I think you're misreading my reply as me being hostile or butthurt about something.
I'm only saying that I'm baffled why the old AJ system was scratched, or not made to work ( you had to have a character linked&confirmed to be able to post, and if you had rating required/glad titles, you were able to post in junkies section ). The reason why they're in a current situation is because people could create a new account and just start posting without linking a WoW character to the account.
Their solution to the problem is 1k rating and linking Battle.net account, whereas the solution would be simply linking one character and confirming it via remove item and wait for armory to update method, the way old AJ worked.
TL;DR it feels like most of features of old AJ got broken the moment Curse took over, and it's kind of annoying.
Bladetwister, on 21 January 2015 - 05:55 PM, said:
to make up for the fact that there's no scatter, which in turn made it OP because when scatter was in play ppl stakced ontop of each other to eat the trap, but now that there's no scatter the trap is guaranteed. "blizzard logic"
Afaik binding-explo-trap is a viable combo as a substitute for scatter-trap, which would also solve the problem of them having ten thousand different peels for enemy dps while also pompolying healers.
Afaik they're playing usually with classes that allow them to trap off CC ( kidney-trap, bolt-trap, bash-trap, etc ).
The spam on the forums was insane, and they had no way to stop it.
Are you fucking kidding me ?
AJ NEVER allowed people to start posting without previously linking a character, and you were only allowed to post in Junkies section if you had Glad titles/required rating needed to post.
Reason why board is being spammed right now is because any moron can make an account and start posting without linking a character, and that's done only because they don't have automated importing of characters. Afaik adding titles is bugged as well and has to be done manually mostly.
Linked a whole Battle.net account as opposed to linking one specific character is simply unacceptable.
Someone linked me to this so I thought I'd reply (hi AJ, it's been a while!).
You literally told me to pass that suggestion on to Blizzard, which I don't think I ever ended up doing. Devs read these forums (or at least they used to), I was asked to consult for Ghostcrawler by an arenajunkies PM, straight from him. They probably read your suggestion directly, or were already planning it.
It's very rare that they receive a suggestion and implement them as-is. An example was how Ring of Frost - it was 'Path of Frost' in Alpha, a line that did heavy damage and snared if you ran through it. I suggested a ring, so you could place it around yourself/around an enemy/around a teammate. They changed it to a ring, but also turned it in to a CC effect at the same time. It turns out this was a bad idea, because nobody ever really used it like that, they placed it directly on things to guarantee a hit, hence the coalesce time being added, and eventually a cast time.
Also I like how Rapture replied ( site main admin at the time ) on the 4th page of that topic, shows the staff cared about moderation back then.
Disc offensive playstyle is gone. What elorxo said is pretty much one of rare things you can do, and that's mostly vs resto druids. Shamans can still do the same thing ( spampurging ) and probably do it better at that.
Segmented spells is the worst thing they've ever done. Like why the fuck would you remove spells from certain specs at all ? Mind Spike, Blast and SWD were golden for Disc
hello Guys What are people going for now ? mastery over haste?
Mastery+Haste is the best stat combo you can get on gear DPS wise, Mastery+Versatility is overall best due to survival it provides.
Here's my personal setup ( or rather, how my gear will look like once it's finished ), and reasonings behind it where applicable :
Head : Primal Gladiator's Satin Hood
Neck : Primal Gladiator's Pendant of Prowess ( because nothing better is available ) - enchanted with Versatility
Shoulders : Ashran Revered Versatility+Mastery shoulders
Cloak : Primal Gladiator's Drape of Prowess - enchanted with Versatility
Chest : Primal Gladiator's Satin Robe ( ugh crit ... disgusting stat )
Wrist : Primal Gladiator's Cuffs of Prowess ( ^ )
Gloves : Primal Gladiator's Satin Gloves
Waist : Ashran Versatility+Mastery belt
Legs : Primal Gladiator's Satin Leggings
Feet : Primal Gladiator's Treads of Cruelty
Ring 1 : PVE legendary ring 690 ( 680 version outperforms 690 PvP rings though, too ) - Versatility enchanted
Ring 2 : I'm honestly inclined to fuck off the haste+multi and crit+haste versions and just go spirit+haste, for those rare times I'm Discipline, could care less about Crit and Multistrike. - Versatility.
Trinket 1 : Primal Gladiator's Badge of Dominance ( on use is better than proc this season )
Trinket 2 : PvP insignia of your choosing, or second proc DPS trinket - PREFER INT OVER ANYTHING, int's better than mastery ones from ashran
Weapons : Gavel/endgame ( because I like the transmog possibilities over extra few stats ), Mastery proc enchant ( Mark of Bleeding Hollow )
FOLLOWING IS FOR PVE'RS ONLY ; seeing I have mythic access on my SPriest ( well, raiding on my warlock, but my guild master said I can take whatever I want from pve on my SP ) - these items are assumed to be MYTHIC quality, don't downgrade
Neck : replace the PvP neck with Gruul's Lip Ring, Versatility enchanted
Ring 2 : replace Primal Glad's whatever piece of shit you have with Uk'urogg's Corrupted Seal, Versatility enchanted
Mainhand ( if you're using MH OH combo ) - replace Primal Glad's Gavel/Dagger/w/e with Dagger of Blazing Radiance
Offhand ( if you're using MH OH combo ) - replace Primal Glad's Endgame with Caged Living Ooze
Obviously Mythic BRF is not out yet, but you get the gist of it. Honorable mentions from Highmaul are reduced to zero basically, because not only would the gear have to be mythic warforged, but it's also crappy itemized, so yeah, nothing until BRF.
I've seen people use whatever gear setups, it seems like we're the only class not to have a set line to go with, but what I've linked above seems to be by far the best setup you can roll with, anyone is free to dispute me obviously ( two or more heads on the matter are better than one ).
Unstoppable combat rogue, immortal mages, rdruid(Worst healer, jk), 140k execute by warriors and 200k+ burst from demonwarlock, Monk with 45second cooldown cacoon/masteraura - time to nerf hunter cuz there is nothing else to fix!
- guaranteed openers due to camouflage and flares
- sprint ( LOL )
- all of the strenghts of melees and casters with very ( if any at all ) weaknesses of said archetypes
- 12 sec mongoloid easy to land CC
- VERY good damage
- ability to swap specs before game depending on what you're facing ( MM if squish, surv if armored team ) ( everyone can obviously do it, but this is by far the strongest trait on hunters compared to other classes )
- passive health regen ( second wind rofl )
Can you mongoloid hunters shut the fuck up with constant bias ? I swear, this is like reading Jaime's posts on Elemental Shamans where he claims it takes skill to play them.
I AGREE that hunters are not the only problem, but they sure are as big of a problem as any other issue right now. Only posting this because you've played my strings with that post btw, feel free to check my post history and you'll see few ( if none ) complaints about Hunter traps or Hunters in general.
Oh and, RBGs aren't enjoyable because they're the polar opposite of what arena is supposed to be.
In arena, you play to win by annihilating the enemy team, aka reducing their health bars to zero. In RBGs, the most effective tactic sometimes is to stall the living shit out of people, keep them slowed/sapped/cc'd, etc. Why the fuck should I play a BG where, if f.ex. I'm a rogue, the best tactic is me keeping some sad prick away from his team with all the CC I've got, instead of raping him on the floor where he stands ?
^ That, and piss stupid RBG population being the main reason RBGs suck.