The only thing that can be annoying is when these players ( most notably - dks, enha shamans, to lesser extent feral druids ) think that they're good and it's their "uber leet skills" that's winning them matches, while not realising that they're playing something completely faceroll/overpowered ( saw enha shamans who think that their spec is skilled, I'm sorry, using "focus frost shock to root someone" as a argument about the pinnacle of "skill" of a spec is just not valid ).
I went out of my way to apologise to good players I've beat when my comp was the reason of us winning. Most of these players don't do that, they don't even realise how retarded they are in their denial, and that's extremely frustrating to good players.
I just don't get players who while playing something really good, still have the nerve to whine about something that actually has a chance against them.
so basically, I think what I just said is the reason for people hating on something. Of course, there's baddies who think that everything that beats them is overpowered and unfair, but that's another story on its own.
As long as the player acts normal and doesn't act arrogant while playing something cheesy, no reason to hate on that guy. Everyone who's cool should recieve no hate. But if someone is in illusion regarding something, that guy should get a kick in the balls.
new AJ would be alright if it wasn't fucking IPB board, vBulletin was so much nicer
I've no idea what's up with every single company trying to brand their products under one name ( complete www.worldofwarcraft.com site getting merged into battle.net, this AJ conversion to be under curse directly - infact only company I saw that did the job with these kinda "merger" situations correctly was Valve and their Steam ), standalone is good, standalone is better !
Cause like, if they did it like that, we'd have two valid armors, one for tanking/running away from melee, one for casting, and they really need to make the runspeed baseline from the talent.
Locks used to have in TBC if I remember - Fel Armor was spellpower + extra 20% healing taken, Demon Armor was Armor + health gained every 5 sec, they balanced it out to what it is today ( Fel Armor is used for DPS, Demon for tanking, needs to be done same way for priest shit imo )
Considering there's four of them, with different names... one can be lead to believe that they're going to merge more BGs in s10 ?
Just tossing some logic and speculation out here:
"Muerdepiedras" = some spanish word, afaik.
"Druckwelle" = german
We're left with Impact and Riposte, and seeing we're missing french, let's try to translate it.
"Riposte" on French means "Response", so let's assume "Riposte" is the french BG.
"Impact" obviously being the English based BG.
Now that we got that sorted out, you all know about the bug with queues that you can't get the foreign language opponents in neither arena or rated BGs/ordinary BGs, perhaps this what I'm saying is way easier for them to do ?
Think about it. They're possibly merging all the language regions into their own respective huge mega-battlegroups ?
Would leave English, German, French, Spanish, Russian based players, all with their own BGs.
Tin foil hat and speculations, maybe, but it kinda makes sense.
I just thought of that when I saw there's 4 new BGs and each of them has a specific language tied to it except Impact, so that'd make sense imo.
All I have to say here, is to let Blizzard balance their game.
Frankly, looking at some past changes and changes in the next patch, seems to me that as clueless as they seem to be sometimes, they know a LOT more than every single one of you in this thread.
I'll just add, that in the past, you had two types of CCing, one that you couldn't avoid, and one that you could.
Rogue blinding you in TBC while your partner was low, you heal him up, 1.30min later, you're stuck in blind into sap and your partner dies, that's the kind of CC they want(ed) out of the game, it's almost unpreventable by your average Joe and it's a guaranteed kill if the said rogue knew how to force first trinket, then on 2nd trinket reap the reward.
On another hand, right now, in Cata, in the world where every healer has a dispel and where every DPS has a way to interrupt a incoming CC, I think a lot of you are overexaggerating.
I'll point you out to my 2 weeks old post where I stated my opinion regarding CCs, you basically want to carebear and still win. That's not the way it should work, you have your team to help you prevent the CC, if you do get CC'd more than one DR or two during a match, you honestly deserve to lose like that. I've seen few Cata streams, and you literally have to go OUT OF YOUR WAY to start CCing someone.
I'd suggest everyone here to rather talk about damage/healing ratio adjustments and the retarded self healing that DPS classes have, other than about CC which is getting nerfed in 4.0.6 regardless
the dispeller commits a sin against the shadowpriest by being a complete fucking dickwad retarded piece of lowlife faggot shit and dispelling the dot(s) spriest worked hard to put up ( retarded mana cost + cast time on VT ), and spriest punishes him and his entire team for such faggotry, in a continous, persisting manner
Why would they use a disarm if you got 0 energy :p Personally i would disarm if:
a) i am about to die right now and my healer is cced.
b) right after kidney vs shadowstep rogue (vs mutilate its better to just jump away and lol at him)
because it's the mentality of WoW players nowadays, for example, they can't dodge CC themselves, they whine on forums, then they recieve CC negating abilities on a silver pladder
All I'm gonna say here is that we had these topics in season 5.
Pool of players exchanged from TBC->WoTLK. "Shitters" who were bad in TBC became good in WoTLK. Same goes for WoTLK->Cata.
s5 was horrible, same goes for s9 apparently, especially with some of the changes that are coming up in the next patch.
If you find yourself not enjoying anymore, then perhaps it's time to be one of those who quit with expansion swaps. I feel like I'm one of those players this time around, as I had a lot of fun with WoTLK. Maybe you're that as well, if you feel Cata is crap.
The reason why I'm disliking Cata is not only because of the changes that are yet to come, but also because a lot of people around me seem to hate it, and I play this game purely for social factor since s5, more or less.