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Lolflay

Member Since 13 Nov 2007
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#4455803 So, I am sitting here watching the Aussy/NZ tourny

Posted Lolflay on 19 July 2015 - 01:01 PM

I dunno man, several expansions have passed since I played on rank 1 rating ( granted, I'd like to think that's due to not looking for people to play rather than my own competence/incompetence ), so I can't speak with absolute certainty, but what I've seen on Glad MMR in person, and what I've seen on R1 rating via Twitch, doesn't make me believe it's so one sided.

But I could be wrong, I did debate whether I should put it on that list or not, but my experience with it was that my Paladin sometimes died within 2-3 kill attempts. Probably him being shit but w/e.


#4455752 Can blizz kick russians out form EU servers ?

Posted Lolflay on 19 July 2015 - 09:54 AM

Do you know what's the solution ?

Reroll Shadow/Frost/Balance, now you never have to cast. #PROFIT


#4455728 So, I am sitting here watching the Aussy/NZ tourny

Posted Lolflay on 19 July 2015 - 09:34 AM

View PostFedx, on 19 July 2015 - 05:32 AM, said:

What does a GOOD shatter lose to?

Turbo / WLS / punchcleave / mage lock healer / LSD/P / RMx / Maldiva's comp from last night - assuming the best players playing on those comps, and assuming shatter is the best players playing the comp, all of those comps will go 50-50 at the very least.

Shatter is insanely good, but it's no S12 godcomp. Just because it's OP in ladder play, it doesn't make it this all powerful comp that just autowins versus everything in a setting where there's 6 equal players in the same arena.


#4455146 So, I am sitting here watching the Aussy/NZ tourny

Posted Lolflay on 18 July 2015 - 04:38 AM

People are whining about RMx and wizcleaves, but watching Warr/DK/Mistweaver is literally ten times worse. Both are shitty to watch, but its such a cringe watching a melee cleave "DO A CLUTCH SWAP TO A HEALER WITH ASPHYXIATE!11o1eno1neo1eno1neo1n1o1!!!!111one1oneone"


#4455026 r e t s b o y s

Posted Lolflay on 18 July 2015 - 12:50 AM

View PostZaephyr, on 18 July 2015 - 12:44 AM, said:

don't copy me you fuck lolflay

who the fuck do u think u r jagger ?


#4455017 r e t s b o y s

Posted Lolflay on 18 July 2015 - 12:39 AM

okay ?

Sorry, your post must be at least 2 word(s) long.




#4454321 Faction specific gladiator?

Posted Lolflay on 16 July 2015 - 05:33 PM

All they need to do is allow cross faction arena queueing and both alliance and horde will be fixed. There's zero sense not to, anyway, because according to lore, arenas weren't dependant on a faction, and in the current game you're also able to kill people of your own faction inside arena, a feat not possible in other areas of the game.

So.. ya.


#4454249 Ultimate goal for PvP

Posted Lolflay on 16 July 2015 - 03:22 PM

View PostGrieverZ, on 16 July 2015 - 12:38 PM, said:

The OP basically want's BC back where people just PvE'd each other to death.

You mean, when people actually had to play the game instead of basically being allowed to play like shit between their cooldowns ? Watch https://www.youtube....h?v=USrGJNvhwIc .

Shadowpriests were always a prime example of this because even though we had passive damage ( insane one at times ), we always needed CC chains to end the game, making us the perfect lab rat to determine the state of the game. You see that the passive damage is a lot higher than now, but the healer is still able to heal through it if he's good, and when he gets CC'd the game usually ends, which is exactly how it should be. And smart teams could prevent CC on their healers if they were good, so there was no issue there.


#4453913 Upcoming PvP Rewards Hotfix

Posted Lolflay on 16 July 2015 - 05:43 AM

Damn good change, when is it live ?


#4453562 Any Advice Appreciated: Getting Better

Posted Lolflay on 15 July 2015 - 02:23 PM

http://darkintentions.net/ best resource site for Warlocks, for sure. Not as big or popular as howtopriest.com for example, but the owner/author is very profficient in calculations and other stuff

will edit post later to answer remaining stuff


#4452983 I am a very sad Death Knight :(

Posted Lolflay on 14 July 2015 - 05:19 PM

View PostJim_Jim, on 14 July 2015 - 04:43 PM, said:

DK is a replacable class in every team, unfortunately :(

The problem with DKs is that they always competed with Warriors for spots in teams. Prime example is teaming up with a Warlock and a healer - Shadowcleave was only really good back when Warriors weren't so strong, otherwise Warrior eats up DK's spot on the team 99% of the time. Rets at least had some comp diversity for their archetype because of the support role they can fullfill ( and thus negate a lot of weak spots ), and they never really fit in the traditional comps that Warrs and DKs competed for.

I honestly don't see this changing anytime soon, Warriors do everything DKs do, but better - DKs really need some of their utility back, Desecrated Ground would be a start, and I'd like to see Death Coils/Necrotic Strike becoming a thing again.


#4452917 When to use Sacrifice over Supremacy?

Posted Lolflay on 14 July 2015 - 02:29 PM

Sacrifice = spell cleave teams that like to sit on your pets, and Affliction Warlock teams in general.

