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Member Since 13 Nov 2007
Offline Last Active Today, 06:04 PM


Posted Lolflay on 13 September 2014 - 07:32 PM





#4205323 WoD Beta Thread

Posted Lolflay on 09 September 2014 - 11:04 PM

Healers are absolutely disgusting, druids especially. If they fail to address healers and hybrids healing too much issue, I'll cancel sub the same month I hit 100.

Note : battle fatigue/dampening is not the answer. I want them to axe the healing across the board and then fine tune their PvE numbers after the axing, period. Otherwise they really don't deserve my money.

Let's not even talk about healers/some hybrids being unkillable 1v1. A DPS could kill a healer 1v1 in duels before, mainly via a lockdown or ooming them, but dueling healers was a thing as much as dueling DPS was. It's bad design to not allow DPS classes to kill healers 1v1 without dampening, this issue is especially evident in 2s at this moment.

#4205317 RIP Jaimex

Posted Lolflay on 09 September 2014 - 10:58 PM

I'm going to be realistic here.

Guy had ok guides ( but that's as far as his "contribution" goes ), and he had okay posts - then he found a decent warlock+druid to play LSD with, got some rating and let his ego and bias go to town - basically became a complete unbearable twat, and I'm not sad at all that he got banned.

#4203646 What is the "synergy" between lock/sham?

Posted Lolflay on 07 September 2014 - 03:08 PM

I don't know why do people even respond to these two UK retards anymore, because it's either a case of a megalomaniac with autism finding success then starting to glorify his success and trying to estabilish his superiority, or he's plain and simple trolling ( and his retarded 2.4k warrior sidekick defending him "because pals xP" )

Warlock/Shaman passively synergize much much better than Mage/Druid do, and it's also easier to play a Warlock/Shaman combo than Mage/Druid combo. The trick here though, is that because it's easier to play to start off with, it's easier to peak, unlike MD which have far higher skill ceiling than LS. Players who play and succeed with xMD comps at higher ratings are far more likely to be better at this game than someone who plays xLS and succeeds due to inherent potential of the combo.

Shamans have a huge problem with their "active" survivability - meaning, in a passive situation where you're just healing, they're fine - but when they get backed into a corner and have to run for their lives, that's where Shamans simply do not excel. MD combos are EXCELLENT at openers, which is another thing which they have over LS combos, because shamans dislike hard openers.

Which brings me to my next point. Jaime is a fucking retard, period. He's correct about MD having an advantage over LS in a xMD vs xLS arena, but arena is not composed of LSD/2, RMD WMD and godcomp exclusively, and every arena match is not xLS vs xMD - arena is composed of so much more combos. LS passive synergy is ten times more powerful than MD synergy, and one of huge reasons for that is the fact that you actually DON'T HAVE TO THINK ABOUT IT, it's simply there.

Just because something counters you, it doesn't mean it's stronger than you overall.

#4202122 Wounded state in WoD

Posted Lolflay on 05 September 2014 - 10:33 AM

The state they want to achieve with healing is directly tied to the problem melee classes face - they're either too shit, or too powerful.

MS effect being 50% was probably the best thing this game had. It forced people into certain comps, and precisely because of this mechanic, TBC saw the most balanced comps, and precisely because of this mechanic, no matter how much casters outscaled melee calsses, melees were still necessary and were balanced around this thing. You needed two things to be successful in arena before - you needed CC and you needed MS, everything else was up to you.

Rogues and Warriors brought MS, and later on Hunters. Warriors for example have mongoloid damage and control right now precisely because they bring NOTHING to the table but damage. Viable classes being decided around who has the most damage and control is something that Blizzard should NOT strive for, and it'd automatically kill comps like LSD.

If I was in place of WoD devs, these things are what I would do to make the game bearable again :

- bump MS effects to 40%

- warriors, rogues, unholy death knights, hunters, feral druids now apply mortal strike mechanic

- warriors would bring mobility and MS, and they'd lose this retarded control they have right now.

- rogues would bring control and MS, and they'd lose burst of speed ( buff Shadowstep to 20 second cooldown and make it usable while rooted though, to not keep them entirely as sitting ducks in a game where snares/roots are still in abundance, it's so fucking hilarious how all those snares/roots survived the ability purge :D :D :D )  .

- retris would bring offheals, utility, and they can keep their interrupt.

- enhancements would bring utility, burst, keep interrupt.

- ferals would bring mobility, control, MS, lose interrupt.

- hunters would bring control, MS, keep interrupt, keep traps, do a bit lower damage due to all the control potential they have ( because right now, hunters have insane control but also insane damage, CCing hunters partner during hunters own CC should be a viable strat to push the pressure down )

- ww monks would bring burst AND sustained damage, keep interrupt and mobility, lose the unnecessary control they have.

- I'd keep Arms the only viable spec for warriors to DPS with, but for Rogues and Hunters ( pure DPS melee classes ), I'd give them a choice - probably make Assassination the sustained damage spec, while Sub would be the control spec, do the same for 2 Hunter specs.

- remove infinite mana on casters

- I'd honestly give halved MS effect to two or three casters. Mages and Shadowpriests perhaps ? To keep wizardcleaves viable, mostly, because all wizardcleaves either have a Warlock ( and let's be real, with their spread damage, locks and their wizcleave comp really don't need MS effect ), or a Mage/Shadowpriest, in which case you'd need a MS to make the damage *stick* in a game where healing without MS is easy, but with MS applied is hard.

