - alwaysyoux

Topic's TITLE suggests that I realise what's the situation with Monks right now - you get trained to death in this melee cleave oriented game, just like Shamans, just like Druids, just like Priests, honestly shut the fuck up, literally the only healer who doesn't give a fuck about the melee game are Paladins - adapt to the times and roll with a Ret paladin on your team.

Teams that run Mistweavers are UNWINNABLE ( provided they're decent ) if you're playing ANYTHING that has kill setup sequence dictated by abilities above 30-40 second cooldown fights an uphill battle if Mistweaver is running some cheesy comp ( cough Ret DK Monk cough ) and actually knows what he's doing. Take Mages for an example - their main "I want to kill this guy" ability ( Ice Nova ), has 25 sec recharge timer, and can hold 2 charges at one time. Their kill sequence relies on using 2 charges of Ice Nova, which is effectively a 50 second cooldown. That means their team has to have a PERFECT kill setup of 10+ seconds CC on Monk, while killing their target, that CAN'T involve stuns of any kind on the Mistweaver healer, because guess what, the fucking thing that absorbs 300k health is on a one minute cooldown. Or take SP/Rogue for an example, Silence, Fear and Disarm are all 45 second cooldown. It's not acceptable to have such a powerful cooldown on such a low CD.

Situation is only going to get worse when Mistweavers get buffed for PvP because they're weak against the meta right now. Mistweavers will be one class that single handedly will remove EVERY SINGLE kill setup combo off the face of Earth, ranging from WMD/RMP/RMD's to shit like Godcomp, RLD, RPS, etc. You don't get to be that powerful, fuck off.




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