Supremacy = everything else


#4452251 Remove mages from the game

Posted Lolflay on 13 July 2015 - 11:53 AM

I don't believe Deep and Poly having an exclusive DR would be a good game design. The problem with the current game is that healers have absolutely no fucking reason to leave their pillar or compromise their positioning, unless they have to blow big cooldowns to counter enemy big cooldowns, which means that landing a casted CC nowadays is a horrible effort. Back when the game had huge passive damage, healers had to stay in the open sometimes due to team positioning, or even sacrifice themselves and eat a CC while topping someone up, that combined with huge haste values ( 1.0 sheeps and 1.0 fears rofl ) meant that landing CC ( without tossing a pre-CC ability such as Deep ) was easy.

Warlocks basically Shadowfury->Fear people, not unlike ( at all ) to Deep->Sheep. The only reason why this is balanced is because if they get interrupted on shadow, it's gg ( also why the fuck does "FEAR" as a spell last 6 seconds is beyond me, okay I get it, SPriest fear was broken because SPriests played with Mages and those 2 extra seconds were annoying as fuck, but Warlocks ? ). My suggestion few pages back brings Mage to the same situation - sure, you can stun and try to CC, but if you don't fake the interrupts, you're not landing your CC.


#4452236 Remove mages from the game

Posted Lolflay on 13 July 2015 - 11:43 AM

Ya, obviously, but some things do matter when arguments are of concern. I believe that any decent player who's been playing a game for a while has a better opinion of things than someone who was playing for a short while, and that same player could make good design decisions, probably better than game devs themselves, as long as he wasn't biased.

Cdew ( if it wasn't for his shaman bias ) could probably storm Blizz HQ and within half a year produce a ten times better PvP game than they themselves could in the next 10 years.


I've said it before, I'm openly biased towards ( current ) Hunters. The ones that rotate their basic DPS rotation, and consider placing Binding Shot->Explosive Trap(glyph)->Freezing Trap as something skillful, and something completely fine, yet they have the decency to come in here and write that Polymorph should be on a cooldown. Yeah, that shit doesn't fly.

Btw, I had the same quarrel with Mages back in S6. They were ten times more broken than they are currently, and they were all like "omg nerf other classes, mages are super fine and skilled". If you were a normal person, you'd come and say "yeah, my class has broken mechanics and because of it is OP, I realize this, but I also realize that some other classes have toxic mechanics - let's fix both mine and the other class". I never saw a Hunter with that attitude until I saw Dilly's stuff, that's a huge refreshment and I respect the balls out of him for it ( and I realise hunter's aren't exactly dominating the ladders right now, was mostly talking about S15 and S16 ).

People who won't openly admit that their class is broken are dumb as hell, when their class is weak, they're the first ones to open their mouths and throw stones at other classes, but when they're strong, they're silent and nowhere to be found.


#4452221 Remove mages from the game

Posted Lolflay on 13 July 2015 - 11:28 AM

View PostPouncedd, on 13 July 2015 - 06:53 AM, said:

No comp has 17 interrupts.

You most likely just play mage buddy. Just keep playing your mage :)

I've been playing this game for 10 years. Multiglad SP, multiglad warlock, played rogue on glad rating, played holy paladin on glad rating, played ele shaman on glad rating ( WoTLK lol ), played mistweaver on glad rating ( lol s15 lock shaman monk ), played resto druid on glad rating ( lol TBC restokin ), everything else I was solid duelist rating on, partly because I sucked ( I swear, I'm the worst Warrior ever, I mocked idiots who go behind pillars, get stunned&die, yet I did the same mistake over and over again because I felt like fucking Arnold, and seeing big numbers pop up on my screen gave me a huge boner ), partly because I didn't have the rights partners/classes to queue with. I never played Hunter successfully.

Like, it was literally too hard to succeed with back in the day, maybe I didn't care or have the right motivation, or maybe I didn't enjoy the class - you had to be a creative, good player to succeed as a Hunter, and I respected those who did. It took as much finesse to play a Hunter in a non-beastcleave-trololol comp, as it took to play a RMP back when RMP took skill. And then all these retarded Hunter buffs came in. Removal of deadzone, mana removed ( because it was apparently too hard to cycle between aspect stances - your damage was directly gated by mana, you had periods of downtime where aspect of the viper was up, and as such, some counterplay existed ), and all these other ridiculous buffs that happened AFTER they introduced Focus and realized "hmm, maybe we shouldn't have given a energy-like bar to a class that relies on spamming abilities". Culmination of years long Hunter buffs/QoL changes was a trap on a 12 second cooldown that any moron could land ( many of you even used fucking Honorbuddy for it, stupid unskilled pricks rofl ).


Someone with my experience can tell you that you're wrong and that you can either stop with that shitty attitude, and accept that there's a reason Hunter hate is a real thing, or you can continue living in denial. It's not my intention to make you or any other Hunter feel shitty. In fact, it's in my best interest that you're happy with your class, considering that what I play usually gets free points from Hunter teams.


The fact is, your class always attracted morons in the past, from the "oh, zin'rokh, hunter weapon, need" days, to other things in the past and present. Hunter posts in this thread ( barring DIlly's ) are a living testament to that fucking stereotype.




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