.. and the first thing I've noticed is that they've separated Dispel Magic into two different spells, like.. wat ?
Anyway, for those of you returning to the game who were used to using one button for everything ( alt + bind for dispelling yourself, targetting enemy for dispelling enemy and targetting friendly for dispelling friendly ) :
Aren't all other ccs 1.5 second casts? Disc should have never gotten silence. It's completely ridiculous. Also, this psychic scream nerf is annoying.
Try with "insanely fucking retarded".
My Fear is on 45 second cooldown and most teams have their worst defensives on ~1 min cooldown ( or in Mistweavers case - best - like REALLY, fucking LIFE COCOON ANYTIME I'M GOING FOR THE FUCKING KILL ? FUCK OFF SHITDEVS ) - good luck making kill attempts with that shit.
Anyway this season feels like S5. Zero variety, cleaves everywhere, feels unfun to play. I say chill the fuck out, do your games per week to gear up and wait for them to nerf everything that's dumb, and then be ready to cry until next season about the thing that arises from the ashes. Always was like that, always will be.
Return Shadowflame as a baseline spell or reintroduce CoEX, it's that simple.
As for other classes doing higher damage, /shrug. Warlocks lost the mobility-while-doing-damage aspect of the class, and need to be stationary to deal any sort of significant damage, but our spread is still pretty good. I dunno, problem is Fear being completely ignorable by other teams right now, it makes zero impact with being 6 sec duration and breaking on wind breezing.
My Mind Blast cooldown currently is 5.2 sec, easily will drop to something like <5s with full gear. Unless I'm playing a setup with a f.ex. DK or some other class that likes to spread, I don't see Harvest ever being worth it. What Kelberot said is 100% true, he's trading sustained damage ( which can be bursty sometimes as well ) for a MB+DP chain every 12 seconds - also did I mention that the glyph sometimes bugs out ?
I've been playing with it in BGs and skirms just because people died so fast, and sometimes it wouldn't give 3 Orbs on someone you already "tagged" earlier, at least not until they rezzed again.
In no situation of 2xDPS/1xHeal vs 2xDPS/1xHeal will Harvest ever be as good as OP portrays it to be.
Wanted to ask about general gameplay of spriest when it comes to dotting. I haven't played shadow since cata. Should you always be trying to keep up full dots on all 3 members of the other team?
We're currently single target DPSers. The BEST DPS rotation at the moment consists of Mind Blasting on cooldown, Mind Spiking otherwise, when you reach 5 orbs, put VT and SWP up, put DP up, Mindblast the target, do one Mind Flay, DP, Mind Flay until Devouring Plague expires, go back to Mindblasting+Mindspiking. Obviously nobody who is good will let you unload such a fucking insane damage combo on someone, and unless healer is CC'd the DoTs will get dispelled instantly and the DPS will interrupt you.
It's up to you to decide how you want to approach it, even with going the half-assed way ( just keeping VT SWP up and Mind Blasting on CD without doing anything else ) I found that I can actually kill people without even trying, versus decent healers, the above rotation probably wins games on its own when you're allowed to perform it.
JollyWon, on 01 December 2014 - 01:50 PM, said:
After a long break, after reading this.. I'm caught up to speed. Nicely done. Rumor is you have a disc guide in the works.. I can't wait. Good luck and thank you.
Sorry man, I did indeed play Discipline in the past and even though I was pretty good at it, I was never really an expert on its theorycraft and practical application of new strategies. It'd be a insult to all those skilled Discs/Holies if I tresspassed into their territory.
Kelberot, on 01 December 2014 - 06:17 PM, said:
People go crit because critting someone for 30k then adding a DP on their ass also works wonders for swaps, the reason it's weaker in PvP is because it would be too amazing if it was 200%. Plus it allows you to use mb glyph.
I've just recently got 100 and geared up ( had to level and gear up my warlock for pve first ), and even though I still deem mastery/haste the superior combo, it seems that there's so little of it available on convinient gear pieces. Seems we can't hit the sweet spot when it comes to gearing, but every
After I do the math and after season starts I'll update the guide reflecting the BiS stat choice, but you may as well be right, although I'm still skeptical. Even with pushing crit for every spot, we still end up at a very low amount of crit, which I don't think is much worth it.
Sadstory1337, on 01 December 2014 - 01:03 PM, said:
- Spectral Guise
- Angelic Feather
- Surge of Darkness
- Psychic Scream
- Shadowy Insight
- Clarity of Power
Power Infusion, everything else is cookie cutter and should be specced into.
Sadstory1337, on 01 December 2014 - 01:03 PM, said:
- Glyph of Mind Harvest
- Glyph of Fade
- Glyph of Psychic Horror
- Glyph of Weakened Soul
What kind of comp are you planning on running when you want to run with a Glyph that cuts your DPS in insane amounts ( Harvest ), and why would you want Psychic Horror when it lines up with Silence and Psychic Scream so nicely ? I would run Harvest only versus triple DPS comps where you need control right off the bat. Please don't let your experience in these shit pre-season skirmishes cloud your judgement.