- with the removal of infinite mana on casters, healer mana matters again - aka, comp matters again

- with reintroduced importance of MS effect, it reintroduces an element of balanced play ( aka, you don't play offensive OR defensive, you utilize both playstyles, because you really want to make the MS effect drop as much as possible in effort to outmana the enemy healer )

- there's more, but I know community and devs don't really give a shit so I'll stop here

This game could be glorious again, if only they wanted to add depth to it again. Shame they don't.

#4202107 Wounded state in WoD

Posted Lolflay on 05 September 2014 - 10:07 AM

They're talking shit and trying to achieve shit, as usual.

TBC healing model was absolutely the best, it took a while to heal someone up, dealing with MS effects was a real thing and you actually wanted to wait for MS to drop off ( if possible ) until healer gets heals in, and nobody really died unless the healer was CC'd ( unless you were a Shaman with CoT applied on yourself ).

WoTLK model was bearable, Cataclysm model became boring, and MoP model is the biggest pile of shit I've ever seen.

#4200793 Warlocks in WoD

Posted Lolflay on 02 September 2014 - 07:28 PM

View PostThasta, on 02 September 2014 - 07:17 PM, said:

I'm not sure if it's just me getting bored because I've been playing for so long or if affliction actually became more boring to play in WoD. Possibly a little of both?

Cata, MoP ( and now WoD ) affliction is nowhere near the fun level of TBC/WoTLK affli locks. They butchered the class completely WoTLK -> Cata, losing the ability to kill someone 100-0 on my own is what killed the fun factor for me, personally.

So it's both, but the majority being on affliction being boring as fuck to play. These devs are chimps and don't deserve the money they get tbh.

#4199269 Reckful Cheats, RIP JENNA [Video]

Posted Lolflay on 30 August 2014 - 04:16 PM

View Postysnakewoo, on 30 August 2014 - 01:21 PM, said:

If you saw some random Warlock putting out a video, it's a "meh", if you saw Hydra putting out a video, you'd make sure you watch all the previews, trailers and hype about it. It was always the "names" that bring in the downloads, internet fame and whatnot (granted, most of the "big names" were actually good players, Reckful, Neilyo, Hydra, Hood etc).

Wat ? When a 2300 random put out a video in the past, I was not interested simply because I knew I'd win his team under 30 seconds if I were to face him. When Hydra put out a video, it was amazing because not only did I win and lose against the guy, but his music and entertainment factor were unparalleled to said random player.

Also do note that a portion of high rated people sucked, so they were not entertaining as well. Take that little shit Snutz for example, he's a little arrogant piece of shit but his gameplay was fucking amazing and it was amazing watching him play. Then compare his video to like, biggest disappointment EU Draintrain, who blew ass at playing Warlock but still managed to get carried to high rated by the likes of Barburas and others.

#4198144 Priest Overlords have RETURNED

Posted Lolflay on 28 August 2014 - 10:55 AM

Stupid, retarded change.

#4197679 Reckful Cheats, RIP JENNA [Video]

Posted Lolflay on 27 August 2014 - 11:58 AM

View PostBluBlu, on 26 August 2014 - 11:32 AM, said:

For an intelligent dude like him this sure is fucking stupid of him to do on stream

Not that i care :lol:

What makes him an "intelligent dude" ?

If it's because he's making money off gaming, let's take other "Twitch personalities" in consideration. Dyrus for example, he's not exactly the smartest man on the block, yet he's cashing in quite a lot ( without someone sponsoring the living shit out of him, as well ).

If it's because he's talking about "smart stuff", anyone with slightest interest in a certain field can be a complete layman and yet still deliver a valid, layman-intended explanation of said thing, without actually UNDERSTANDING the gearwork behind said thing, and appear "smart".

Note that this is not intended as a personal attack on you or the guy in question, I'm genuinely curious why hormone raging teenagers consider him smart. Oh wait, I just answered my own question.

Twitch followers are just the worst. Mini Hitlers, or rather, mini Reedwises.

#4197076 Reckful Cheats, RIP JENNA [Video]

Posted Lolflay on 26 August 2014 - 09:56 AM

I don't know a single person with any self respect that watches and cares about Twitch streams/ers.

With that said - sad fucking thread.

#4196368 Is Serennia still the best Death Knight to have ever lived?

Posted Lolflay on 25 August 2014 - 01:19 AM

View Postmcg, on 25 August 2014 - 12:34 AM, said:

You're still mad about the WCM's I made about you Lolflay how cute. http://www.arenajunk...20#entry3974662

I have no fucking clue who you are

#4196347 Is Serennia still the best Death Knight to have ever lived?

Posted Lolflay on 25 August 2014 - 12:14 AM

Posted Image

#4194550 Quit mid Cataclysm. Planning on coming back now. What do I need to know?

Posted Lolflay on 20 August 2014 - 01:43 PM

Premed->SnD->Cheap->Hemo(glyphed)->stab->evisc->MfD->evisc->dance(with cancelaura subterfuge and stealth macro'd in it )->cheap->ambush->evisc

^ that's all you need to know about rogues right now

as for the game itself, prepare to be frustrated because you're playing the only class that actually needs to be played to win games, as opposed to a elemental shaman or a warrior

And no, WoD won't fix it :)

#4194127 WoD PvP more like Vanilla?

Posted Lolflay on 19 August 2014 - 07:02 PM

View PostElvar, on 19 August 2014 - 06:53 PM, said:

I rather enjoyed the mechanics of PvP in Vanilla as a rogue.

Yeah, no.