Restored Faith seems pretty much mandatory at this point of time, you not even mentioning is kind of wierd. Delayed Coalescence, Weakened Soul, Mass Dispel, Mind Blast and Fade feel only other viable Glyph slot options.
Sadstory1337, on 01 December 2014 - 01:03 PM, said:
Intellect > Spell Power > Multistrike > Critical Strike > Haste > Versatility > Mastery.
My friend did the math, so don't blame me. I trust my friend and so should you lol.
SP stat prio got changed 3 times during the past month and half, how recent were these calculations ? Also, PvE stat weights differ greatly from PvP stat weights. Multistrike/crit is insanely fun due to random "where the fuck did that damage come from" situations, which your entire setup seems to revolve around ( why though ? even without RNG our damage is simply insane ), however it's really inconsistent compared to something like Mastery/Haste. Mastery flat out increases your damage while haste reduces the casting time of your two spells that you actually need to cast ( VT+MF ), while lowering the cooldown of your main important spell. I reckon that in full S16 gear we'll have ~4.8 second cooldown on Mind Blast.
However it seems that Blizzard did in fact make it more easymode to gear for crit/multistrike than any other stat, I haven't done my calculations regarding gear choices yet so I'll refrain from stuffing my opinion down anyones throat until I'm 100% sure. It seems crit might win out by a large margin due to how many other beneficial stats are tied to pieces of gear with crit on it.haste and/or mastery gearing seems really fucking scarce, but anything less than 22-25% crit is not worth it at all, especially with all our spells being 150% crit scaling.
Avoid anything consisting of flour really ( ranging from bread, pizzas, to cakes and shit ), avoid processed sugars ( ranging from snack bars to sweetened drinks ), AVOID STARCH, drink at least 2-3 liters of water per day, limit yourself to "reasonable" portions.
For example, you probably used to fill your plates up with food. Fill 1/3rd or half of them ( depending how fat you are ) with healthy food from now on. What Nejim said and other guy responded to - his method will make you gain muscle mass, as protein is a basic building block for muscles ( although what he suggested is something a bodybuilder does, which is measure his meals to the decimal, which is something you shouldn't bother with ), but that's absolutely fine - muscle mass BURNS fat mass, is multiple times more dense than fat mass and is overall a good thing to have.
Run on treadmill, walk the walk outside and/or ride a bike, 1 hr per day. Lift some weights for 20ish minutes per day, few series. If you want to speed it up, follow the Insanity excercise program, although it's likely that you won't have enough energy to do it if you follow this plan, depending how much overweight you are.
For breakfast, you can make fruit smoothies ( watch the glycemic index of the fruits involved though, anything <50 is very much so acceptable ), avoid milk but make it with water instead. You can eat pure yoghurt no problem, and I guess you can make an oatmeal with milk because it's just too fucking shit without it.
For lunch, combo of meat/tuna + millet or any other vegetable ( spinach for example ) is mighty fine.
For dinner, eat low glycemic index fruit, you can drink some yoghurt as well if you'd like ( avoid all the "non fat" shit, it's processed crap that doesn't have any valuable nutrients ).
Every 7 days, you have a right to eat one trash food meal of your choosing.
This low maintenance strategy will shed your shit off guaranteed, and contains all the nutrients needed for you to survive, the only problem in this whole ordeal is that you will feel hungry even if you aren't necessarily hungry, at least for first or two week period. You won't die, be tough through it. You're doing this.
Best suggestion I've ever heard is this - "The food you need to eat is the food your grandmother would consider healthy, more or less". Obviously this statement has exclusions ( especially when it comes to lifestyle decisions of your elders ). Best rule of thumb is - if it's too sweet or too salty, don't eat it. Oh, also - food with any kind of sauce other than tomato or meat sauce - like, creamy sauces, oily sauces - those are the BIGGEST offenders to weight loss. One such meal can easily have above 1.5k+ calories.
Have fun, if you want to do it, it's simple enough. If you don't, then no amount of advices will ever help you. My best advice is : print yourself a A4 calendar of the following month, and on each day ( except your cheat day because that's when you cheat one meal and that'll depend on your cravings at the time ), write what you'll have for breakfast, for lunch, for dinner, and just follow it. Tick it off after you consumed it. Also, on your cheat day - eat whatever you want, from a sub sandwich to pizza to a cake - but avoid sweetened drinks and sweetened snacks ( such as mars bars, snickers, etc ). Just fuck those things. Drink carbonated water instead, it gives you the needed "kick" you desire from a drink but without all the extra sugars, as for sweet cheat meals, rather make yourself a pancake with peach marmalade or something, avoid nutella and shit like that, those things are designed to make you crave them.
GL you fucking annoying weirdo. The biggest problem in weight loss is that you lose access to "fun food" ( lay down on couch, watch your favorite show with a super fucking tasty croque monsieur f.ex. ) - but look at it as an investment. You'll get some healthy habits, shed some shit off your body, and allow yourself to enjoy in such food in future with moderate to zero moderation as long as you keep living healthy otherwise. Weight problem = lifestyle problem.
I played Shadow/Affliction in 2s during S5 with probably the best EU Warlock at the time, it was beautiful watching him play.
That shit took skill and was amazing to watch from a bystander perspective, while I agree it was too much buttons to press ( which Blizzard agreed with by making UA and Immolate exclusive with each other in S5, and then removing Siphon Life in S6 ), the biggest feeling of loss I feel in this game is "things to do".
I'm sitting here, doing my basic rotation and wondering "okay, so I'm apparently good at this game, huh ?". I got to 2600 with 2700 mmr as a Mistweaver Monk in S15 in less than 50 games of playing a new class, class I've never even touched before, by basically using 5 spells. Pinnacle of "skill" was leg sweeping 3 people, wat.
So when I see my 3rd favorite spec in the game ( Affliction, just behind Shadow and Subtletly ) get so simplified to the point where I can't even kill totems, it makes me very sad.
Exactly, Affli is the only spec in the game that get litterly fully locked out. We can use our gate and auto-attack. Except from positioning and extra petcontrol.
"Bring Immolate back " - Don't know what i feel about this, one more dot that has to be casted? Feels like I already have to cast my dots over and over again I'd prefer somthing simple like searing pain. Just a simple "something to do" button.
And regarding "Blu"'s coment... Can't realy say that i think its valid coming for a shaman of all things...
A WoD warlock casts Agony, UA and Corr, and Soulburn Haunts every 30 seconds, outside of that, MalGrasp.
A MoP Warlock soulburned, soul swapped his DoTs on the target, Haunted whenever he felt like it.
WoTLK warlock UA'd, Corr'd, CoA'd, Siphon Lifed, Haunted, kept spamming Drain Life and Shadowbolted when it proc'd.
TBC Warlock UA'd, Immolated, CoA'd, Corr'd, Siphon Lifed, spammed Shadow Bolts when he had free cast opportunity, spammed Drain Life when he didn't, Shadowburned on low HP.
As time goes by, you have less buttons to press, and you're whining ?
Missed Cata but whoever the fuck cares about that shit of xpack, on same level as Mists of Shitdaria.
People who are actually insightful should be able to earn it.
This place was the Elitist Jerks of WoW PvP, it didn't allow bad people to post no matter what "good" they had to say, because in most cases it was already general knowledge of the population who played back then. The only way to earn access should be through rating, because rating = how good you are, in majority of cases. People with strong bias and ignorance such as yourself ( and also serious bad posting habits and I'd say, personality issues ) were also removed on a swift basis without any second thought given to it ( I had a quarrel with a biased Shaman player ( what's up with Shaman players and bias ), whole forum was trying to politely explain to him that he's wrong, I called him an idiot and got a 3 day ban - the said Shaman player got permabanned as well and the entire discussion was deleted - that's what AJ was like several years ago ).
Instead of trying to reinvent hot water with your sidekick's original post, understand something - arenajunkies was created as a hobby, and it grew into something much more as people flocked to AJ as the premiere place for arena discussion - it became a business. Original owner, Tyveris, sold the forum to Curse. Curse expects of this forum to make a profit, and it won't make a profit unless there's traffic. There's traffic if people are actually allowed to post. That's all there is really.
^ Makes no sense to gear for anything else right now.
You don't have the end-expansion stats for crit to really shine right now, I find Haste really shitty as well but it's better than gearing for crit and ending up with less than 20% crit due to shooting for Mastery primarily. In the end of expansion, if we continue to remain as we are right now ( loads of instants/it's easy to do damage w/o casting much ), people might go for Crit/Mastery or even Crit/Multistrike builds ( depending if Mastery gets nerfed which I'm sure it will ), but for now, crit feels not really viable as we need Mastery to deal damage over any other stat, and if you aim for as much Mastery as you can, you're bound to miss a few crit pieces here and there.
As for Multistrike vs Haste, I think Haste wins for now. If not damage-wise, then convinience wise for sure.
However I did see one particular Spriest on beta who kept RNGing people with a Crit+Multistrike build, but outside of RNG I always outpressured his team and easily won on damage then. He was rolling with Auspicious Spirits though, and Crit is their bread and butter from what I've seen.
"Steady as she goes" is a motto SPriests utilised for a very long time now when it came to gearing, we never liked too many "spikey" stats as we always benefitted more from passive stats which made us deal steady damage, I see no reason to quit doing so now ( TBC's pure Intellect gemming where we could... WoTLK's Int+Haste, Cataclysm's Int+Haste, MoP's Haste.. ). Mastery/Haste provides exactly that, AT THIS CURRENT MOMENT. Mastery gives by far the most damage per point right now, and while other stats might be ahead of Haste, PvP =/= PvE simcraft.
I might be wrong though. I'd love to be wrong on this matter as quite frankly I'd love to have fun with some new stats for a change, SPriests used same stats for years now, but for now, we'll have to wait and see. I doubt it I'm wrong, however I'll still keep learning more about live 100 before jumping to conclusions and updating the guide with preferred stats and other stuff.